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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
I can't wait for TOW to be released on Steam. The angst will be glorious!

It already has 70 negatives in a dumpster like Metacritic, though it's far surpassed by the sheer amount of drones upvoting it.
 

Monocause

Arcane
Joined
Aug 15, 2008
Messages
3,656
Just finished the MQ on Monarch (so probably like 50-60% through the game?) and my impressions are as follows:

1) I quite enjoy the writing and the voice acting, and there's some pearls which made me genuinely laugh. It's a different balance between serious themes and jokes than in Fallout, but I feel TOW's balance is quite good on its own. I like how different societies have clearly different mentalities and vastly different POVs, to the point where they seem to live in entirely different worlds. I fe. really liked some conversations in Edgewater, where people would occasionally refuse your help or scold you for mentioning certain obvious problems because their brainwashing went so far.
1a) The pacing has some issues. The first planet felt really good, then I went to the colony-ship-turned-space-station and it was also cool. Monarch, though, feels like a slog sometimes cause it's a big area you need to walk past, and there's just too much garbage combat encounters in between. Monarch isn't bad enough to make me want to quit and the good bits there make up for it-ish, but I think some serious content padding was employed here.
2) The combat is serviceable - nothing to write home about, but I don't find it painful either. It's clearly not the best aspect of the game, but there's occasions where I enjoy it and so far haven't stumbled upon a situation where I'd felt like quitting because of it.
3) The loot system could use a major improvement. At some point looting anything - corpses, containers etc - stops being exciting as there's just too much garbage everywhere.
4) Item progression also could use an improvement. It feels like weaponry is fairly limited and it was a huge letdown when at some point in the game I started discovering "MK2" versions of guns I already found before. It's just bad.
5) The 'wokeness' of the game, as called out by some of our resident posters, I feel is grossly overstated. I was expecting heavy-handed propaganda after reading some comments, but I think some people just simply can't get over the fact that there's important women in this game, and that they wear short hair. The way social stuff in this game is presented feels internally consistent for me - if you don't like the world the game portrays, fair enough, but even the oft-mentioned Parvati side-story never felt like a commentary on the real world. She is who she is, take it or leave it (and the game presents you with multiple options to leave it).
6) Companions - Parvati is OK, although I felt that maybe the transition between a person you barely know and sharing your saucy text messages might've been to abrupt - but she's grown on me, and the voice actress has done a terrific job. Max is great and I think one of my favorite characters so far. The rest is meh. It feels like these two are the only companions who have been properly fleshed out. No idea why would anyone like Felix, or that hunter girl whose defining feature is that she gets drunk a lot, and hunts a lot of reptiles.
7) Reactivity - TOW deserves a fair bit of praise here and I imagine it's gonna be one of the games where in a few months I'll read something on the internet and go "oh shit, you can do that?". I experimented a bit with saving and then fe. killing important characters, ignoring the quest bullshit to brutally meet your objectives. The few instances I've tested, the game allows it and reacts to it. Grand.

It's a very good effort and it's significantly less buggy than most obsidian releases, too - seems like MS has finally set up the OBS guys with proper QA and a proper budget to fix shit.
 
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Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Just finished the MQ on Monarch (so probably like 50-60% through the game?)
80%.

the trick Obsi used is that companion quests take you through multiple loading screens across planets and add around +10 hours to the game.
there are also fetch quests that do the same.

If you guys wait for New Reno, Athkatla, or Tarant of RPGs, don't worry: you wil never get it. Monarch is the biggest quest hub they managed to do. And it's not even that big.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,927
If Solasta and that alien porn game will be shit too i will abandon rpg games. Nothing else even remotely interesting in foreseeable future. When codex said everything is shit - it was right. Unironically. Now i see the truth.
 

hexer

Guest
Nice edit there :). It is the pic that i posted before,the one i killed her lover during diner

Oh do you mean to make the P into p? Yeah.

