Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,498
Of course though, there are mods to consider as well....
I'm pretty sure the only mod i'm going to use is the one that corrects the bug eyes lol.
Of course though, there are mods to consider as well....
1) no mods currently 'correct' the bug eyes, there's one that makes the lighting of certain scenes less dead, which does help a little bit
Of course though, there are mods to consider as well....
I'm pretty sure the only mod i'm going to use is the one that corrects the bug eyes lol.
Well, i guess it's be what it'd be. I doubt i'll play those games more than once anyway so i can just finish them and then erase the thing. For less then two euros each it's not that bad.
From what i remember, first one ought to be more in line with KOTOR gen Bioware, second is more collar grabbing, push a button/awesome oriented while the third one managed to even piss off normies so i suspect i'll likely won't make it far.
Hey guys I just noticed that Suicide Squad is 95% off,get it quickly before the sale ends
Hey guys I just noticed that Suicide Squad is 95% off,get it quickly before the sale ends
It will be free to play like PoE1. The early access price gives you exilebucks that you can use to buy stash space, cosmetics etc (well it gives that and early access).Path of Exile 2 going free after EA? What makes you say that? It's got such a low price that it makes me think they want to mass-sell the game at 10EUR on every possible Steam sale. Maybe it could go free in a few years but going straight to free after early access sounds far fetched to me.
Don't think they can afford itWell, it's a new game.
The one that piss me off is Grim Dawn. I saw the historically low price and figured now it's the time, but nope, still 25 euros for the whole pack, same as every other sale.
Crate Entertainment was founded in 2008 to unshackle developers from corporate interests and develop games with deep gameplay and creative integrity, in the genres we love. That isn’t to say we ignore the financials but rather, we have our own development process whereby we believe sound judgement, dedication to our products and efficient development will naturally result in stable profitability. We know the audience for our games because we build games that we ourselves want to play.
Our team is small but gritty; composed of seasoned veterans with expertise and passion for strategy and role-playing games. At Crate, we’ve created one of the most recognized contributions to the ARPG genre, with our first released title: Grim Dawn. Funded via Kickstarter in 2012 and released in 2016, Grim Dawn has gone to sell over 3 million copies of the base game and over 4 million units of DLC on PC. In December 2021, the Grim Dawn: Definitive Edition was released on Xbox.
The success of Grim Dawn has established us as a fully independent developer, not reliant upon or constrained by publishers or investors. Our second game, the town-builder Farthest Frontier, released to Steam Early-Access in Q3 2022 and has already sold nearly 1m copies. Looking to the future, we are hard at work on two unannounced projects and the next generation of our proprietary engine technology.