Deleted Member 16721
Guest
Lol. I literally said I was the one who felt like I was taking crazy pills. What baffles me is the complete contradiction of my experience by the apparent experience of others.
I would genuinely like to enjoy this game. Tim and Leonard have been (and still are) some of my heroes for the work they've done.
Allow me to attempt to illustrate:
The quest to sober up Nyoka. This quest is part of the main story line and a way to get a new companion, so it's fairly major.
First of all, getting a hangover cure is a pretty contrived quest, but that's not a huge point.
Here's how the quest went for me:
Now, I also had enough intimidate to force her to give me the pills through dialog, and I may even have had enough lock-picking to open the storeroom.
- Nyoka says she needs Caffenoid pills.
- I go to the dispensary and talk to the lady.
- She says Nyoka can't have any more Caffenoid pills.
- She also literally tells me (a complete stranger) that she has a key to the storeroom and that there is a computer terminal upstairs that controls how many drugs people can have.
- I walk upstairs to the terminal, hack it, up Nyoka's limit, go back downstairs and get the Caffenoid.
- End of quest
In Fallout 1, in contrast, I would have been told to fuck off by the dispensary lady.
Then I could have intimidated her (if I had the skill),
or I would have had to look around the building and maybe notice the computer terminal and try to hack it (if I had the skill),
or maybe try picking the lady's pocket (if I had the skill),
or I could have searched around town and asked about Caffenoid and whether anyone knew where to get some or how to get into the storeroom.
But in TOW, 0 thinking was required to both advance the main story line and get a new companion. It may have even triggered a level up, I can't remember specifically, but it sure happens often enough.
The most I could have done was decide the scent of the air as a breezed through this, because I had 2 - 3 separate major options for completing the quest open to me without even planning for it, and it took 5 minutes.
Dude. There is very little difference in the 2 scenarios. Not every quest needs to have a million figure it out yourself options. What you described from TOW is still incline. You could pickpocket the lady, pick the door lock, had to hack the computer and so on. That is incline my friend. So what she tells you about the computer? It wasn't a major quest despite being part if the main quest. No big deal.