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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Deleted Member 16721

Guest
Is there a way to mark non-main quests so you have waypoints on the map? I can't seem to do the subquests because they aren't marked on my HUD. If that makes sense. Any tips?
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
4,002
Location
The Swamp
https://www.metacritic.com/game/pc/the-outer-worlds

82 critic score average
80 player score average

Also, the vast majority of the positive reviews are from release day and obviously from people who've barely, if at all, played the game. The more recent reviews are fairly uniformly yellow/red.

I predict the game will end up with 7.9 or 7.8, which is at or below the level of Greedfall.


Care to come and come back and accept your shame JDR13 & jf8350143 ?

Y8XctTX.png


Now the same score as Greedfall and going down.

What is this I'm seeing? We're discussing the game's metacritic scores? What the fuck are we? The fucking IGN boards?

A 0.1 change in the metacritic score proves a point to the autistic.
 

Deleted Member 16721

Guest
Fluent. Bro. Listen.

TOW isn't the worst game ever.

TOW is mediocre.

Mediocre means that there's nothing horribly wrong with it, but there's nothing really right either. Mediocre is spending a lot of energy to make something that's not really worth making in the first place. Mediocre is decline. Mediocre is worse than bad, because bad usually has at least a spark of worth in it.

Stygian is an honourable failure. They tried to do something worth doing, but they weren't quite good enough to pull it off.

TOW is a dishonourable success. They had the proven creativity, ability, and resources to make something truly great, but they settled on something that's just okay.

This really is at the core of :decline: . It's not that they've forgotten how to make games, it's that they've gotten too chickenshit to try.

I see nothing mediocre about it. It's a very good game. Stygian is a good game too, no need to call it a failure? I don't know why you suddenly did a 180 and started collecting Edgy Points for Outer Worlds. It's like you wanted to fit in and started bashing the game to do so. There's plenty of "right" things that the game got right. Don't be a hater man, come back to the light.
 

Prime Junta

Guest
I see nothing mediocre about it. It's a very good game. Stygian is a good game too, no need to call it a failure? I don't know why you suddenly did a 180 and started collecting Edgy Points for Outer Worlds. It's like you wanted to fit in and started bashing the game to do so. There's plenty of "right" things that the game got right. Don't be a hater man, come back to the light.

You do understand that what you’re doing here is just the mirror image of the standard Codexian “shill” accusation?

The abyss. It’s looking back at you bruh.

There are trolls and shitposters here for sure (and people larping trolls and shitposters, which is one step more despicable in my book) but I think most of us are for the most part sincere.

I had high expectations for TOW. C&B have made some of the coolest and most interesting games ever. Whatever I expected from them, it wasn’t competently executed, shallow, safe mediocrity.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
I am not sure I can completely fault Tim and Leonard since there was also the incident with the artist making a stink on twitter about Leonard and most of the devs at Obsidian supporting her an artist instead of the director.
 

Prime Junta

Guest
Really, when I look at a game, it boils down to two things:
  1. Was it worth attempting?
  2. How well did the attempt succeed?
I tend not to be forgiving of games if the answer to (1) is anything other than an unqualified “yes.”

I get pretty harsh if there are aggravating factors, like riding on the coattails of a classic or name recognition of industry titans. That’s why I feel a lot more positive about Tyranny than TToN, or Stygian than TOW, even if Stygian is truncated and more badly broken.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
4,002
Location
The Swamp
Is there any game that Fluent says isn't good, though? Dude is a natural language processor of an IGN review scale.

He doesn't like The Witcher games. The footage he watched on YouTube was apparently enough to convince him they don't reach his lofty standards.
 

hexer

Guest
I see nothing mediocre about it. It's a very good game. Stygian is a good game too, no need to call it a failure? I don't know why you suddenly did a 180 and started collecting Edgy Points for Outer Worlds. It's like you wanted to fit in and started bashing the game to do so. There's plenty of "right" things that the game got right. Don't be a hater man, come back to the light.

It's not black and white... I'm not sure how old are you but I got the impression you're in early 20s.
Maybe Junta is in his mid-late 30s and played hundreds of RPGs so far so he isn't impressed by TOW.
If TOW offers nothing new, your brain won't respond to that with enthusiasm. It just a thing that comes with age and experience.
 

Deleted Member 16721

Guest
You do understand that what you’re doing here is just the mirror image of the standard Codexian “shill” accusation?

The abyss. It’s looking back at you bruh.

There are trolls and shitposters here for sure (and people larping trolls and shitposters, which is one step more despicable in my book) but I think most of us are for the most part sincere.

I had high expectations for TOW. C&B have made some of the coolest and most interesting games ever. Whatever I expected from them, it wasn’t competently executed, shallow, safe mediocrity.

I just don't understand why you got so negative about TOW all of a sudden. I don't care if I get called a shill (which is stupid anyway. You like a game you're a shill?), the game is very good so far. I don't know what possible expectations you could have had for a lower budget AA game. It pretty much has everything I could ask for and then some. You might be being honest but I don't see why you took such a negative turn against a AA RPG that goes above and beyond the level it has any right being at.
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,207
Location
Belgrade, Removekebabland
It's not black and white... I'm not sure how old are you but I got the impression you're in early 20s.

IIRC, fluent is, physically, 30-something.

Mentally, he's about 5 or 6. Not that I'm trying to insult him, mind you, I too wish I had a non-jaded childlike mind that would let me enjoy the same drek he does. Imagine genuinely enjoying almost everything that comes out, instead of calling it a "good year" if a grand total of 2-3 games released strike your fancy. :negative:
 

Prime Junta

Guest
I don't know what possible expectations you could have had for a lower budget AA game.

I expected it to have interesting, relatable characters well grounded in the setting. If they have quests, I expected those to be interesting and to open up new angles on them and the world they’re in. I expected much less but more characterful and impactful loot rather than the mountain of leveled MMO pap we got. I expected that they had actually thought the setting through, with the comedy emerging from the contrast between its inherent absurdity and playing the characters in it straight.

You know, like they did in FO, FO2, Arcanum, and Bloodlines.

None of this would have required a single dollar more, and some of it — loot, specifically — might even have cost less.
 

Deleted Member 16721

Guest
I'm 34. And yes, I do have a childlike mind that still gets excited for new games and plays them and enjoys them. It's not hard to do. Just quiet the mind, through meditation or through not paying attention to your thoughts, and enjoy the games with your intuition. Gaming becomes a lot more fun when you're not using your mind to be edgy and come up with 101 reasons why you hate the game.
 

Deleted Member 16721

Guest
I expected it to have interesting, relatable characters well grounded in the setting. If they have quests, I expected those to be interesting and to open up new angles on them and the world they’re in. I expected much less but more characterful and impactful loot rather than the mountain of leveled MMO pap we got. I expected that they had actually thought the setting through, with the comedy emerging from the contrast between its inherent absurdity and playing the characters in it straight.

You know, like they did in FO, FO2, Arcanum, and Bloodlines.

None of this would have required a single dollar more, and some of it — loot, specifically — might even have cost less.

1. So far I've found good characters. Parvati, Vicar Max, Reed Tobson. Even the lesser characters are interesting, getting their takes on the colony and their fellow residents of Edgewater. I've only played a few hours so it's still early, but it's looking good so far.

2. Quests are interesting, even if they have you fetch something. The main quest is most interesting, but I enjoyed collecting gravesite fees as well as finding the weird occult book thing. Sometimes a fetch quest can also be interesting if the items involved and lore exposition helps flesh out the world.

3. Itemization so far is excellent, I give the game props for it. The inventory is nice and organized and I haven't found anything MMO about it so far. It's slickly designed.

