Excidium II
Self-Ejected
I never played it until like 2 years ago, so different context helps I guess.
Also, Edge is a great map, the original version that is:
Every good game is an outlier.Stalker was an outliner.
Debatable.Skyrim is far better RPG than Q2 was FPS and I'm talking vanilla here. Better FPS too, come to think of it..
Skyrim barely qualifies as an RPG (even Oblivion was less streamlined), it's a console hiking sim made in a Gamebryo engine.
Neither gunplay, level design, nor combination of those two can alone carry an FPS, because both are subservient to FPS primary gameplay, running around and killing things. Whether or not Q2 had good gunplay doesn't matter given that there was no satisfactory targets to all this gunplay. By the same logic you might say that Oblivion was awesome because it had good bowplay - so fucking what if shooting this bow at anything other than, say bucket on a rope just plain fucking sucked?Quake 2 has quite a number of faults (departure from the art design of the original, slow reacting enemies, bullet-spongy protagonist etc.) but its gunplay and level design alone elevate it far above Bethesda's post-Morrowind junk.
Really? Dishonored is the first game I can name where you weren't LARPing a box.The movement in the game also felt clunky, like some shitty console shooter.
URMOM.Unreal was diarrhea tho
Vanilla Quake 2 can look much better than it does in that video, from the looks of it that player enabled some fullbright faggotry.
Also, Edge is a great map, the original version that is:
Every good game is an outlier.
Edge was even ported to UT.
That's not the original.
Edge was even ported to UT.
Sound good, sadly the one I found looks a little bit too Prosperian for my liking. Is there another, less amateuristic version out there?
That's because you don't remember all the shit ones.Yeah but in the good days it seemed like every other game was a masterpiece.
It's also somewhat overdone visually, but it's a nice map.Ah yes, now I remember. You've already recommended this map once before. It's a good, great-looking map indeed, but like you say, it's not a very faithful adaptation of the original. Also, it's very strange to see Q3 textures in UT.
Debatable.
Yes, Oblivion was less streamlined but it already managed to make most of its RPG systems redundant. It doesn't matter if you have more RPG mechanics if you're doing less with it.
Mechanics-wise Skyrim is streamlined on attribute end, in terms of number of skills and because it utterly lacks anything that could be called chargen. OTOH it's the first TES that let's you actually build your character incrementally instead of incrementally approaching the same maxed out ideal...
and it's also the first to not feature certain pathologies that were deeply ingrained in TES systems (even though they only started taking the toll in oblivion) - I'm speaking of incentive to use playstyle opposite to your build.
Neither gunplay, level design, nor combination of those two can alone carry an FPS, because both are subservient to FPS primary gameplay, running around and killing things.
Whether or not Q2 had good gunplay doesn't matter given that there was no satisfactory targets to all this gunplay.
By the same logic you might say that Oblivion was awesome because it had good bowplay - so fucking what if shooting this bow at anything other than, say bucket on a rope just plain fucking sucked?
As for level design, Quake 2 didn't even have that. It had some good layouts, mostly in the palace unit, but level design is more than that and in terms of aesthetics and environmental diversity it sucked.
Plus, level design in an FPS is primarily there so that you can arrange interesting tactical situations and have pretty backgrounds.
Skyrim, even with it's linear dungeons sets up more interesting situations as it provides ample tactical advantages to enemies that are noticeably less pathetic even in vanilla, and it can be both pretty and quite diverse.
Also, it's much easier to make a classic at the advent of a genre, when you fill a niche without anything to compare yourself with, and with simple tech there is little room for potential mistakes just like there is little room for features.
It was nice of the D44M playing guy to wear headphones so the Doom player wouldn't have to hear the bad music.
He's only got the pistol so far, of course he's using it.i don't know man, he is using the pistol.
Easy to guess who's the better gamer and who's having more fun.
Easy to guess who's the better gamer and who's having more fun.
Easy to guess who's the better gamer and who's having more fun.
The one who plays on WASD?