IHaveHugeNick
Arcane
- Joined
- Apr 5, 2015
- Messages
- 1,870,558
Damn son, right in the feels.
Also as all the codex knows,it is not a true till you make meme out of the joke . Thus you have no evidence,clearly i have played on the dry-hard difficulty .Damn son, right in the feels.
But whatever, they sure don't need me to defend them, they've got an army of lawyers and PR hacks for that. Pirate away, just not from devs who really need your support.
Pirate away, just not from devs who really need your support.
M-m-m...help these poor developers... LOL shut up fag. No one is forcing them to make a game. You see, this is the typical apologetic shit every influencer shill here on the Codex (Infinitron, Felipe Pepe, etc) says. It's so easy to spot you guys. It's so clear. All of you had some sort of contact w/ someone in game dev at some point, and now sympathize with them. You must think they're so nice and need support. Well I got news for you buddy, you have been manipulated.
It is amusing how everyone cite those three people. Yet i still haven't seen anything from the writer of the game,Edward Mortimer. I couldn't even find a fucking photo of the guy. I am surprised by how little he is mentioned......anywhere really,especially since he is one of the reasons why the game is so memorable. Roguey do you have any info on the dude? All i found out,was the wrote some first edition D&D things. Is he even alive?
I'm an artist and a designer, as well as being the Art Director when people decide to listen to me, which is rare. My main function is to try to convince my two partners, Tim and Jason, that it's time to take everyone out for lunch. In my spare time I design/write dialog/script for about half the game, as well as doing character portraits and animation.
I've done many things here at Troika, and am currently vying for the position of Big Cheese…
I was hired on as an artist, and I did a few monsters, and a couple of PC body types. I also worked for a month or so on one of our movies. For the last six months or so, I've done nothing but design, dialogue and scripting, as well as the occasional installment of Arcanum Tales.
I'm the Troika "UCI Intern". As such my functions and responsibilities are primarily in the areas of play-testing, scripting and dialog support. I am a part-time student also, completing a B.S. in Computer Science from the University of California at Irvine. If I can get a C or better in an upper division Math course that I am taking this quarter, I just might graduate in a few weeks too.
My official title here at Troika is Office Manager, or Operations Manager, or whatever I feel like calling myself at the moment. That means I get to keep the books, pay the bills, make sure everyone gets paid, and keep lots of food and drinks in the kitchen. My unofficial title is 3D artist. So when I'm not busy with the admin stuff, I get to create and animate animals and monsters, help with the cut movies, write small side quests, and fix any computers that break.
I believe that he was the dude that wrote all the dialogue and interaction,he is a "dialogue generation" in the game's credits. To be honest,the game credits are pretty weird and unclear. Also i saw him being written as the writer of the game in a few places,wikipedia included. I am pretty curious about the dude. Even you didn't come up with an actual info about him. In such industry you really can't say who actually did the job and who is getting the credits. After all it is a team work that created arcanum. We will see if Cain and Boyarsky do really hold up as master developers in the upcoming outer worlds. I don't expect arcanum or any other troika game,but i do hope for at least competent world design and some neat writing.It is amusing how everyone cite those three people. Yet i still haven't seen anything from the writer of the game,Edward Mortimer. I couldn't even find a fucking photo of the guy. I am surprised by how little he is mentioned......anywhere really,especially since he is one of the reasons why the game is so memorable. Roguey do you have any info on the dude? All i found out,was the wrote some first edition D&D things. Is he even alive?
He's listed in the credits as a contracted writer so he didn't do much. As far as I know from my memory of the pre-release dev diaries, Boyarsky did the bulk of the writing on Arcanum.
Edit: People who said they wrote for Arcanum.
Boyarsky:
I'm an artist and a designer, as well as being the Art Director when people decide to listen to me, which is rare. My main function is to try to convince my two partners, Tim and Jason, that it's time to take everyone out for lunch. In my spare time I design/write dialog/script for about half the game, as well as doing character portraits and animation.
Chad Moore:
I've done many things here at Troika, and am currently vying for the position of Big Cheese…
I was hired on as an artist, and I did a few monsters, and a couple of PC body types. I also worked for a month or so on one of our movies. For the last six months or so, I've done nothing but design, dialogue and scripting, as well as the occasional installment of Arcanum Tales.
David Bragg:
I'm the Troika "UCI Intern". As such my functions and responsibilities are primarily in the areas of play-testing, scripting and dialog support. I am a part-time student also, completing a B.S. in Computer Science from the University of California at Irvine. If I can get a C or better in an upper division Math course that I am taking this quarter, I just might graduate in a few weeks too.
Sharon Shellman:
My official title here at Troika is Office Manager, or Operations Manager, or whatever I feel like calling myself at the moment. That means I get to keep the books, pay the bills, make sure everyone gets paid, and keep lots of food and drinks in the kitchen. My unofficial title is 3D artist. So when I'm not busy with the admin stuff, I get to create and animate animals and monsters, help with the cut movies, write small side quests, and fix any computers that break.
Holy bitchfest, Batman. All you people need to shut-up and go play an RPG.
Now if you'll excuse me, I'm going to take my own advice.
he is a "dialogue generation" in the game's credits.
As for the whole "you're not actually protesting against the corporations because you're spending time on their games" argument, I dunno, it seems to me like you're attaching your arbitrary morals to the issue.
FWIW I detest Steam, it’s a parasite ruthlessly sucking the juice out of everything by way of its dominant market position. Epic is by far the lesser evil.
Holy shit, being for or against piracy is a moral issue? Breaking news.
communism (the literal enemy of creativity)
communism (the literal enemy of creativity)
Amusing that you're coming up with this less than two weeks before Disco Elysium is coming out.
Piracy is wack. Buy the games.
communism (the literal enemy of creativity)
Amusing that you're coming up with this less than two weeks before Disco Elysium is coming out.
Unfortunately most of the time it's the same 5 neckbeards posting the same 3 shitposts ad nauseum. Something something combat, something something colors, something something lesbian hair are SJW agenda. It's become so dull, I'm sure I'm not the only one who doesn't even bother to check this thread more than few times a week.
Steam is pretty much communism
Isn't that how social security works?Steam is pretty much communism
This just in: a monopolistic corporation providing a free market while extracting 30% rent is communism.
This is funny, but not as funny as you not seeing the irony.Steam is pretty much communism
This just in: a monopolistic corporation providing a free market while extracting 30% rent is communism.
Is it made by communists
Pirate away, just not from devs who really need your support.
M-m-m...help these poor developers... LOL shut up fag. No one is forcing them to make a game. You see, this is the typical apologetic shit every influencer shill here on the Codex (Infinitron, Felipe Pepe, etc) says. It's so easy to spot you guys. It's so clear. All of you had some sort of contact w/ someone in game dev at some point, and now sympathize with them. You must think they're so nice and need support. Well I got news for you buddy, you have been manipulated.
I thought the whole point of capitalism is that your money does the talking
But no it turns out the whole point of capitalism is only pay when you have to and otherwise never pay for anything and hope that nobody's fucking you over the same way