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THE RPG AND FPS MADE A BABY

Darkion

Augur
Joined
Jul 3, 2008
Messages
115
Total Fail! It wouldn't pass the David Gaider test (slutty token female not slutty enough) or the Todd Howard test (no exploding heads action that never gets old). FAIL!
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,304
3. What the fuck is with that nickname, GTFO weeaboo faggot
:(
I think you're being too emotional about it.
:)

Also:
-1 for commenting on Chrono-Trigger reference in nick,
-1 for not commenting on avatar.

FAIL!
 
Joined
Jun 14, 2008
Messages
6,927
spekkio said:
-1 for not commenting on avatar.

You don't get it do you. I didn't comment because it was good. On Codex, if something is good you don't talk about it. You only talk about shit.
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
spekkio said:
Pros:
1) Sense of humor:
- check this video. Maybe not funny per se, but as promotional material it's p. cool I think. Compare recent DE trailers.

HAHAHAHA Christian Bale! :D
 

Dickweed

Educated
Joined
Aug 8, 2009
Messages
141
Emotional Vampire said:
3. What the fuck is with that nickname, GTFO weeaboo faggot
FACT: Only weeaboos would know that was a weeaboo reference.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,826
Dickweed said:
Emotional Vampire said:
3. What the fuck is with that nickname, GTFO weeaboo faggot
FACT: Only weeaboos would know that was a weeaboo reference.
It's a known fact that EV watches anime, he just whines about everything (what he like included).
 

Vipera

Scholar
Joined
Oct 25, 2006
Messages
416
Location
Tennessee
And there I was thinking the thread had a lame title, only to find that it was taken verbatim from the trailer...
 

Vipera

Scholar
Joined
Oct 25, 2006
Messages
416
Location
Tennessee
abew.jpg

Even Abe thinks this game looks like shit. Not that he can really change his expression.
 

Trithne

Erudite
Joined
Dec 3, 2008
Messages
1,200
Well, Deus Ex didn't have damage numbers and flashing LEVEL UP signs. Which is why this is apparently an RPG. Because damage numbers and levels mean RPG.
 
Joined
Jun 14, 2008
Messages
6,927
WhiskeyWolf said:
Dickweed said:
Emotional Vampire said:
3. What the fuck is with that nickname, GTFO weeaboo faggot
FACT: Only weeaboos would know that was a weeaboo reference.
It's a known fact that EV watches anime, he just whines about everything (what he like included).

I used to watch animu and play jRPGs. Then I grew the fuck up.

I am ashamed but do not hide it.
 

Ch1ef

Scholar
Joined
Mar 20, 2009
Messages
1,454
franc kaos said:
Peter said:
So wait, they're re-releasing FO3?

The video looks cool. If they get the RPG mechanics better than Fallout3 (ie decent story and background world), and the shooter mechanics like HL2, Quake etc, along with a survivalist vibe (get shot in the leg and have it effect gameplay until healed), it could be cool.

The graphics look much better than F3, like a 3D comic.

But probably, if there is dialogue it'll be one way ala HL2, or even worse, faux two way, ala Mass Effect, and the RPG mechanics will entail upgrading your gun.

EDIT: Beth should show their animators that video then sack the lot of them.
HL2 and Quake have same shooter mechanics? Realy?
D00de, Half-Life 2 is Fallout 3 of the FPS. Even worse. In fact... much worse...
But i can see that you don't have a lot of FPS experience, so i will not rape your ass this time :wink: .
 

JrK

Prophet
Joined
Oct 2, 2006
Messages
1,764
Location
Speaking to the Sea
Gameplay looks shit. The same type of consolified aiming going on. Even though you could play Bioshock or FC2 with mouse, it still felt slow and inprecise. I'm expecting the same shit with this game.
 

Vipera

Scholar
Joined
Oct 25, 2006
Messages
416
Location
Tennessee
JrK said:
Gameplay looks shit. The same type of consolified aiming going on. Even though you could play Bioshock or FC2 with mouse, it still felt slow and inprecise. I'm expecting the same shit with this game.
I don't know what people are expecting when a game's controls are changed from a keyboard and mouse layout to a controller layout or vice versa. A game can be designed for both, but one platform is going to be clunkier than the other in most cases.
 

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