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Incline The Valkyria Chronicles Thread

Avellion

Erudite
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Jan 9, 2014
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Stupid that tanks have a weak spot but at least rifle fire even there does almost no damage. Should do zero damage but oh well. Runs veeeeery slowly on my rig but does run.
Contextwise, it is rather silly.

But I like it gameplay wise, means that even tanks can be very easily destroyed which means you have to be careful with your tanks, assuming you actually use them. One lancer behind one of your tanks, and it is gone.
 
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Jan 7, 2012
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15,484
How is this being at like #4 on Steam some important shit when M&MX was up there for weeks IIRC and still rekilled the franchise
Because M&MX was a brand new release that needed to recoup its losses, while Valkyria Chronicles is a port of a six year old game that's had barely any marketing behind it?

There's also the fact that #x is irrelevant in itself, you have to compare what it went up against in order to estimate how good it was doing. M&MX launched after the holiday season, Valkyria before. The latter is competing against actual heavyweights, including CoD launching barely a week earlier. Nothing major goes retail in January.

And VC did apparently reach #1 for a time according to Sega.
 

SCO

Arcane
In My Safe Space
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Feb 3, 2009
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16,320
Shadorwun: Hong Kong
You can actually destroy tanks with machine guns on the weakspot and the right 'orders'. This is important in VC3 - to me, the best balanced... if you disregard the way that a certain character special ability is OP as hell (it's needed to get S rank though).

You can play that right now on PPSSPP fags, but i'm sure it will get ported now.
 

abnaxus

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All I know about the second game is that it's set in a military academy (i.e. a high school), and that it's worse than the first game.
Valkyria Chronicles 3 isn't that bad; plus it has another Imperial chick with gargantuan tits.

v74x93z.jpg
 

ColCol

Arcane
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Jul 12, 2012
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1,731
weeaboo strong? Does this game have the equivalent of a beach "episode"?
 
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Grunker

RPG Codex Ghost
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Grunker butthurt about combat..

Huh? The only reason I play this game is because the combat rocks. The story is downright insulting.

Some people.

Also, I originally came here not to replay to stupid comments but to say that combat rocks. So I'll say that now: combat rocks.

EDIT: One thing that would be really awesome is if this game had an injury system meaning downed but medic'ed soldiers had to sit one battle out. Would mean you would use more of your squad.
 
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Jick Magger

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Realisum?

I mean, how many War games that you know of have child soldiers on the side of the protagonist, who can actually get themselves killed due to player incompetence, to boot?

This game'd be really goddamn depressing if it weren't so weeaboo.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,392
I remember arguing with someone over this few years ago.

Yeah doing realistic graphic and doing child soldiers would be no go from sega. Hell it could be even banned.

Thanks for weeboo i guess ?

Edit:

On other hand i would love to see game that tackles war in realistic way instead of it being hoolywood esque nonsense.
 

Grinolf

Arcane
Joined
Mar 6, 2013
Messages
1,297
I may be missing something here, but aren't snipers totally useless? Just one shot is very unreliable. So even in the desert mission, where I was told to use them and where were prepared sniper locations, I ended giving up on them and rushed enemies with shocktroopers instead.
And as game so strongly favoring rush (which I, who prefer a defensive playstyle, don't like) their purpose is even less clear. Game advised me to unsummon them in one camp and summon them in another as a way to offset their abysmal speed, but that doesn't appear to me as a smart thing to do, as it would waste to much turns and CP for what appear to be a very little gain.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
Sometimes you'll need snipers to clear dense enemy defensive lines. In order to get your troops across and into a firing position, you'll want to knock off that guy that flank-suppresses them from a vantage point and yeah, though snipers are unreliable, they can also get some sweet lucky streaks.
 

Jick Magger

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It's funny because you can't use the "Well thousands of boys lied about their age to enlist in WW1/2", because her bio says that everyone knows she's a 12 year old, she was just enlisted through special admission.

Welkin, the hero of the story, can potentially send her on a suicide mission to old an indefensible position, or act as bait for a tank, or run through a machine gun nest, knowing that he's sending a 12 year old girl to her death.

It's actually kind of funny, because it's handling of child soldiers kinds reminds me of The Phantom Pain, and how it's gonna be handling child soldiers in the game. While TPP seems to be avoiding any major controversy by trying to take the matter as seriously as possible, Valkyria Chronicles avoided controversy by painting the topic as cartoonishly as possible; through the lense of animu.
 

