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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,930
I picked this back up after some time away and what the fuck is up the pickpocket skill? If it's just me being a retard, that's cool, but I can't even get through the "wait this long to see the other character's inventory" bit, much less actually take anything.
 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,675
Location
atop a flaming horse
I picked this back up after some time away and what the fuck is up the pickpocket skill? If it's just me being a retard, that's cool, but I can't even get through the "wait this long to see the other character's inventory" bit, much less actually take anything.
It's ages since I played it, but from memory the skill isn't that useful anyway. The game showers you with limitless items, key cards, disguises etc. just from basic exploration.
 

Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,930
I picked this back up after some time away and what the fuck is up the pickpocket skill? If it's just me being a retard, that's cool, but I can't even get through the "wait this long to see the other character's inventory" bit, much less actually take anything.
It's ages since I played it, but from memory the skill isn't that useful anyway. The game showers you with limitless items, key cards, disguises etc. just from basic exploration.

Can't argue there. I played a bit further and just from staling from chests, I'd horded thousands of rounds of ammo and more money than I knew what to do with, since the early game shops aren't all that great. I had hoped there would be some equivalent to Bethesda's "drop a grenade in the guy's pants" thing, but it looks like it's just theft.
 
Joined
Jan 5, 2021
Messages
514
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,449
Location
Grand Chien
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
That's because people still thought Obsidian had talent, we were expecting FONV but in a new setting

:despair:
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
608
Location
Keep on the Borderlands
Funny that this far out and the steepest discount is still only 50%, not that anyone paid full price for it, given the subscription promotion. NV must have been 10 bucks at this point. Shameful, that.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,625
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
To be fair, nobody was talking about Alpha Protocol either. Only many years later there were a few shy articles about how it is perhaps a good game and deserved some attention, but nobody was interested much. You can't even buy it anymore.

I don't think this is the case with Outer Worlds, but there is a chance that even it was good nothing would have changed. It didn't have a giant Bethesda PR machine behind it and believe it or not FNV is still a Bethesda game and they still profit from its success.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,607
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
To be fair, nobody was talking about Alpha Protocol either. Only many years later there were a few shy articles about how it is perhaps a good game and deserved some attention, but nobody was interested much. You can't even buy it anymore.

I don't think this is the case with Outer Worlds
It's definitely not. For all of its faults, Alpha Protocol was innovative and the devs were willing to take risks (and it's a travesty that we'll never get a sequel to it). Outer Worlds is just Mediocrity: the Game, playing it safe in everything from narrative design to gameplay mechanics and all that you end up with is the blandest product imaginable.
 
Joined
Jan 5, 2021
Messages
514
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
To be fair, nobody was talking about Alpha Protocol either. Only many years later there were a few shy articles about how it is perhaps a good game and deserved some attention, but nobody was interested much. You can't even buy it anymore.

I don't think this is the case with Outer Worlds, but there is a chance that even it was good nothing would have changed. It didn't have a giant Bethesda PR machine behind it and believe it or not FNV is still a Bethesda game and they still profit from its success.
I never played Alpha Protocol. Is it actually any good?

I might have to sail the high seas if I want it, I guess.
 
Joined
Feb 28, 2011
Messages
4,168
Location
Chicago, IL, Kwa
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
To be fair, nobody was talking about Alpha Protocol either. Only many years later there were a few shy articles about how it is perhaps a good game and deserved some attention, but nobody was interested much. You can't even buy it anymore.

I don't think this is the case with Outer Worlds, but there is a chance that even it was good nothing would have changed. It didn't have a giant Bethesda PR machine behind it and believe it or not FNV is still a Bethesda game and they still profit from its success.
I never played Alpha Protocol. Is it actually any good?

I might have to sail the high seas if I want it, I guess.
It's an amazing clusterfuck, but yeah, it is worth playing.

The fact that it's dev was basically a Free-for-all WWE match between Mitsoda, Parker, Avellone, and Feargus seems to have resulted in equal parts jank, popamole, and genius. Frankly it's bizarre that SEGA didn't cut its funding long before they actually did (especially since you just know Feargie was doing some creative accounting to supplement the budgets of other projects).
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I still remember when people were praising this game as the "game that's going to topple Bethesda" and "do the Bethesda formula but good!" and here we are 3 years later. People still talk about Bethesda games (for better or worse). Fallout 76 still has players. Fallout New Vegas is widely beloved. People are looking forward to Elder Scrolls 6 (for some crazy reason) and Starfield (for some even crazier reason). Nobody talks about The Outer Worlds.
To be fair, nobody was talking about Alpha Protocol either. Only many years later there were a few shy articles about how it is perhaps a good game and deserved some attention, but nobody was interested much. You can't even buy it anymore.

