MajorMace
Self-Ejected
*googles the opposite of "renaissance"*
americanisation
*googles the opposite of "renaissance"*
Abandon hope all ye who enter here.
They've been workin' on it since before Deadfire shipped probably. The DLCs were taken over by Soykel (who is also working on this) and Kirsch.The game is supposed to be out within 12 months what are they writing at this point aside from the manual.
You'd think that with insanely positive response Private Division would be willing to pour some more money at least for the mod support.
Besides the narrative quality, how bad is the lefttard lecturing in Pillows of Eternity: Dumpsterfire? I will definitely play the game, I just want to know if I should plan on buying or pirating (you can sue me if that hurts your feelings).Abandon hope all ye who enter here.
Watching the gameplay video again, I have noticed the faces have similar appearance to talking heads from Fallout.
Watching the gameplay video again, I have noticed the faces have similar appearance to talking heads from Fallout.
Hi Mekebb, the artist for Fallout 1 Leonard Boyarsky is also doing the art for Outer Worlds!
Thats your target audiences of the two games.Watching the gameplay video again, I have noticed the faces have similar appearance to talking heads from Fallout.
They've been workin' on it since before Deadfire shipped probably. The DLCs were taken over by Soykel (who is also working on this) and Kirsch.The game is supposed to be out within 12 months what are they writing at this point aside from the manual.
It's mostly faggotry in the form of your companions.Besides the narrative quality, how bad is the lefttard lecturing in Pillows of Eternity: Dumpsterfire? I will definitely play the game, I just want to know if I should plan on buying or pirating (you can sue me if that hurts your feelings).
I took Fairfax's word for it, you'd have to ask him since I can't find anything myself.Source for Scokel working on TOW?
I took Fairfax's word for it, you'd have to ask him since I can't find anything myself.Source for Scokel working on TOW?
I took Fairfax's word for it, you'd have to ask him since I can't find anything myself.Source for Scokel working on TOW?
Aight, couldn't find any confirmation either and Carrie's answer kinda discredits that.
I can't find anything myself.
Scokel used "we" in a (now deleted?) tweet talking about TOW, so I assumed he was on it, but he later said he's "still on Deadfire".I took Fairfax's word for it, you'd have to ask him since I can't find anything myself.Source for Scokel working on TOW?
Pretty sure VtMB had better characters and animation in 2004. So TOW's animation is 1998 levels at best.Honestly the biggest danger to Outer Worlds is that it's getting hyped as this Bethesda killer when in reality it's a mid-budget game that's bound to have some serious limitations. Hub world instead of open world being one, characters and animations looking like it's 2005 is another, and so on.
I guess the extremely fabulously optimistic option is that it becomes a smash hit and then papa Tim and uncle Leo get fifty trillion of Microsoft dolla for the sequel without too much corporate meddling.
Pretty sure VtMB had better characters and animation in 2004. So TOW's animation is 1998 levels at best.Honestly the biggest danger to Outer Worlds is that it's getting hyped as this Bethesda killer when in reality it's a mid-budget game that's bound to have some serious limitations. Hub world instead of open world being one, characters and animations looking like it's 2005 is another, and so on.
I guess the extremely fabulously optimistic option is that it becomes a smash hit and then papa Tim and uncle Leo get fifty trillion of Microsoft dolla for the sequel without too much corporate meddling.
Except even Fallout's talking heads had better animation. So it's 1993 level at best.