It's supposed to be a game from 1987 that was very ahead of its time, and comparable to Another World, Flashback, or Prince of Persia.
The ZIP download also contains three screenshots.
The commenters seem to remember it... One of them is "JMenko" who is also the uploader.
Another place with a download:
http://www.classicdosgames.com/forum/vi ... php?t=1623
The uploader is "JohnM". I wonder if he is the same as the "JMenko" above, since they share the same initials...
He writes "I was currently able to play only the first part of the game".
I wonder how, since I couldn't get the game to work...
People there also complain about the game not working.
The first post has the three screenshots from archive.org plus a new one.
Also, this ZIP file here contains only README.EXE and SETUP.EXE.
README.EXE matches the README.EXE in the archive.org ZIP.
SETUP.EXE matches the ETERNAL.EXE in the archive.org ZIP.
Someone mentions the empty .dat files that are only in the archive.org version.
The first post was edited once, so I guess the post originally has that version as well.
Analysis of the files:
(Don't just believe me -- look into them yourself!)
* Most files contain only zero bytes.
As noted in the classicdosgames forum:
laserghost said:
I wonder how is this game supposed to work if all the .dat files are empty.
* ANLGSND1.DAT, ANLGSND2.DAT, ANLGSND3.DAT
These are the copies of the DIGISND1.DAT, DIGISND2.DAT, DIGISND3.DAT files from Prince of Persia 1 (DOS) v1.0.
What are these files doing in a game supposedly from 1987?
* MELEE.COM
According to the text in the file, this is a "Star Control II crack".
This is also noted in the forum:
laserghost said:
The crack for Star Control II doesn't seem to help.
I wonder where are you going with it.
* MELEE.PKG
This is a picture with some unknown header. If you set the width to 256 in your hex editor, you'll see that it spells "STAR CONTROL 2 SUPER MELEE" at the top.
* SETUP.EXE
This is supposed to be the installer. It asks for disk 2, but it can't find it, so the only option is to quit.
It doesn't seem to contain the names of any files around it.
On startup it mentions DPMI. But DPMI was introduced only in 1989!
https://en.wikipedia.org/wiki/DOS_Prote ... _Interface
* ETERNAL.EXE
This seems to be a different version of the installer.
It seems to start up somewhat faster.
It doesn't contain the names of any files around it, either. I has only some DOS commands to create and remove directories from "INSTALL1" to "INSTALL8".
* README.EXE
This displays the manual of the game. (You can redirect it to a file.)
It tells how to register the game (through an 1-800 phone number), the story (with some typos), how to install, and controls.
There is no info about who made the game, though.
Also, was the word "folder" used for directories on DOS, back in 1987?
* The EXE files contain error messages like "RETURN without GOSUB" and "Out of DATA".
This means that they were made in Basic.
This, by itself, does not prove anything, though.
There were some actual games made in Basic, like
Castle Adventure (1984),
Prisoner (1988), or
Aquanoid (1992).
* screenshot_1.png
Open it in a hex editor or text editor.
You will find this in the metadata:
<photoshop:TextLayers>
<rdf:Bag>
<rdf:li rdf:parseType="Resource">
<photoshop:LayerName>@1987 T.E.C. CGA MODE</photoshop:LayerName>
<photoshop:LayerText>@1987 T.E.C. CGA MODE</photoshop:LayerText>
</rdf:li>
<rdf:li rdf:parseType="Resource">
<photoshop:LayerName>SYNTH ENABLED</photoshop:LayerName>
<photoshop:LayerText>SYNTH ENABLED</photoshop:LayerText>
</rdf:li>
<rdf:li rdf:parseType="Resource">
<photoshop:LayerName>Layer 17</photoshop:LayerName>
<photoshop:LayerText/>
</rdf:li>
</rdf:Bag>
</photoshop:TextLayers>
It looks like the texts on the title screen were added with Photoshop.
Why would someone do this on a genuine screenshot?
I found this out when I was searching the texts on the picture in the game's files.
But those texts appear only in this PNG file, not in any of the EXEs.