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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,416
Fair enough, ItsChon, your rebuttals are well taken. I might quibble over some of them, but there's little point splitting hairs. I've just had an upset stomach for a couple of days now and it's making me cranky.

P.S. In the interest of full disclosure, you should know that I also consider FNV to be pretty good...

RetardedDancingDonut.gif
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,202
I prefer Steam for big games (ugh I'm going to have to download and use Galaxy so I don't have to download and then delete 60 gb worth of installation files in 4 gb chunks) but any port in a storm.
Good news for me, Amazon is selling Steam codes for the same discounted price as GOG so I was able to acquire it without having to fool with Galaxy. :cool:

I'll be able to give this a proper assessment many months from now.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,263
If anyone has ever wondered how to polish a turd. A how to article.

The Outer Worlds: Spacer’s Choice Edition Is Much More Than Just a Visual Upgrade


https://news.xbox.com/en-us/2023/03/03/outer-worlds-spacers-choice-edition/

The Outer Worlds: Spacer’s Choice Edition Is Much More Than Just a Visual Upgrade​


When The Outer Worlds was released to critical success, we at Obsidian Entertainment were excited to see our community thoroughly enjoy this RPG that we felt was fun, fresh, and concise. Now that we’ve announced The Outer Worlds: Spacer’s Choice Edition, an upgrade for the new generation of hardware, we thought we’d go over some of the cool changes we are bringing in and the thought process behind it. If you aren’t familiar with the game, here’s a quick recap:

Lost in transit while on a colonist ship bound for the edge of the galaxy, you awake decades after your planned date only to find yourself in the midst of a deep conspiracy threatening to destroy the colony. Explore the various planets and locations of Halcyon, including the mysterious Gorgon Asteroid and the delightful distillery on Eridanos. As you encounter various factions, all vying for power, the decisions you make determine how the narrative unfolds.

Since its release, over 5 million lucky spacers have explored the celestial bodies of Halcyon and taken an active part in the power struggle rocking the colony. Everything was going just fine. But then, just over a year later, the Xbox Series X and S arrived in people’s living rooms, pushing the boundaries of console gaming ever further. In a sense, the game was released in between two console generations. When opportunity insists on striking, it’s best to use a Prismatic Hammer.

Outer Worlds Spacer's Choice screenshot

Living on in the new console generation

With the release of this new generation of consoles, we wanted The Outer Worlds to live on for future spacers to enjoy. We wanted to make The Board proud and prevent this must-play RPG from aging prematurely as new games come rolling in, while at the same time providing a relevant, modernized space colonist experience for all newcomers to Halcyon. The technical capabilities introduced with the Xbox Series X and S made it clear there was room for improvement! Not just in how the game looks, but also regarding how the game feels.

This meant brushing up what were already some of the strengths of the core game: an engrossing storyline influenced by the in-game choices you make, quirky yet endearing companions – each with unique abilities and their own missions for you to help them complete – a freely diversified combat system yielding high-intensity encounters with your enemies, and much more…

Outer Worlds Spacer's Choice screenshot

The road to making the definitive version of The Outer Worlds

So we grabbed our spacer’s dev kits and got to work. Of course, we worked on visual improvements such as bringing 4K, 60FPS graphics, volumetric lighting, improved special effects, better particle physics, and enhancing the environments with increased asset density and visual storytelling.

But we also strived to create a smoother gaming experience by making the combat and companion AIs smarter, improved the open-world sensation through better depth, reworked the vistas already in the game, and updated weather variations. On top of that, we reworked character models and animations to improve the feel of the game. Finally, we thought this Spacer’s Choice Edition would make even more sense if it included the base game’s DLC expansions, Peril on Gorgon and Murder on Eridanos, so we did just that. Now the experience is even richer! And we increased the level cap to 99, to give players even more ways to build their character from the seven branches of the skill tree.

So, what are you waiting for, spacer? Halcyon calls to you! Get in your space pods, put yourself to cryo-sleep, and come play this hit RPG in its definitive version. The Outer Worlds: Spacer’s Choice Edition arrives on March 7.

