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Wasteland The Wasteland 2 Beta Release Thread [GAME RELEASED, GO TO NEW THREAD]

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Reactivity of course remains a major focus in these coming months. We mention combat a lot because it's mechanically interesting and specific to talk about and because there is a lot of potential for growth but it's not our sole focus.

Funnily enough when those who saw the "videoes" asked the players, hey after this situation what happens if you do this instead of this.
I'm not sure I follow here. Wasteland 2 is not lacking in scenarios that can play out very differently depending on how you approach them, though it's still being built out, and tons of little scenarios and events that are easy to miss (having Angie with you when you confront the witness in Rail Nomad, digging up a certain grave with Scotchmo around, Sean's reaction to Vultures-Cries depending on how you approached that and what you tell him, the raiders showing up at Ranger Citadel if you convinced them they could become recruits, etc etc). What are you thinking of specifically? The problem from my reading seems to be much more with the way these events and reactivity are set-up and plotted out in map design than with whether they exist and how they work (though again, consider this the foundation with more being built out, the overhaul of Highpool being a good example, I'd put it up against any early Fallout 1/2 map as it is now, in mission amount/design).
 
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Daedalos

Arcane
The Real Fanboy
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Messages
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Games involve audio and video. So do movies... (And what about music videoes? ;D) Both are listened to and watched. Both of which are perfectly capable through a good hd youtube video with a guy playing as "you".. easy to make judgement on a product. Don't act like it's not please.
Are you seriously this retarded? Put more effort in your trolls.

so If I told you that you shouldn't touch a hot stove, on the account of it being fucking warm hurting your hand, it sizzling loudly and crackling and also VISUALLY being burning white-glow-red hot..... you would still run over and put your hand on the stove..

you know... JUST TO TRY IT YOURSELF.. FOR TEH LULZE... cos your experience is what counts.. not what other peoples experiences are... cos they are teh wrong right?

Cool bro, cool.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,965
Well, Daedalos is right on this account, he thinks divinity looks like shit, which is fair enough, but it tells us more about Dildolos taste than it does about the game.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
I dunno man, if you honestly think Divinity OS looks like shit your tastes could be a little out of whack, especially in a Codex context. "It doesn't look like my type of game", sure, whatever, fine, but "shit"? Not by any reasonable standards I'm aware of.
 

Copper

Savant
Joined
Jan 28, 2014
Messages
469
Sufi say:
There are three ways of knowing a thing. Take for instance a flame. One can be told of the flame, one can see the flame with his own eyes, and finally one can reach out and be burned by it.
 

Daedalos

Arcane
The Real Fanboy
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Messages
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Location
Denmark
Well saying it's "shit" is my exaggerated way of saying "It doesn't look like my type of game".. :)

Don't wanna semantically deconstruct the word "shit" right now though.

Also, I think it gets unreasonable high praise compared to other games, but whatever.
 
Joined
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so If I told you that you shouldn't touch a hot stowe, on the account of it being fucking warm hurting your hand, it sizzling loudly and crackling and also VISUALLY being burning white-glow-red hot..... you would still run over and put your hand on the stowe..
I will Repeat myself.
Are you seriously this retarded? Put more effort in your trolls.


you know... JUST TO TRY IT YOURSELF.. FOR TEH LULZE... cos your experience is what counts.. not what other peoples experiences are... cos they are teh wrong right?
Is playing games is like touching hot stoves for you? :lol: Why do you play games at all? I don't watch videos of people trying to touch hot stoves.
 

Daedalos

Arcane
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Messages
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Denmark
so If I told you that you shouldn't touch a hot stowe, on the account of it being fucking warm hurting your hand, it sizzling loudly and crackling and also VISUALLY being burning white-glow-red hot..... you would still run over and put your hand on the stowe..
I will Repeat myself.
Are you seriously this retarded? Put more effort in your trolls.


you know... JUST TO TRY IT YOURSELF.. FOR TEH LULZE... cos your experience is what counts.. not what other peoples experiences are... cos they are teh wrong right?
Is playing games is like touching hot stoves for you? :lol: Why do you play games at all? I don't watch videos of people trying to touch hot stoves.

Playing games without prior knowledge of it, is taking a risk yes. Of it being fucking atrociously bad. Hence why we have early access programs, betas, release reviews, meta critic etc... to give SOME indication of whether or not it's bad or good.

Like going to the movies and just randomly picking ANY movie that runs that night.. without ANY knowledge of any of it.. is something I could never do.. it's just too much of a waste of money and time.

You watch videoes of people playing games I'm sure... and the experiences and reviews they have and it sways you.. in little or larger ways... if you say you don't .. I would probably say you are lying through your fucking teeth.... take Total Biscuit as an example of that
 

Daedalos

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Whatever. You don't necessarily have to try out everything in any situation for yourself in order to realize that it's shitty or not, or a bad idea or not. You disagree. Cool. :)
 

tuluse

Arcane
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Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
All of you are being retarded. A person can describe a movie in text and you could realize if you would enjoy it or not, likewise a person can make a video about a game and you can figure out if you would enjoy it or not. This is also not the D:OS thread or TRUE GAME EXPERIENCE™ thread.
 

t

Arcane
Patron
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Messages
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Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Hence why we have early access programs, betas, release reviews, meta critic etc... to give SOME indication of whether or not it's bad or good.
I'm quite sure early access is anything but giving any indication whether the game will be good or bad for the consumers. To take part in early access you have to pay for something that's not even done now, so the final release may be very different from what you're seeing.

