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Wasteland The Wasteland 2 Beta Release Thread [GAME RELEASED, GO TO NEW THREAD]

Country_Gravy

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Up Yours
Wasteland 2
Should I hold out for the Xbox version?
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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"There was this one moment in Fallout 3, when I came across a prisoner at some raider camp," I said. "She was still tied up, but all the raiders were gone. Maybe they were dead or something, I don't know. The game gave me a choice: I could take her supplies and leave her there, or set her free."


"I thought that this was such an interesting moment," I continued. "But it was frustrating at the same time, because the game was clearly telling me that I could only do one thing if I wanted to keep being the 'good guy.'"


STFU You are an idiot.


P.S. Fargo is illogical. Trying to sell WL2 as FO3 instead of, you know, the game it is actually a sequel to. WUT!?!
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Please don't release a console version.

That is what I would call a true disappointment.
Don't worry, they won't. Fargo knows damn well that this game cannot be ported consoles, he just saying the typical PR line to let the console players dream.

As for the constant comparison to Fallout. Well, Fargo has to reach the uneducated masses, who don't know what is Wasteland. For these fuckers, they hear Fallout, they remember they liked FO3/NV, so they think, I might buy this. Of course they will be disappointed, because WL2 is nothing like Fallout, but who cares after Fargo has their money.
 

Perkel

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Someone who gets save scumming problem:

fargo said:
RPS: Where do you stand on save-scumming? I have to confess that’s how I rescued little Ralphie Parker in the end, because I didn’t want to be the guy who doesn’t save drowning kids, but was I breaking your puzzle there?

Brian Fargo: Because people are able to save games and restore easily? I’ve got you covered there, because for so many events, the cause and the action are so very far apart. So you can’t just be doing that. In many ways, a lot of the tension is lost in some modern games because you can save it, try it, not like the result and immediately reload. We have things that happen because of what you’ve done, a kind of butterfly effect, 2, 3, 4, 5 hours later on. You want to go back five hours of gameplay? Go for it. It’s not worth it – so you are stuck with it. Once that happens a couple of times, you’re really going to start thinking about your decisions. “I didn’t do that, and now four hours later this happens, I got to be really careful with my decisions.” Nothing makes the game unwinnable, we wouldn’t do that to you, but it does change things, and that’s just the way it goes. “I would have liked to have met this cult, but now they all hate me and I will never know what it’s like to go into this town and talk to them because I’m not going to replay four hours.” Design philosophy-wise, that’s how we attack that.
 

buzz

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Once that happens a couple of times, you’re really going to start thinking about your decisions.
Or rather, they check walkthroughs and ask for indications on forums.
I mean, those who were savescumming to begin with.
 
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So bros I understand the irritation from all the PR bullshit. But is the game crappy mediocre turd like I fear from the comments? Is it anything like original W1, or Fallout 1 & 2, only with multiple characters like Fargo implied?
 

Darkzone

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Brian did invest 700k from his own money... i would call this a dangerous but also a bro move.
Hmmm can i have a Fargo Fanboy tag despite i do not deserve this honor?
 

StaticSpine

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yo bros!

I remember reading something about becoming a renegade ranger (if not behaving properly). Is it still in the game and are there any details about this?
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
yo bros!

I remember reading something about becoming a renegade ranger (if not behaving properly). Is it still in the game and are there any details about this?

Yes. The only thing I know is that you get to join up with an enemy of the Rangers, destroy them, and then the game ends. Not sure if it's in the current build.

So bros I understand the irritation from all the PR bullshit. But is the game crappy mediocre turd like I fear from the comments? Is it anything like original W1, or Fallout 1 & 2, only with multiple characters like Fargo implied?

I suggest you watch an LP and make your own mind.
 

StaticSpine

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Shadorwun: Hong Kong
yo bros!

I remember reading something about becoming a renegade ranger (if not behaving properly). Is it still in the game and are there any details about this?

Yes. The only thing I know is that you get to join up with an enemy of the Rangers, destroy them, and then the game ends. Not sure if it's in the current build.
Yeah, thx bro. I just wanted to make sure it was not my imagination.
 

Roguey

Codex Staff
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http://www.ausgamers.com/features/read/3462738
AusGamers: Is the original Wasteland close to your heart?

Avellone: I played it through two-and-a-half times. The half time I got killed in the sewers and dropped in a cul-de-sac no-win situation, which unfortunately was a bad game design decision in the original Wasteland, in my opinion. There was no way to win at that point.

AusGamers: That’s something you want to avoid with Wasteland 2, then?

Avellone: Oh, yeah. It was an old-school RPG convention that we don’t do anymore, and it should never happen.
Chris does it again. :lol:
AusGamers: How difficult do you expect this game to be?

Avellone: While Wasteland 1 had some hard encounters, it wasn’t super difficult. In Wasteland 2, I have found all the combat haven’t been too bad if you’re thinking tactically.
Welp, show's over.


Fargo knows damn well that this game cannot be ported consoles, he just saying the typical PR line to let the console players dream.
I disagree. Other than possible engine performance related issues, I don't see why this turn-based game wouldn't also be playable on a current-gen console.

Someone who gets save scumming problem:
I'd say not, considering they think randomized chance of failure with critical failures is a good idea.
 

Athelas

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I don't see what would be wrong with a console port if they did it with their own funds. Not that I think there would be much of an audience for something like WL2 on consoles, mind you.
 

buzz

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I don't know, don't consoles usually have established franchises that sell pretty well in the tactical area? Disgaea, Fire Emblem, Valkyria Chronicles and so on. Strap a few animu girls and you're good to go :smug:
 

Athelas

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I suppose they could replace all the character portraits/models with anime-styled ones. And at least a few of the companions would have to be 12-year old girls, obviously.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Fargo knows damn well that this game cannot be ported consoles, he just saying the typical PR line to let the console players dream.
I disagree. Other than possible engine performance related issues, I don't see why this turn-based game wouldn't also be playable on a current-gen console.

Someone who gets save scumming problem:
Oh I know that from a technical standpoint, it is possible to port it, but it would need a full UI overhaul, maybe some system overhaul to make it playable with a controller. For example, they would need to implement an over the shoulder camera, because you can't control a party through point and click on a console. Think Dragon Aage. I don't think Inxile will spend money on that, especially when I bet my right kidney that it would sell like shit on consoles. Let's face it, it is not a console gamer type of game.
 

LESS T_T

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Codex 2014
Strategy Informer: So no plans to bring that hardcore side back with an Ironman mode?

Brian Fargo: No, no. Well, I don't know exactly what the guys have there, they're working on an extreme difficulty mode called 'Supreme Jerk Mode' actually, but I don't know – there's been a lot of speculation so I shouldn't say 'never' on that, because there's still some talk about how punishing that would be. Gamers are wussies these days, you know? Back then you couldn't save game anywhere and when you died you died.
 

imweasel

Guest
The Juvies are minors in their mid to late teens, so they aren't really children.
 

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