Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News The Necromancer's Tale is an upcoming narrative RPG about a young noble's descent into darkness

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
98,071
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Psychic Software; The Necromancer's Tale

Codex MVP LESS T_T has spotted yet another upcoming title on Steam. The Necromancer's Tale is a narrative-driven isometric RPG where you assume the role of a minor noble who is drawn into the necromantic arts after returning home to investigate the suspicious death of his father. It's set in the 1730s in what appears to be an Austro-Hungarian barony on the Adriatic coast, although it doesn't look like it's aiming to be historically accurate. The game's creator is a prolific Irish indie developer named Sam Redfern, who has apparently been working on it since late 2018, though it was only announced back in March. Watching the latest gameplay footage, you might assume that it's another Disco Elysium clone, but apparently it will have some combat (turn-based, of course). Here's the video and description from Steam:



The Necromancer's Tale is a narrative-driven top-down RPG where you play the role of a minor noble in the 18th Century, drawn into the Dark Necromantic Arts as you seek knowledge and revenge. Great power awaits... along with the weird, the morbid, and a gradual descent into madness.

Before you lies a great spellbook, filled with powerful rites of death and reanimation. Can you decipher the pages and master its arcane rituals without losing your mind or being strung up by the townsfolk? Your progress will require great determination, cunning and secrecy, as well as a willingness to confront difficult aspects of yourself and all humankind.

The Necromancer's Tale focuses on conversation, narrative and ritual more than on combat. Yes, there are battles, and tactical turn-based combat; however fighting on its own will not be a route to success. Choose your words wisely, because the characters you meet are already suspicious of the eerie events in town.

Unlike most RPGs, this isn't a hero's journey as they rail against an evil lord. It is a person's descent into madness as they plumb the depths of black magic in their search for revenge, the terrible things it asks of them and the uncomfortable choices they make in their search for power.

Spells and rituals are not treated like guns, that you acquire and then use without a second thought: the process of gathering/manufacturing materials and knowledge and then the process of putting them into action is non-trivial and is a focus of the game.

Confusing dreams, strange distant lights through the trees, spooky voices whispering your name, a loosening grip on reality - the game focuses on the unsettling experience of becoming a necromancer and transcending mortality, whatever that may mean... The game deals with themes of death, change, morality, and a gradually eroding sense of time and place.

According to its Steam page, The Necromancer's Tale isn't due out until 2022. For more details about the game's characters and setting, check out the official website.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
2,993
Location
Fairy land
apparently it will have some combat (turn-based, of course).
It's the comments like this that you sneak into these news posts that prove you're a bias mod. Makes me feel like there's an ulterior motive to your news posts. I originally thought you had a passion for new gaming related information but now I'm starting to see why you really post the news.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,262
Oh you discover infinitron is biased? But you know he has his uses, when you want to know for sure , what is a RPG , give it to infinitron . If its a rpg his antibodies will react immediately and he wont be able to play more than 5 min. Recently he was able to play disco elysium, more than one hour. Means clearly there's not much of rpg into it.
Now the necromancer game doesnt look like bad at all, somewhat interested.
 

Tavernking

Don't believe his lies
Developer
Joined
Sep 1, 2017
Messages
1,230
Location
Australia
The trailer makes it look like it's less combat focused but more puzzle focused. But the developer probably just hasn't implemented combat yet.
 

Au Ellai

Educated
Joined
Jan 18, 2017
Messages
40
This could be pretty cool. I remember the deeply-flawed Ultima 8 had some pretty cool flashes of brilliance and potential with the various spell schools having systems that required performing rituals and such and had more player involvement than memorize->cast. The necromancy school if I remember was the most fleshed out so the emphasis on an involved spell system in the description made me think of that. I always thought that'd have been a cool aspect of the U8 if it wasn't a pure garbage half finished game. Neat idea at least.
 
Self-Ejected

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,292
Location
Arborea
I'm very into cock and ball torture
Well I like the concept, but this isn't out until 2022 and the trailer looks like it was hacked together in a porn engine. There is like a 30% chance this will just fail and never see the light of day, so a tad early for a newspost.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,277
Disco Elysium clone? Visually I'm getting Neverwinter Nights.
Well its free i think.
neverwint-alt2.jpg


https://www.myabandonware.com/game/neverwinter-nights-183

https://www.mocagh.org/loadpage.php?getgame=neverwint-alt2

V2.21!!!!!
 

Ismaul

Thought Criminal #3333
Patron
Joined
Apr 18, 2005
Messages
1,871,810
Location
On Patroll
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
Interesting.

I hope by "narrative-driven" they don't mean overly wordy, lore-dump-filled dialogues "with over a millions words!"

Since it's a gloomy game it would greatly benefit the atmosphere to have a strong light and shadow system. It looks more like "A famer's tale" or some other banal scenario.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,891
Genuinely interested in this. So many things about fantasy that are worth exploring but arent because most rpgs have a shotgun approach with those elements.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,277
Construction set to build your mansions and farms, buy workers, servants, and live the life of luxury using your zombies that you don't have to pay wages. Necro-farmer: A Tale
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom