Bud Spencer & Terence Hill - Slaps And Beans is out now. It also reminded me that Bud is dead.
That should really be an official Codex smiley.
Codex recommends it, so I bought it.
Codex recommends it, so I bought it.
That recommendation was actually made by Angthoron, not me! After it turned out Darkest Dungeon was kind of forgettable I was considering removing it, but it's funny to keep it to trigger Celerity.
THE 7TH CIRCLE is a First Person Dungeon Crawler RPG for hardcore players. Inspired by classic games from the 90s, THE 7TH CIRCLE adds new features to renew a classic genre of role playing games.
THE 7TH CIRCLE is a journey into your subconscious; each character, each Alter Ego, represents a different personality, but they all share the same goal: to discover what is hidden in the darkest part of your mind and free it from its demons.
KEY FEATURES
- Create your Alter Ego customizing attributes, skills, personality, traits and perks.
- Perma-Death: use only one character at a time. If he dies, you have to create a new one.
- Unlock new items, resources and power-ups to help future Alter Ego in their journey.
- 20 huge levels + randomly generated dungeons for tons of hours of gameplay.
- More than 60 spells.
- You can craft items, create medicines and upgrade weapons: collect resources and share them between your characters.
- Turn-based combat. Use different equipment, spells, skills, medicines, throwing weapons and other items to fight your enemy.
- Secrets, hidden walls and buttons, timed events and a lot of stuff to discover.
https://store.steampowered.com/app/570840/_Nekojishi/
Digital version of the popular board game Clue (or Cluedo):
Originally released on mobile.
El Hijo is a spaghetti-western stealth game, where you guide a 6 year old boy on his quest to find his mother.
The game is set in a mythical place of the 19th century that very much resembles the American west, as we know it from Sergio Leone‘s westerns, taking some of its most popular characteristics of outlaw gangs, saloons, cunning, sarcasm, and irony. There is no indication of a specific time, or place. It could be everywhere and anywhere. A shabby old cowboy on a horse leaves her six-year-old son “El Hijo” in front of a monastery in the middle of the desert, with the intention that the monks would bring him up and give him an education. However, the child's one and only goal is, to get back outside and dig out the toy his mother made him bury before entering the monastery.
The player sneaks through three different environments - the monastery, the desert and the villain town.
In every level “El Hijo” is facing different opponents that will require the player to come up with a mischievous master plan to proceed within the game by passing different checkpoints, combining problem-solving (player needs to find the opponent's weaknesses) and memory (the player needs to remember the pattern of how his opponents move).
The further she proceeds in the game the more complex the combinations get.
“El Hijo” is a non-violent stealth game. The violence is exchanged with the mischievous, playfulness of a young child. All bandits, villains, monks and gangs have a cunning way of solving problems and finding law and order.
In the game you:
+ hide in shadows to avoid monks and bandits
+ use toys to distract them
+ travel through three environments: the monastery, the desert, the bandit town
+ navigate within ten levels per environment
+ help El Hijo find his mother
Slightly cheap looking Contra clone, could be fun
The sequel to 2016's excellent detective thriller is out. 10% off until the 8th: