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Wasteland The Wasteland 2 Beta Release Thread [GAME RELEASED, GO TO NEW THREAD]

WhiteGuts

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Fighting wolves while navigating through a maze.
 

Roguey

Codex Staff
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Sewer levels are so passé. Fighting wolves at the start of the game is where it's at.
That introduces you to a knockdown mechanic, ergo it is good.

Harebrained Schemes made a good sewer level but I don't trust inXile to match or surpass them in quality.
 

Crooked Bee

(no longer) a wide-wandering bee
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I thought you were talking about "creativity" (see "creative bankruptcy"). So, just because it introduces you to a certain mechanic means it's more creative? Unless the mechanic itself is creative, I'm not seeing it, and knockdown certainly isn't.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
The UI's already finalized so most of the complaints here seem rather pointless.
But here I go again:
- Item transfer between party member - should just let me right click, drop down menu to transfer to a party member I want.
- This is a minor complaint - lack of button hotkey on labels. Like, Crouch (PgDn) etc. Not having them labeled is kinda annoying. I suppose reading the manual or keybindings on the menu would help but I feel it'd be nice if I can just see it right away on the mousehovers.

That's all I can gather so far.
The game felt rather oppressive to me. Atmosphere-wise that is.
I'm tired when I got home and this game certainly doesn't aim to make you comfortable.
I'll see how far I can go just muddling with random builds...though finding a statue giving me one skill point and giving me a spray can from fixing a toaster elicits a 'huh' from me.

I cannot give a verdict so far.
Sorry if I seem petty.
 

sea

inXile Entertainment
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Thanks for the UI feedback RK47. Not sure if we are going to add the right-click-to-move-items-between-characters option similar to another game you may have played recently, as we already have right-click functionality, however, the tooltips showing hotkeys is a good suggestion.
 

Grotesque

±¼ ¯\_(ツ)_/¯
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Divinity: Original Sin Divinity: Original Sin 2
Those high pitched sounds when selecting to fire with a weapon are annoying as hell. After hearing them time and time again I felt the urge to throw my headphones.
Are there any plans implement left click mouse party moving?
 

Copper

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I would be amazed if neither Defiance Bay or Twin Elms has an 'ancient sewer system' infested with monsters to justify urban dungeon-crawling.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Those portraits look a bit half-assed, in most of them the faces dont exactly "fit" the body, and all of them lack detail.

That's because those are the backer portraits, duh! Are you expecting all backers to be professional artists? I'm already surprised that so many of them can actually draw so you should feel ashamed to criticize their efforts!
I don't think those were drawn by the backers. They use the exact same style, they are very similar to eachother. These are the work of one man/woman.
 

sea

inXile Entertainment
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I believe most of the game's more recent concept art work and most/all of the portraits were done by Daniel Kim.
 

Zed

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Codex USB, 2014
I would be amazed if neither Defiance Bay or Twin Elms has an 'ancient sewer system' infested with monsters to justify urban dungeon-crawling.
I would be amazed as well. Especially if Defiance Bay does not have a sewer level.

EDIT:
Those backer portraits on the other page are fucking awful as hell. Barely concept art quality.
Zybourne Clock-level art. Actually Zybourne Clock has better fanart.
 
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Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
I don't care about day one patch. If 1.0 is shit, then should be rated accordingly as a shitty game. Receiving a game and during the week/month it takes for me to finish it I receive large ass patches that tweak balance, polish the game because its crappy also ruins my gaming experience.
If not for a retail release, the day-one-patch version would be the only one you'd be able to play.

Imagine rating Divinity: Original Sin based on how it would play without the day one patch they forced on everyone through Steam DRM. :)

You really are not clear on how it works eh? The game does not require steam to play. They are leveraging the auto-patching and distribution advantages.

Also, you can quite easily disable auto-patching on steam if you like. DRM is a moot point. Of course, this isn't really what you are on about at all is it, retard?
 

Roguey

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I thought you were talking about "creativity" (see "creative bankruptcy"). So, just because it introduces you to a certain mechanic means it's more creative? Unless the mechanic itself is creative, I'm not seeing it, and knockdown certainly isn't.
I'm saying having a mundane situation in a game is okay if it's teaching you something. Wasteland 2's sewer level takes place too far along for that.

You really are not clear on how it works eh? The game does not require steam to play. They are leveraging the auto-patching and distribution advantages.

Also, you can quite easily disable auto-patching on steam if you like. DRM is a moot point. Of course, this isn't really what you are on about at all is it, retard?
You absolutely cannot play D:OS from a disc installation without it first downloading patches. This was done intentionally.
 
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sea

inXile Entertainment
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You absolutely cannot play D:OS from a disc installation without it first downloading patches. This was done intentionally.
It also has nothing to do with digital rights management.
 

buzz

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Well, can you play without the patches? Can you download the patches from another place outside of Steam?

If not, I think it qualifies as a DRM.
 
Weasel
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Not a fan of physical copies tied to Steam but to be fair to Larian at least they offered non-Steam disks to those who wanted them.
 

80Maxwell08

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Nov 14, 2012
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So what's with all this talk about steam? Are inXile locking their boxes to Steam like Larian did or something?
 

mindx2

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Brother None sea: you need to tell Brian to take better care of his games!!

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Such disrespect being shown to Fallout just thrown up there with other things piled on top :fight:

If he doesn't want it or take care of them properly just put it in my Doomsday Preparation Survival bag, I'll handle it properly ... I mean, really?! :rpgcodex:
 

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