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Incline The Valkyria Chronicles Thread

abnaxus

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Only Marina is worth bothering with. She gets a special perk that makes her never miss a shot. Took out all Prince Faggot's ground troops in the beginning of mission 7 on her own.
 

Jick Magger

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Yeah, Marina's the only one worth putting in your squad. There's another that's also as good as her, but he's an optional party member that'll one be available if another specific sniper gets injured (or killed) in combat.
 

GarfunkeL

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Stupid that tanks have a weak spot but at least rifle fire even there does almost no damage. Should do zero damage but oh well. Runs veeeeery slowly on my rig but does run.

Have a look at this. It is pretty interesting.


That is interesting! Thanks for sharing. And even more proof that Japs were really shitty tank designers. Those sort of flaws were ironed out of European tanks by 1940 at the latest.
 

Grunker

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Only Marina is worth bothering with. She gets a special perk that makes her never miss a shot. Took out all Prince Faggot's ground troops in the beginning of mission 7 on her own.

Wait, I'm at mission 7 and I don't have anyone named Marina :negative:
 

Grinolf

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Sometimes you'll need snipers to clear dense enemy defensive lines. In order to get your troops across and into a firing position, you'll want to knock off that guy that flank-suppresses them from a vantage point and yeah, though snipers are unreliable, they can also get some sweet lucky streaks.
Hm, so far I didn't paid any attention to it was very hard to loose shocktroopers against anything but tanks. And with most (all?) enemies starting uncovered and AI often failing to spend CP tp cover them while wasting them on running senseless circles with just few units, I find it very easy to just run to them and shoit at the close range. With 4-5 shots out of 20 to kill, risk of failing neglectable.
Only Marina is worth bothering with. She gets a special perk that makes her never miss a shot. Took out all Prince Faggot's ground troops in the beginning of mission 7 on her own.
Thanks for the tip. I would fire the dudes, that I picked at the start and check her.
 

Perkel

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Only Marina is worth bothering with. She gets a special perk that makes her never miss a shot. Took out all Prince Faggot's ground troops in the beginning of mission 7 on her own.

Wait, I'm at mission 7 and I don't have anyone named Marina :negative:

party members are random. Eventually you will get all of them.

Also i disagree that Marina is the only worthwhile sniper. Every elite sniper is walking death incarnate. Imo this is more of "waifu" weeboos problem that actual game problem.
 

Grinolf

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Also us there way to see which units affect CP. So far only clear thing for me, that all plot relevant characters add them, but I can't find where it shown or if there are other characters with that feature (aside from killing each if them in the test battles).
 

Whisky

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Also us there way to see which units affect CP. So far only clear thing for me, that all plot relevant characters add them, but I can't find where it shown or if there are other characters with that feature (aside from killing each if them in the test battles).

That's basically it. I believe the game's reasoning is that they're a higher rank than the other soldiers.

Either way, if they appear in cutscenes, they add CP. So you'll always be adding Rosie and Largo to battles.

Stupid that tanks have a weak spot but at least rifle fire even there does almost no damage. Should do zero damage but oh well. Runs veeeeery slowly on my rig but does run.

Have a look at this. It is pretty interesting.



Got more of these? That was cool.

"Fits three people...Japanese sized."
 
Last edited:

felipepepe

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Also i disagree that Marina is the only worthwhile sniper. Every elite sniper is walking death incarnate. Imo this is more of "waifu" weeboos problem that actual game problem.
QuM2Crk.jpg

Look at those sad eyes bro, at that "Rei" personality... she's definitely the best sniper.
 

Levenmouth

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Stupid that tanks have a weak spot but at least rifle fire even there does almost no damage. Should do zero damage but oh well. Runs veeeeery slowly on my rig but does run.

Have a look at this. It is pretty interesting.
That is interesting! Thanks for sharing. And even more proof that Japs were really shitty tank designers. Those sort of flaws were ironed out of European tanks by 1940 at the latest.


It is not so much an issue with the tank as it is with having a tank without infantry cover. I doubt that you could stop a Tiger with a canteen, but it is still pretty easy to take out if it is standing there by itself. Germans did this fairly frequently to Russian tanks. Just climb on the tank and stick something in its barrel or pour some gasoline into one of the openings. The Third Reich Wochenschau propaganda is full of it.

Got more of these? That was cool.

Nothing that immediately comes to mind, sorry. I had a video of a tank's ammo supply catching fire that would forever remove any desire anyone might have to be a tanker, but I can't find it.
 

Luka-boy

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Snipers start out unreliable but become killing machines in the late game once they've unlocked enough potentials and they get better rifles. Not like they can't be useful earlier, on the contrary they can get you out of a bad situation if they don't miss, but if you think of them as long term investments you'll likely find them less frustrating.

As for each sniper individually:
Marina is quite possibly the best one once she gets that potential that gives her laser accuracy permanently. I also find Cezary and Oscar really good too when their potentials trigger, especially that one that makes their zoom so ridiculous it's almost impossible to miss a head. Emile is okay, though more situational. The only sniper I always found useless is Catherine. With that shitty personal potential that makes her waste ammo and the weak battle potentials she unlocks, there's no point choosing her over any of the other snipers.
 

Gerrard

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It's funny because you can't use the "Well thousands of boys lied about their age to enlist in WW1/2", because her bio says that everyone knows she's a 12 year old, she was just enlisted through special admission.

Welkin, the hero of the story, can potentially send her on a suicide mission to old an indefensible position, or act as bait for a tank, or run through a machine gun nest, knowing that he's sending a 12 year old girl to her death.

