Wunderbar
Arcane
- Joined
- Nov 15, 2015
- Messages
- 8,825
IHaveHugeNick phineas wanted to unfreeze scientists only (he can see who is who as it shown during character creation).
I'm not sure if he does. He considers her idea to be "brilliant" when you tell him.
Workers getting sick reduces productivity, not something he would actually want.
Like the majority of important males or board people, while the anti-board people are more or less all strong females and much less idiotic...
Both sides are shit,i killed all the scientist because they were trying to make humans in to aliens or some shit. Both side wanted find a magical solution to problem made by years of retarded rule by incompetent bureaucrats. If i had the choice i would have killed the scientist after he woke the sleeping and let the whole colony just starve. That way the human resilience and adaptability would have kicked in and everything would have ended up as monarch.He is ignoring that unfreezing more people means more mouths to feed and doesn't seem to care that board is already investing considerable resources into scientists who are working on the problem. At no point he pauses to consider the downsides, his entire plan isn't based on reason, just on sticking it to the board.
Rosarium Boss did cared about the consequences of his experiments to the point he shoot himself when you told him what his corporation planned to do
Do you mean Anton Crane? This dude sounded like a total bitch that only cared about his own motives to me.
Yeah,they do look cool,but the level design is as boring as emerald vale.look so fucking cool. Unforunately, I'm not sure I'll ever get past how boring Emerald Vale is to get to these locations.
So yea he wanted to move up but wasn't a TOTAL bitch...
Seriously tho, relegating character building to terminals and/or notes is such a goddamn lazy thing to do.
So yea he wanted to move up but wasn't a TOTAL bitch...
Most of the others weren't either, e.g. the Edgewater guy just left peacefully if you persuaded him. But as I already wrote here before, sometimes a story needs a good villain and I haven't seen one in TOW yet! Compare that to e.g Bloodlines. A lot of people were grey, but some were outright evil and deserved to be killed...
I just perused the Screenshots thread where someone posted Outer Worlds images and some of the environments in the later areas of this game look so fucking cool. Unforunately, I'm not sure I'll ever get past how boring Emerald Vale is to get to these locations.
only on supernova difficulty.He is ignoring that unfreezing more people means more mouths to feed
If you don't want to read spoilers then don't read about it until after you're finished, dumbass
It's been a shitpost thread for the last 100 pages already...Yeah, let's all start talking spoilers freely. That makes for a great thread.
While I think your point about choosing to do something more interesting rather than following the path of least resistance is an interesting one, I don't think this your characterization is particularly fair in this case.
I did turn off HUD quest markers right after this incident, but unfortunately it doesn't seem possible to turn them off in the compass. The attempt to do what you suggest, then, would literally be to constantly ignore a piece of visual information being given to me in a way that is meant to draw my attention, and in order to do what? I would basically have to pretend I didn't know where to go. There's the green marker, telling me exactly where I should be on my compass, and I say "No, instead I will climb a hill and look down into the valley and notice the river and act like I didn't see the compass was pointing me there the whole time". That's not exactly the same as refraining from using OP spells or hitting myself with a bat. Lol.
Also, it has a direct impact on the verisimilitude of the world. I am supposed to be investigating the location of a contraband book of philosophical thought that's location is a mystery, but as soon as I read a clue I can make a bee line direction for it. What reason is there for such a thing except to short circuit actually having to engage with both the world and the systems of the game?
I'm not sure if he does. He considers her idea to be "brilliant" when you tell him.
Workers getting sick reduces productivity, not something he would actually want.
Ohh when you bend the knee to fluent.....lol.Sorry bud, added spoiler tags.