I don't say "I fight the man" by pirating AAA games, but i don't benefit them either. That's good enough for me.
Ah yes let's play the psych 101 jargon game. Let me clarify, i don't hate AAA games. I consider a lot of them fun, or even "good" games. Granted, there are AAA products that are decline (when they are RPGs) or cancer (veiled digital casinos etc), but I don't pirate or play those. My problem is not really the games themselves, but the business and anti-consumer practices the publishers putting these games out adopt. I like to play those games, and i feel no shame or moral anxiety when i pirate and play them, so your point that this is some sort of "excuse" on my part is simply false. I believe this should be sufficient to clear up your confusion.I can’t help picking up some cognitive dissonance here. On the one hand, you think AAA games are decline and cancer. On the other, you waste significant chunks of your time pirating and presumably playing them. This does not compute.
I believe this should be sufficient to clear up your confusion.
Because the games are good, but the business practices behind them are shitty. So it's worth my time, but not my money. Specially if you live in the US and buy from Steam or EGS (who sell you licenses and not products, even though they advertise the games as products).If you can't be arsed to buy the damn game, maybe you shouldn't be wasting your time playing it. Or to put it another way, if a game isn't worth your money, why is it worth your time?
Well then, why don't you take the next step and take a lick? Without the taste, your sensory picture will be incomplete.I believe this should be sufficient to clear up your confusion.
It did. I still think you’re full of shit, but I’m now clearer about the texture and smell.
Specially if you live in the US and buy from Steam or EGS (who sell you licenses and not products, even though they advertise the games as products).
No mate, you touched the core of the issue. I have a problem when someone wants to sell me a service masked as a product. Thankfully EU consumer law has very clear definitions as to why such a thing is illegal (refer to recent France VS. Valve court case regarding the issue for reference). If it makes you feel any better, i have never pirated a game that has a DRM-free version where i get to keep the product.Sounds like subscription services are tailor made for you. No pretense of ownership, no paid DLC, cheap as soap.
No mate, you touched the core of the issue. I have a problem when someone wants to sell me a service masked as a product.
Great, more power to you. Personally i don't like that model. I like to own and keep stuff i buy including my games. Considering how much money I spend on games, i think it's only right. At the very least, i can legally bequeath my games when i die if i own them as products.No mate, you touched the core of the issue. I have a problem when someone wants to sell me a service masked as a product.
But that’s the point, subscription services are open about being services. Play anything on the list as much as you like as long as it’s on the list and you’re a subscriber.
Personally I really dig this. There are only a handful of games I like enough to return to, the majority I only ever play once, most of them I don’t even finish. A subscription service is perfect for this.
I like to own and keep stuff i buy including my games.
Yeah i agree with this. There is one more angle to the situation though, and that's game preservation. An industry that's 100% based on the service model poses a problem for preserving games. Specially in the case of a platform like Stadia where the game files never end up on your system in any meaningful way. If the service ever goes down, there might be a chance of the game files being lost forever. You might think that developers and publishers will not allow such a thing to happen, but just look at how much source code a company like Nintendo has lost over the years. I think game preservation is a perfectly valid reason for piracy. It's the type of piracy that's not aimed at benefiting you personally but preserving valuable works of human creativity. Recently, I believe there's an Australian group that has begun seriously preserving games. Point is, imo Piracy is not a black or white sort of situation. There are avenues where it can be a force for real good. It all depends on the person and their priorities.And, again, this is precisely why I like this recent advent of subscription services so much. They don't pretend they're selling you products, and they're priced accordingly.
(I have no sympathy for people pirating indies though. That’s stealing from the poor, which makes you almost as bad as a capitalist.)
Meh, slinging shit is just another form of civil discussion really.Edit: wtf happened, we were slinging shit at each other a few messages ago and now we're in the middle of a civil discussion, what is the internet coming to, of the Codex
i expected better of myselfFWIW I detest Steam, it’s a parasite ruthlessly sucking the juice out of everything by way of its dominant market position. Epic is by far the lesser evil.
I can’t help picking up some cognitive dissonance here. On the one hand, you think AAA games are decline and cancer. On the other, you waste significant chunks of your time pirating and presumably playing them. This does not compute.
It's almost like there's some sort of distinction between the business practices and the actual game that you aren't getting. Oh well.
it is pretty obvious that Outer Worlds is just NV in space