It's actually kind of funny, because it's handling of child soldiers kinds reminds me of The Phantom Pain, and how it's gonna be handling child soldiers in the game. While TPP seems to be avoiding any major controversy by trying to take the matter as seriously as possible, Valkyria Chronicles avoided controversy by painting the topic as cartoonishly as possible; through the lense of animu.
Strategically speaking sending a child on a suicide mission is much better than sacrificing a trained soldier.
 

SCO

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Snipers can be used to kill two enemies at once when you get repeater sniper rifles - if you target the head relatively high the first will drop before the 3rd shot (really, shock troopers too - or even medics and scouts with the right weapon - as long as you can align two head shots and have enough accuracy).

Actually, you can exploit the reaction fire sometimes to make enemies kill eachother prior to you firing.
 

Whisky

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It's funny because you can't use the "Well thousands of boys lied about their age to enlist in WW1/2", because her bio says that everyone knows she's a 12 year old, she was just enlisted through special admission.

Welkin, the hero of the story, can potentially send her on a suicide mission to old an indefensible position, or act as bait for a tank, or run through a machine gun nest, knowing that he's sending a 12 year old girl to her death.

It's actually kind of funny, because it's handling of child soldiers kinds reminds me of The Phantom Pain, and how it's gonna be handling child soldiers in the game. While TPP seems to be avoiding any major controversy by trying to take the matter as seriously as possible, Valkyria Chronicles avoided controversy by painting the topic as cartoonishly as possible; through the lense of animu.
Strategically speaking sending a child on a suicide mission is much better than sacrificing a trained soldier.

Actually, I think the loli is one of the better Shocktroopers and would be a waste of a soldier.

Wrap your head around that one...
 

SuicideBunny

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Stupid that tanks have a weak spot but at least rifle fire even there does almost no damage. Should do zero damage but oh well.
captured imp rifles that you get from aces can take out tanks pretty easily, especially the zm kar 8 and 9 that you get from edy dlc (7 shots, 4-5 in weak spot take out light tank). it's just that some enemies are made either outright or practically invulnerable, like the first tank that you run across in the second mission, which has a much higher defense than any other light tank you will ever see, and thus takes 1dmg per hit from a zm kar 9.
 

Visperas

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Y'all hyped the seventh mission too much. It was more a battle of atrittion and constant retreat while waiting for the damn canyon. Not bad, not that good.
 

Grunker

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Y'all hyped the seventh mission too much. It was more a battle of atrittion and constant retreat while waiting for the damn canyon. Not bad, not that good.

I just went through mission 7. Destroyed everything on the tank and it just stood there motionless, firing a single shot every turn (easily healed by engineers), with invulnerable radiators. Turns out it is programmed not to move unless you get the Edelweiss out of its way so it can take its scripted course. Pretty shitty IMO. Felt like a minigame more than a battle scenario. Then once it gets out of the way you can't blast some of the ruins the way the game tells you, since that just destroys them.

I've liked every battle so far, but Mission 7 was just a shitty, drawn out, gimmicky farce. No difficulty, just waiting and patience.
 

Visperas

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Y'all hyped the seventh mission too much. It was more a battle of atrittion and constant retreat while waiting for the damn canyon. Not bad, not that good.

I just went through mission 7. Destroyed everything on the tank and it just stood there motionless, firing a single shot every turn (easily healed by engineers), with invulnerable radiators. Turns out it is programmed not to move unless you get the Edelweiss out of its way so it can take its scripted course. Pretty shitty IMO. Felt like a minigame more than a battle scenario. Then once it gets out of the way you can't blast some of the ruins the way the game tells you, since that just destroys them.

I've liked every battle so far, but Mission 7 was just a shitty, drawn out, gimmicky farce. No difficulty, just waiting and patience.

The only thing it adds is a small degree of variety. But yes, totally the wrong kind... I still hope they try something different again.
 

Makabb

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Because there were kid squads in ww1 and ww2, totaly plausible. 12 year old could carry a letter or help the wounded at most.
 

Norfleet

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Welkin, the hero of the story, can potentially send her on a suicide mission to old an indefensible position, or act as bait for a tank, or run through a machine gun nest, knowing that he's sending a 12 year old girl to her death.
If you're going to send someone to their death, why NOT a 12 year old kid? 12 year olds are annoying as fuck, and require less than 67% of the production cost of an adult. It takes only 12 turns to produce a 12 year old, at least 18 to make an adult. That's at LEAST a 33% savings! It's simply easier and cheaper to turn out child soldiers, and they might even be better in many ways. So long as they can fire a gun, they also make smaller targets, and probably fit inside tanks better. If anything, I would intentionally design tanks to be crewed partially by child soldiers. You'd be able to put more armor on it because the crew would take up less space!

After all, does it really matter whether they die in battle, or die when they are dismembered and raped by your enemies when you lose because you weren't willing to do what it takes? A fighting chance is better than being the mop-up. This is why you see so many child soldiers employed in ethnic (and sectarian) conflicts: The losers will be massacred anyway, so they have a better chance of surviving by fighting.
 

Perkel

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Because there were kid squads in ww1 and ww2, totaly plausible. 12 year old could carry a letter or help the wounded at most.

heh. letter of help my ass:

Pomnik_Malego_Powstanca.JPG


The statue is of a young boy wearing a helmet too large for his head and holding a submachine gun. It is reputed to be of a fighter who went by the pseudonym of "Antek", and was killed on 8th August 1944 at the age of 13. The helmet and submachine gun are stylized after German equipment, which was captured during the uprising and used by the resistance fighters against the occupying forces.
 

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