If you already own The Outer Worlds base game (excluding via Xbox Game Pass) and its associated DLC, Peril on Gorgon and Murder on Eridanos, for Xbox One, you will be able to upgrade to The Outer Worlds: Spacer’s Choice Edition on Xbox Series X | S for a reduced purchase price.*

Outer Worlds Spacer's Choice upgrade path

*Based on Private Division’s suggested retail price for The Outer Worlds: Spacer’s Choice Edition. Actual price may differ. Limit of one upgrade per account. See platform store for details and terms. Players who own the digital version of the base game for Xbox One must be signed into an Xbox Series console using the same Microsoft Account they used to purchase the base game and its associated DLC for Xbox One.
 
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Duraframe300

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Joined
Dec 21, 2010
Messages
6,395
If anyone has ever wondered how to polish a turd. A how to article.

The Outer Worlds: Spacer’s Choice Edition Is Much More Than Just a Visual Upgrade


https://news.xbox.com/en-us/2023/03/03/outer-worlds-spacers-choice-edition/
Wait they raised the level cap to 99?

WTF?


And we increased the level cap to 99, to give players even more ways to build their character from the seven branches of the skill tree.

Yeah, not sure that's the outcome buddy. Might as well cheat and give yourself every skill you'd want.

Is this the largest raise of a level cap ever? (jrpg's nonewithstanding)
 
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IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,379
Guess we'll see if they have anything in store beyond the visuals once patch notes drop. That being said, as an RPG, TOW is unfixable. But I always thought it could be salvaged into a fun RPG-lite-looter-shooter. All the components are there, just need some improvements to combat and some sawyering with the Supernova balance.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
6,477
Jesus Christ the cringe from the trailer :prosper:, I'm torn between the mediocre animations or the childish lines or the self-approval from journos ratings. I feel like this game is addressed primarily to fat redditors or children. That cannot be something else.
 
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orcinator

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Joined
Jan 23, 2016
Messages
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Location
Republic of Kongou
2. False advertising mentioning Fallout New Vegas led to unfair comparisons.
There is nothing false about the advertising. FNV is a game with bad gameplay that's carried by storyfag shit while Outer Worlds had bad gameplay and nothing to carry it.

So is TOW better than F4?
I think it's marginally less retarded in the plot department but is basically worse in every other way (and that's before you add the porn mods).
Yeah I find all these rpg shooters mediocre and boring.
People really need to realize that Call of Duty but you never take cover after playing for 30 minutes because you have dozens of stimpaks and can regenerate forever is worse than Call of Duty where you have to take cover.
Which is being unfair to Outer Worlds because they give you like 30 adreno(chrome) vials right at the start.
 

ItsChon

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Steve gets a Kidney but I don't even get a tag.
People really need to realize that Call of Duty but you never take cover after playing for 30 minutes because you have dozens of stimpaks and can regenerate forever is worse than Call of Duty where you have to take cover.
Which is being unfair to Outer Worlds because they give you like 30 adreno(chrome) vials right at the start.
That's the thing, Call of Duty is a way better shooter than TOW. The mechanics that make up a good shooter are not conducive to a RPG system.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,379
Gameplay-wise, I think the biggest mistake they've made was including those big open-air areas. Similar to KOTOR, TOW was at its best when you were diddling around space stations and stuff, while roaming around Monarch and such was paaainful and budget constrains were constantly showing.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,653
I understand that this is a gamepass fodder game from a gamepass fodder dev, but still, are they fucking retarded with that price or what?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,202
:lol: Universally negative reviews because the "performance upgrade" was a lie (it's the exact opposite, tanking fps for no real gain).

On the plus side, they didn't delist the old, superior version. I bought it early for nothing, but better safe than sorry (the jerks refused to even clarify if it would still be available in the future).
 

FFTW

Educated
Joined
Aug 28, 2022
Messages
54
"It is not the best choice, it is Spacer's Choice".

They were definitely honest and foreshadowing with that name.

PS: I never got why this game never got a Minimap. It needs it badly.
 

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