Agree with this choice.
But just one thing. With me forcing myself through Morrowind recently, I just can't help but feel like I have heard the entire track before. Jeremy Soule sounds the exact same in some of his games, and the resemblance between parts of the NWN soundtrack and the Morrowind soundtrack is stunning. I swear, I once double-checked several tracks of Soule until I found two tracks from different games that sounded almost exactly the same.
I did this also. Keep in mind, the biggest similarities can be found between the Dungeon Siege, Morrowind and Neverwinter Nights soundtracks, with their release dates being 5th April, 1st May & 18th June respectively, all in 2002. So we have 3 sword & sorcery fantasy games all released within a couple of months by different studios using the same composer. Some of it actually uses the exact same underlying sequence, and it doesn't help that he continually reuses the same instruments in the same instrument libraries again and again. Under the circumstances I am hardly surprised that it turned out that way, but there is never an excuse for that sort of thing in the final product. It is a matter of either accepting the money and taking on the extra responsibility and difficulty or turning something down and maintaining the standard as a composer. Even though I like all three of the soundtracks, and he obviously worked under great pressure at the time, I don't think a self-respecting composer should make decisions like that.