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- Jan 28, 2011
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Obsidian as Blizzard feeder studio. Work for a couple years at Obsidian, get promoted, then hop to Blizzard so you don't have to start off in an Overwatch Boob Physics Adjuster entry level position.
Wouldn't it suck for him too? Just a few months ago he was defending Obsidian and talking about how much he loves working there.That sucks. (Not for him, presumably, but in general.)Is Anthony Davis on it?
He was - unfortunately, he's also leaving Obsidian (this week - to Blizzard). End of an era.
Regarding career development, I asked the lead game designer for WoW about what it would take for me to move from being a tools programmer to a game developer. My problem was I had no experience, and all job requirements say you need at least 2 shipped titles. Guess what his answer was!? He told me "to be quite honest, you'll probably have to leave Blizzard, get some experience else-where, then come back to work here". You've gotta be freakin' kidding me if you consider that career growth, and advancement opportunities.
Obsidian as Blizzard feeder studio. Work for a couple years at Obsidian, get promoted, then hop to Blizzard so you don't have to start off in an Overwatch Boob Physics Adjuster entry level position.
Blizzard of all fucking places. Place to go as a developer to die? Sit off the rest of your years with a nice pay, but with no creative output at all.
Obsidian is bleeding talent left and right like a haemorrhage, by the time they are done with their on-going dumpsterfire only Feargus and Sawyer will remain in the company with their bi-gendered harem of aspiring SoCal writers. Take-Two will absorb their now main project while Blizzard will suck the soul out of all the developers and writers with any hint of promise.
It's over, and time to move on.
Wouldn't it suck for him too? Just a few months ago he was defending Obsidian and talking about how much he loves working there.That sucks. (Not for him, presumably, but in general.)Is Anthony Davis on it?
He was - unfortunately, he's also leaving Obsidian (this week - to Blizzard). End of an era.
Reminds me of this old Glassdoor review on Blizzard: https://kotaku.com/5940672/pissed-off-employees-bash-pretty-much-every-major-video-game-company
Unfortunately, that Blizzard advancement quote is true of a number of companies, and it's also true of salaries (it's an unfortunate fact that, in some companies, if an employee leaves for a higher-paying similar position at another company, then return to the same company, they'll often be hired back on at a payscale that would never be what they got had they remained at the company - this happened at Obsidian). This is also the easiest way to get promoted - again, you can get a more senior role easier by leaving a company and coming back, which is bizarre, but true.
With the recent news about the RDR2 animated horse testicles that "shrink in cold weather" I feel like Boob Physics Adjuster is not the worst thing that could happen.Obsidian as Blizzard feeder studio. Work for a couple years at Obsidian, get promoted, then hop to Blizzard so you don't have to start off in an Overwatch Boob Physics Adjuster entry level position.
Unfortunately, that Blizzard advancement quote is true of a number of companies, and it's also true of salaries (it's an unfortunate fact that, in some companies, if an employee leaves for a higher-paying similar position at another company, then return to the same company, they'll often be hired back on at a payscale that would never be what they got had they remained at the company - this happened at Obsidian). This is also the easiest way to get promoted - again, you can get a more senior role easier by leaving a company and coming back, which is bizarre, but true.
From what I've heard from my friends that culture is quite common even in the Finnish gaming/IT industry, but then again some of those companies here are US based. After certain amount of years and shipped titles, you should switch to a different company to get a bigger paycheck.
From what I've heard from my friends that culture is quite common even in the Finnish gaming/IT industry, but then again some of those companies here are US based. After certain amount of years and shipped titles, you should switch to a different company to get a bigger paycheck.
I even heard horror stories about universities, where administrators would only give you a pay raise if you show them a job offer from a different university with higher pay on it (in the US, naturally. Euro unis mostly have fixed payscales and thank god for that).Unfortunately, that Blizzard advancement quote is true of a number of companies, and it's also true of salaries (it's an unfortunate fact that, in some companies, if an employee leaves for a higher-paying similar position at another company, then return to the same company, they'll often be hired back on at a payscale that would never be what they got had they remained at the company - this happened at Obsidian). This is also the easiest way to get promoted - again, you can get a more senior role easier by leaving a company and coming back, which is bizarre, but true.
From what I've heard from my friends that culture is quite common even in the Finnish gaming/IT industry, but then again some of those companies here are US based. After certain amount of years and shipped titles, you should switch to a different company to get a bigger paycheck.
I think of this as a problem rather than a challenge. There is simply no justification for their games to have such yuge development cycles. They aren't even doing anything special.Also, with the Blizzard quote, the other challenge is the titles they produce take a long time to make, so the idea of having 2 shipped titles could mean (or did mean) 5-10 years if someone remained at the company (this was at the time).
tbh given the quality of Obsidian games, I would say their employees don't necessarily deserve them. "Owner sabotage" covers some problems, but not all.Pay raises, what are they?
tbh given the quality of Obsidian games, I would say their employees don't necessarily deserve them. "Owner sabotage" covers some problems, but not all.Pay raises, what are they?
tbh given the quality of Obsidian games, I would say their employees don't necessarily deserve them. "Owner sabotage" covers some problems, but not all.Pay raises, what are they?
some people would only be perceived as they were when they were first hired (in short, once you’d started in QA, you were always seen as the QA guy, even if you’re Lead Producer - and your opinions and authority would be judged as such).
Bullshit the HR will feed you to keep you from leaving. At least thrice.Pay raises, what are they?