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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hub-world: a single small open-world map
Hub-based: Has multiple hub-worlds

Hubologists: Possible easter egg opportunity

242
 

fantadomat

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Edgy Vatnik Wumao
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Codexians are so gullible that it hurts. The game will be just another mediocre bug ridden obsidian game with shitty writing. You would think that codexars will learn after half a milliard in kickstarter for old school celebrity devs and not a single good game,that they will learn.
 

Sentinel

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Honestly the biggest danger to Outer Worlds is that it's getting hyped as this Bethesda killer when in reality it's a mid-budget game that's bound to have some serious limitations. Hub world instead of open world being one, characters and animations looking like it's 2005 is another, and so on.

I guess the extremely fabulously optimistic option is that it becomes a smash hit and then papa Tim and uncle Leo get fifty trillion of Microsoft dolla for the sequel without too much corporate meddling.
Pretty sure VtMB had better characters and animation in 2004. So TOW's animation is 1998 levels at best.
 

hilfazer

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You can recruit all of the game's companions, but some of them will have allegiances to specific factions in the game. For instance, if you decide to support the Board (Halcyon's enigmatic corporate entity), there will be certain companions that will clearly not agree with your decisions, but they won't abandon you unless you clearly decide to part with them.

Even New Vegas has companions who would outright leave if you made them angry enough. :M

TOW may have them too. It was just an example after all.

For instance = for example.
 

ArchAngel

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TIMNARD, CAINARSKY, WE KNOW THEM BY MANY NAMES BUT THE SAME DEITY REMAINS. THEY WILL INFUSE THE GAME WITH THE ESSENCE OF BLOODLINES, ARCANUM AND FALLOUT. TIMNARD WILL OVERCOME AND CONQUER THE CRPG WORLD IN 2019. For real doe.
There is only one Deity on Codex and his game is MCA. Burn in Hell heretic :timetoburn:
 

markec

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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Codexians are so gullible that it hurts. The game will be just another mediocre bug ridden obsidian game with shitty writing. You would think that codexars will learn after half a milliard in kickstarter for old school celebrity devs and not a single good game,that they will learn.

Its Obsidantards that don't ever learn and we got lot of them in the past few years, those fuckers will eat any shit Obsidian serves them with a big smile on their faces.
 

Nano

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Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Honestly the biggest danger to Outer Worlds is that it's getting hyped as this Bethesda killer when in reality it's a mid-budget game that's bound to have some serious limitations. Hub world instead of open world being one, characters and animations looking like it's 2005 is another, and so on.

I guess the extremely fabulously optimistic option is that it becomes a smash hit and then papa Tim and uncle Leo get fifty trillion of Microsoft dolla for the sequel without too much corporate meddling.
Pretty sure VtMB had better characters and animation in 2004. So TOW's animation is 1998 levels at best.
TOW wouldn't be an exception. Bloodlines still has better animations than most games released today.
 

Sentinel

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Ommadawn
Honestly the biggest danger to Outer Worlds is that it's getting hyped as this Bethesda killer when in reality it's a mid-budget game that's bound to have some serious limitations. Hub world instead of open world being one, characters and animations looking like it's 2005 is another, and so on.

I guess the extremely fabulously optimistic option is that it becomes a smash hit and then papa Tim and uncle Leo get fifty trillion of Microsoft dolla for the sequel without too much corporate meddling.
Pretty sure VtMB had better characters and animation in 2004. So TOW's animation is 1998 levels at best.
TOW wouldn't be an exception. Bloodlines still has better animations than most games released today.
Than bethesda games, sure.
 

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