On the other hand watching someone actually play the game is probably the most one can get from the full experience short of actually playing it yourself. Of course it helps when you're watching someone who actually has a similar taste. I'm obviously not going to take everything TotalBiscuit says about his enjoyment of the game for granted, because his taste is wildly different from mine.
 

tuluse

Arcane
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Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I think Wasteland 2 can still become a good game in the time InXile has left. However, they need to figure out what their focus is going to be and polish that part up the most. I think they should try to make the combat really fun and interesting since they can just copy what better games have done. If they made a game with combat 80% as good as JA2, plus roleplaying 60% as good as Fallout, they'd have a game I'd call good with no reservations.

I don't think they can polish up and make all aspects good in the time they have left.
I kinda disagree, combat alone wont be enough to make it great, i think encounter design should be a priority, more specifically enemies should be more diverse (silly) and have all kind of abilities. If i wanted to play JA2 or FT id play those games, i want to play wasteland because of the setting. Dont know, feels like the problem is mostly the lack of an actual interesting tone, it would do wonders to get players to ignore the shortcomings of the game.
Me: They should focus on making combat fun
You: No, they should focus on making combat fun

Oh, ok.
 

Lhynn

Arcane
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Messages
9,965
I kinda disagree, combat alone wont be enough to make it great, i think encounter design should be a priority, more specifically enemies should be more diverse (silly) and have all kind of abilities. If i wanted to play JA2 or FT id play those games, i want to play wasteland because of the setting. Dont know, feels like the problem is mostly the lack of an actual interesting tone, it would do wonders to get players to ignore the shortcomings of the game.
Me: They should focus on making combat fun
You: No, they should focus on making combat fun
Oh, ok.
Encounter design encompasses different stuff than combat mechanics does. you mentioning JA2 made me think of the purely technical part, which is where JA2 shines.:M

Thats how i read it anyway.
I was thinking more of an approach in which non combat skills were more relevant during random encounters, where enemies would be more bizarre and crazy, smart bears, amazons with laser spears, flying rabid mutant squirrels.

Tired of fighting dudes with weapons.
 
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Messages
1,567
All of you are being retarded. A person can describe a movie in text and you could realize if you would enjoy it or not, likewise a person can make a video about a game and you can figure out if you would enjoy it or not.
Need a hand, buddy? Here let me help you. :smug:
Well, that's fine, but it doesn't make your opinion on the game any less worthless. :lol:
Nobody cares what your opinion of the game is if you haven't even played it.
You can have all the discussion you want, but your opinion on the quality of a game(A game being a thing that you play) is pretty much worthless when you haven't played it. By all means go on having opinions on things you haven't experienced, just don't expect anyone that isn't retarded to value them.
if you're not interested, that's fine. But save your judgement for whether or not the game is shit until after you've played it.
 

Daedalos

Arcane
The Real Fanboy
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Messages
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Location
Denmark
All of you are being retarded. A person can describe a movie in text and you could realize if you would enjoy it or not, likewise a person can make a video about a game and you can figure out if you would enjoy it or not.
Need a hand, buddy? Here let me help you. :smug:
Well, that's fine, but it doesn't make your opinion on the game any less worthless. :lol:
Nobody cares what your opinion of the game is if you haven't even played it.
You can have all the discussion you want, but your opinion on the quality of a game(A game being a thing that you play) is pretty much worthless when you haven't played it. By all means go on having opinions on things you haven't experienced, just don't expect anyone that isn't retarded to value them.
if you're not interested, that's fine. But save your judgement for whether or not the game is shit until after you've played it.

If some of your "friends" told me that you were retarded in real life, I probably wouldn't want to meet you and EXPERIENCE you, and find out they were right... My time is too precious fo dat.

Playing something doesn't gain you any kind of fucking merit. It's not a skill playing something. It doesn't make you king of the reviewers of incline.

I would trust a knowledgeable and intelligent guy stating his opinion about something he's seen and heard through something else, much more than some direct first hand experience from some retard.. ... Ooouuuh looouykk gaaaisss.. I has played a game... my opinion matterzz so muuuchjhh... no.
 

Grotesque

±¼ ¯\_(ツ)_/¯
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Vatnik
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Divinity: Original Sin Divinity: Original Sin 2
Since when this thread is being hijacked by a slurping half wit fanboy and everybody wants to convince him otherwise?
Seriously...
 
Joined
Jul 27, 2013
Messages
1,567
If some of your "friends" told me that you were retarded in real life, I probably wouldn't want to meet you and EXPERIENCE you, and find out they were right... My time is too precious fo dat.
I don't see why not, we'd probably have a great time coming up with retarded unfitting analogies and making macaroni art.
It's not a skill playing something.
So? Do you think I'm arguing this point to make myself feel special?
It doesn't make you king of the reviewers of incline.
No, but it's certainly a requirement.

Let me try to explain this to you in a way that you'd understand...
Your opinion on a work of art isn't worth shit if you haven't seen it.
Your opinion on a piece of music isn't worth shit if you haven't heard it.
Your opinion on a piece of literature isn't worth shit if you haven't read it.

A video game is a combination of lots of different media, but at it's core it's a game, and a game is meant to be played.

Let's just leave it at, you don't know that the game is shit, but you think it is. You'll never really know, and that's no big deal . But you should probably shut the fuck up about it because your opinion is worthless shit until you do.
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
Since when this thread is being hijacked by a slurping half wit fanboy and everybody wants to convince him otherwise?
Seriously...

Welcome to the codex!

q4oXJ.jpg


credits to hiver for this :3

pretend the names are the people in this topic, not those ^.
:kfc:
 

Infinitron

I post news
Patron
Staff Member
Joined
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Messages
99,715
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
then 3 more months of beta after that in the last update.

I don't believe anybody has ever said this. It's just "three months until content complete, and then we release at some point after that".
 

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