I don't think this is the case with Outer Worlds, but there is a chance that even it was good nothing would have changed. It didn't have a giant Bethesda PR machine behind it and believe it or not FNV is still a Bethesda game and they still profit from its success.
I never played Alpha Protocol. Is it actually any good?

I might have to sail the high seas if I want it, I guess.
It's a decent idea for a game that gets ruined when you actually try to play it. Better to leave it to imagination.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,625
I never played Alpha Protocol. Is it actually any good?

I might have to sail the high seas if I want it, I guess.
Back in 2010 I was calling it innovative for its narrative work and people were laughing at me, because all they could see are mediocre production qualities, which were objectively worse than Mass Effect.

But what Mass Effect didn't have is a strong non-linearity / reactivity. You won't know about many of its narrative possibilities in your first walkthrough.

On top of that it has an actual stealth and you can complete it almost without killing anybody. A few characters will be considered killed, but your in-game meter of kills will stay at 0. The game rarely judges you for that, it was just a personal achievement.

I will probably have to sail the high seas for Outer Worlds at some point considering its price, so it's okay. I doubt I will want to buy it after playing for an hour or two, which actually happened a few times.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,749
The fact that it's dev was basically a Free-for-all WWE match between Mitsoda, Parker, Avellone, and Feargus seems to have resulted in equal parts jank, popamole, and genius.
I get the impression Feargus didn't care about Alpha Protocol at all. It's not a fantasy game so he doesn't care. :) (Avellone never would have lasted as lead writer otherwise) Other devs have alluded that there were multiple factions within the team itself who wanted to pull it in different directions though.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,970
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
TOW is a mediocre product made by mediocre people
Greedfall is mediocre. Not a great game by any means but not bad either, you can finish it and have some fun with it.

OW is not mediocre, it's just a turd - the unbearable all-permeating wahmenism, the typical inane Californian anti-capitalism written with iPhone in one hand and a Starbucks decaf in the other, the eye-damaging color palette, the butt ugly character models, the unimaginative levels, annoying gunplay, dull-as-dishwater intemization and chardev do I fucking have to go on?

What in the fuck is mediocre about this game? How low do our standards have to be to label something like this mediocre. What does it take for an RPG to be mediocre - that it actually launches when you double click the icon on your desktop and then responds to your MK inputs correctly? That's all it takes?

OW is a piece of garbage produced by people with zero talent, vision or clue. And if you played it even halfway through your brian is irreparably damaged.
 

Trithne

Erudite
Joined
Dec 3, 2008
Messages
1,200
Even if you just deleted Parvati and Junlei from the game and script entirely, and ejected any other 'woke'ness, you'd still be left with a sub-par RPG with trite writing, absolutely barren character progression, and locations you forget as soon as you aren't looking at them.

Fucking Fallout 4 manages to be a better RPG than TOW. That's how mediocre it is, even without wokeness.
 
Joined
Feb 28, 2011
Messages
4,168
Location
Chicago, IL, Kwa
The fact that it's dev was basically a Free-for-all WWE match between Mitsoda, Parker, Avellone, and Feargus seems to have resulted in equal parts jank, popamole, and genius.
I get the impression Feargus didn't care about Alpha Protocol at all. It's not a fantasy game so he doesn't care. :) (Avellone never would have lasted as lead writer otherwise) Other devs have alluded that there were multiple factions within the team itself who wanted to pull it in different directions though.
Yeah, I don’t think Feargus cared much about the game itself, but he definitely cared about keeping SEGA on the hook for a AAA budget and the prospect of having a brand new AAA IP.

And to be fair, SEGA brought their own brand of incompetence to the table when they insisted on delaying the launch until after ME2 while also refusing to pony up for further QA (although one can surmise they may have cottoned on to OES creative accounting by that point).
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,749
Yeah, I don’t think Feargus cared much about the game itself, but he definitely cared about keeping SEGA on the hook for a AAA budget and the prospect of having a brand new AAA IP.

And to be fair, SEGA brought their own brand of incompetence to the table when they insisted on delaying the launch until after ME2 while also refusing to pony up for further QA (although one can surmise they may have cottoned on to OES creative accounting by that point).

During this period of time, Obsidian's projects were AP and Aliens (both funded by Sega) and NWN2 expansions (funded by Atari). Unlikely they were taking money from the Sega projects and putting them into Mask of the Betrayer/Storm of Zehir. Just Obsidian incompetence.
 

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