... seriously sisters and bröthers ...
This is the very definition of mediocre. There's really nothing rage-inducingly
wrong about it, it's just continuously failing to do anything at all interesting, exciting, thought-provoking, emotion-provoking, or surprising. It's carefully anodyne, calibrated not to offend anyone except maybe people who are offended at the very existence of women with short hair (let alone queers), runs well, pretty much bug-free, recycles tried-and-true systems, mechanics, and tropes anyone who's at all familiar with the genre knows like the back of their hand.
It's painfully one-note: that zany Brazil-inspired premise of corporate dystopia with retro aesthetics is the only thing it has going for it, and it keeps hammering at it with the subtlety of a pneumatic drill. I'm hoping there will be some development around that theme at some point but so far I got squat. As that Polish review said, this is GOTY 2012. But shit's moved on since then and 2012 wasn't a great year for RPGs anyway.
Am disappoint, Cainarsky. I was hoping for something a bit more creative, especially as Cain at least has been going on about how he wants to innovate and reinvent the RPG genre and what have you. Are the old masters really ALL complete burnouts?
What does asexual angst have anything to do with the themes of The Outer Worlds? Seems like a quest they put in there just to educate/lecture/social-signal. Additionally, it's a peculiar thing to angst about given the existence of Lesbian Bed Death. It'd be more believable if it was about two guys.
It's not even about asexual angst, that could actually be interesting. It's completely banal teenage relationship angst, if she wasn't angsting about her asexuality she'd be angsting about her nose, or her thigh gap, or something else that's equally banal. Again, maybe there will be some giant twist to it later but so far, nothing.