Grunker

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Realisum?

If there's anything this game isn't, it's realist. It treats war and conflict as a complete pastiche of children playing soldiers and indians. The opponent is evil in the sense an orc might be, and the good guys are just inherently good even if they're obvious racists or otherwise ass-clowns. Winnie The Pooh-land is the victim and their murders are brushed aside with the warm laughter of teenagers. Women give unproblematic births in moving tanks which are getting fired upon. The protagonist's first kill is barely noted. Meanwhile, every downed ally on your own side is occasion for strong remorse. The few Empire soldiers who get to say a few lines are cartoonishly villanious. Every character wears make-up and hair-styling into battle.

Basically this game is children playing at war with the dream toys of two ten-year olds.

So in fact the opposite is true: a 12-year-old soldier makes sense in VC precisely because the game is completely removed from any realism at all, sans a pretty down to earth aesthetic, the genre considered.
 
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Jick Magger

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Realisum?

If there's anything this game isn't, it's realist. It treats war and conflict as a complete pastiche of children playing soldiers and indians. The opponent is evil in the sense an orc might be, and the good guys are as well, even if they're obvious racists or otherwise ass-clowns. Winnie The Pooh-land is the victim and their murders are brushed aside with the warm laughter of teenagers. Women give unproblematic births in moving tanks which are getting fired upon. The protagonist's first kill is barely noted. Meanwhile, every downed ally on your own side is occasion for strong remorse. The few Empire soldiers who get to say a few lines are cartoonishly villanious. Every character wears make-up and hair-styling into battle.

Basically this game is children playing at war with the dream toys of two ten-year olds.

So in fact the opposite is true: a 12-year-old soldier makes sense in VC precisely because the game is completely removed from any realism at all, sans a pretty down to earth aesthetic, the genre considered.
I'm gonna be honest with you mayne; if you're gonna get this worked up about chinese cartoons and messed up chink morals, then you're gonna have a hard time getting through this game.
 

WhiskeyWolf

RPG Codex Polish Car Thief
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If there's anything this game isn't, it's realist. It treats war and conflict as a complete pastiche of children playing soldiers and indians. The opponent is evil in the sense an orc might be, and the good guys are as well, even if they're obvious racists or otherwise ass-clowns. Winnie The Pooh-land is the victim and their murders are brushed aside with the warm laughter of teenagers. Women give unproblematic births in moving tanks which are getting fired upon. The protagonist's first kill is barely noted. Meanwhile, every downed ally on your own side is occasion for strong remorse. The few Empire soldiers who get to say a few lines are cartoonishly villanious. Every character wears make-up and hair-styling into battle.

Basically this game is children playing at war with the dream toys of two ten-year olds.

So in fact the opposite is true: a 12-year-old soldier makes sense in VC precisely because the game is completely removed from any realism at all, sans a pretty down to earth aesthetic, the genre considered.
:butthurt:
 

Grunker

RPG Codex Ghost
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Worked up? I don't give a shit really, I click-skip through almost all the cutscenes and get to the fun action anyway.

Being worked up about it would be like getting worked up because of the plot to an episode of The Powerpuff Girls.


That emoticon makes no sense WhiskeyWolf. What is there to be butthurt about?
 
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Perkel

Arcane
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Mar 28, 2014
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16,392
I may be missing something here, but aren't snipers totally useless? Just one shot is very unreliable. So even in the desert mission, where I was told to use them and where were prepared sniper locations, I ended giving up on them and rushed enemies with shocktroopers instead.
And as game so strongly favoring rush (which I, who prefer a defensive playstyle, don't like) their purpose is even less clear. Game advised me to unsummon them in one camp and summon them in another as a way to offset their abysmal speed, but that doesn't appear to me as a smart thing to do, as it would waste to much turns and CP for what appear to be a very little gain.


Learn to use them.

That hint about unsummoning them is ok. Take for example that desert mission if you would need to move sniper from camp a to b it would take 3-4 turns and at end of that turn you would still need cp to reach good sniping point.

Snipers are absolutely deadly for any non covered target at almost any range but you won't need more than 1-2 snipers per missions.
 

Grunker

RPG Codex Ghost
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I don't even use snipers at all. Should I? I find they're situational whereas all the other units are pretty useful all of the time.
 

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