pippin
Guest
Doom's Element X was having the two perfect masterminds: John Romero and John Carmack (plus all the invaluable support frorm the great id crowd). Ying and Yang. Thesis and Antithesis. This, sadly, seems to be an alien concept when most games are spearheaded by one creative mind, or, even worse, by a crowd of yes wo/men. Doom is a product of its era and won't be repeated, because id put a name on the "Doom thing" where there was only a hole before. Now the hole has been filled and everything seems like decline because we won't be surprised anymore. The early 90s were THE era to be a gamer, console and/or pc.