4. Thought the setting through? So far the setting is one of the best aspects for me. Corporation controlled settlements, that to me is an interesting premise. The ambiance of the game is nice and the music is very good, despite hearing some negative opinions about it.

In short, it's like an immersive sim like Bloodlines mixed with the groundedness of Fallout and the mystery of Arcanum. Of course it's a modern game so it doesn't look exactly like the games of yesteryear, but i feel they pulled it off quite nicely given their shallow budget and the fact it's an AA game. Not sure what else you were expecting or how high those exectations were. It nails it for me so far.
 

Prime Junta

Guest
I’ll nail another thesis to the church wall.

The RPG is a medium for story.

It could be an open story you make, or a branching path the creators make, but if it’s not there or not important, make some other type of game.

For example if you’re only really interested in combat and progression, make Battle Brothers. Not a RPG and doesn’t pretend to be, but it’s hella good. Or if it’s shooting, make a shooter.

But if you want to make a RPG, it’s got to be about something or it’s not worth it.
 

Shackleton

Arcane
Patron
Joined
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Messages
1,301
Location
Knackers Yard
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
I'm 34. And yes, I do have a childlike mind that still gets excited for new games and plays them and enjoys them. It's not hard to do. Just quiet the mind, through meditation or through not paying attention to your thoughts, and enjoy the games with your intuition. Gaming becomes a lot more fun when you're not using your mind to be edgy and come up with 101 reasons why you hate the game.

Keep playing it fluent and tell us if you still feel the same in a few hours. I avoided this thread for ages because I was enjoying it at first and didn't want to be spoiled, but after a while the blandness of everything sucks the fun out the game. I got the same feeling playing this as I did Fallout 4. Technically, there's lots of stuff to do. It's just that there's an air of 'what's the point?' about it all.

No need to think about character builds really as by about lvl 15 you'll be able to do pretty much everything with combat being so easy. Quests are 90% 'go here and kill/ fetch'. Loot is too plentiful and boring with it. Even the main quest fails to engage as why should I care about what the Board does to the system?

Prime Junta is right about this one and I'm pretty sure when you've played a bit more you'll see it.
 

jewboy

Arbiter
Joined
Mar 13, 2012
Messages
657
Location
Oumuamua
So this game has no redeeming qualities at all? Is it worse than PoE? How does it compare to Rage or Borderlands or Far Cry 4? Far Cry 4 has timed quests and I really hate those, but hunting snow leopards was kind of fun and the graphics were amazing.
 

Prime Junta

Guest
I'm 34. And yes, I do have a childlike mind that still gets excited for new games and plays them and enjoys them. It's not hard to do. Just quiet the mind, through meditation or through not paying attention to your thoughts, and enjoy the games with your intuition. Gaming becomes a lot more fun when you're not using your mind to be edgy and come up with 101 reasons why you hate the game.

Huffing nitrous is fun too.

It’s still true that Bieber isn’t Beethoven and psyching yourself to switch off your critical faculties won’t make it so.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
None of that proves that what said people are asking for is social justice for men.
Maybe I'm just extraordinarily good at pattern detection.
Whether or not you've spotted a pattern is irrelevant. Assertions presented without evidence can be summarily dismissed.
Patterns are evidence. It's not required for someone to say these exact words for it to be the same talking points as the SJWs. Quite the contrary, there's usually paraphrasing in politics to avoid being associated with something else even though it's the same thing.
 

Deleted Member 16721

Guest
You think we are trying to find flaws in most games we play?

Maybe not consciously, but that's the work of the mind. The mind creates thoughts that are negative to sully your enjoyment of things. If you quiet that aspect of yourself and let your heart speak, you see that it's all love. Get back to acting like you did as a kid when you got a new video game for Christmas. Most of the time you always enjoyed it and didn't pick it apart consciously or subconsciously. I can still remember some of my first RPGs that I felt were perfection in every sense of the word. That's the type of approach you should have for new things.

I don't know why Codexers lost that. Your minds are too strong.
 

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