Also thats just evil. Parvati needs loves, not hatred. :negative:

Don't take it so personally, she's not a real person.
I'm pretty sure there are plenty of people in your RL circle, that would benefit more from the love you have for Parvati be directed towards them instead of a CGI illusion
 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,553
Location
Schläfertempel
The 'wokeness' of the game, as called out by some of our resident posters, I feel is grossly overstated. I was expecting heavy-handed propaganda after reading some comments, but I think some people just simply can't get over the fact that there's important women in this game, and that they wear short hair.
Junta and Felipepe are upset because it's a universe far removed from earth, without racial division. Explain that take lol.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,553
Just finished the MQ on Monarch (so probably like 50-60% through the game?)
80%.

the trick Obsi used is that companion quests take you through multiple loading screens across planets and add around +10 hours to the game.
there are also fetch quests that do the same.

If you guys wait for New Reno, Athkatla, or Tarant of RPGs, don't worry: you wil never get it. Monarch is the biggest quest hub they managed to do. And it's not even that big.

I thought big city was supposed to open up after Monarch? Byzantium or something.
 

Deleted Member 22431

Guest
The problem isn't that games are infected by politics. The problem is that they're infected by shit politics.
The problem is that some devs want you to agree with their politics. It's a zero sum game without any compromise. Adopt our views or GTFO, is the idea for most of these valley girl writers.
The problem is that people want to pretend they care about politics because they want to signal their virtuosity and moral superiority via Twitter and Facebook. It's all about mindless superficial moral grandstanding. They don't really care about real-world problems. The only thing that matters is signaling the right things to their own group. That's it. Now, if we consider that cRPGs are supposed to be about systematic reactivity and deep choices, especially ones of moral nature, then it would be naive to suggest that this won't impact the quality of the quest design, writing, etc. Tough subjects are strong themes and require a strong hand, but you can't have that if your moral imperative is to parrot a sanitized image of a social justice warrior. Moreover, one of the common traits of these people is the presumption of infallibility. They don't consider the possibility that they may be wrong or that these controversial political subjects are open to interpretation. Otherwise, their pretense of moral superiority would vanish. So there is no real possibility that they would consider substantial feedback about these political blindspots with interest. If you add to that their bad work ethics they inherited from their fake pseudo-courses in women studies, copious amount of dunning kruger effect and poor direction, this is what you get. You have better technology to do cRPGs, a template to follow that has more than a decade, and yet the games are worse and worse. If Obsidian disappeared tomorrow, it would make no difference to experienced gamers.
 
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Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,420
Don't take it so personally, she's not a real person.
I'm pretty sure there are plenty of people in your RL circle, that would benefit more from the love you have for Parvati be directed towards them instead of a CGI illusion

It was meant to be joke but sure. Gonna make sure to give plenty love to all 4 people that i actually care.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,927
Don't take it so personally, she's not a real person.
I'm pretty sure there are plenty of people in your RL circle, that would benefit more from the love you have for Parvati be directed towards them instead of a CGI illusion

It was meant to be joke but sure. Gonna make sure to give plenty love to all 4 people that i actually care.
And Parvati is 3 of them in different playthroughs?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,552
Location
Bulgaria
I finished the whole game and think that it is a halfassed third of a game that didn't get finished. There is very little content,no exploration,no balance,no economy and poor writing. The whole game have to open world areas,the opening one and monarch one,after that is just tunnels and shit. A lot of the fedex quests are spread out only to pump up the timer. It is a shell of a game. The economy is also fucked hard,i never bought a thing in the whole playtrough and ended up with more than a 100,000. Leveling is also shit,it was that boring that at the end i just picked up vendor's price reduction trait...after i had 100,000. The writing is really half assed,it just shows how they were intending to make a bigger and more fleshed out game,but something happened and they wrapped it up in this garbage. Trough the whole game there is talk of the board....but in reality you never meet a member of the board. There is just some retard that plays out like just normal evil dictator. You could see everywhere that they were intending to have more people on the board but scraped that content.
I wouldn't recommend it for any reason for anyone really.

Good parts.....well the shooting is ok. Also the art direction for the levels is pretty neat,there are some great views. It is shame that the level design in itself is very bad and boring.
 

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