Our goal is to raise
$500,000 to fund one year of development on an Early Access build that will feature preliminary versions of key systems. It is our aim to then take that Early Access build to publishers to seek out further funding and continue development on the rest of the game.
We want to encourage those who want to see this kind of game made, but can't pledge high amounts, to support us at the lowest tiers: Benefactor & Wanderer. These tiers are arguably the most important, as a high number of backers will be instrumental in proving something that we have been saying for years – that players still crave this kind of game.
By supporting us at the Adventurer Tier, supporters will get the Early Access build as soon as it is ready. This will include a prologue chapter set on the starting island of Eyjar, which is approximately 140 square kilometers in size.
To fill that massive space, we will build the Early Access version to include a wide variety of content. We plan to offer Humans and Orks as playable races at the start, with several cosmetic and armor choices for each. Additionally, there will be several factions to join with interconnected struggles to resolve, as well as a multitude of enemies to battle, each with their own unique attack styles, resistances, and weaknesses. Exploration will not be imited to the landmass itself. There will be ships and sailing available to players who wish to take their adventures into the surrounding waters of Eyjar. Last, but certainly not least, there will be vast quantities of lore to dive into and learn about Eyjar – and the world beyond
$500,000 Goal
- Large, dynamic world, 140 square kilometers in size, larger than most modern game worlds.
- Meaningful character generation and advancement systems, with dozens of skills, attributes, and perks, allowing players to create characters limited only by their creativity.
- Human and Ork playable races, each with their own race-based bonuses.
- Magic system, including the ability to craft your own spells.
- 5 major factions for players to join, whose storylines are influenced based on the player’s actions and World Events: The Bowman Bastards, The Baron’s Men, The Port Authority, Nadeau's Financial Acquisitions, The Knights Errant.
- One major World Event.
- Dozens of enemy types, from humanoids, to undead, to legendary monsters – all supported by advanced enemy AI for exciting, dynamic combat.
- 30 in-game lorebooks, allowing the player to explore the rich lore of the world.
- 2 breeds of Horses for players to ride, Rouncies and Palfries, in a number of different coat colors and patterns.
- 2 types of ships to purchase and sail around Eyjar.
$800,000 Goal
- Craft more spells.
- Coursers (war horses) added as rideable mounts, in a number of different coat colors and patterns.
- Additional variety for customizing player’s appearance.
- 2 additional factions to join: The Baron’s Army & Godsend’s Army.
$1,000,000 Goal
- A new playable race, Dwarfs, who have their own race-based bonuses and are known for their excellent craftsmanship.
- Dwarfin architecture present in the town of Hermanstadt.
- 20 additional lorebooks for players to discover.
- Ponies added as a rideable mount, in a number of different coat colors and patterns.
- Learn to enchant weapons and armor.
- 2 additional factions to join: The Red Countess’ Pirates & The Corvus Monastery.
- 6 digital “Pin-up” posters of the goddesses.
$1,500,000 Goal
- A new playable race, Goblins, who have their own racial bonuses and are known for their thievery.
- A second major World Event.
- Destriers added as a rideable mount, in a number of different coat colors and patterns.
- 3 additional factions to join: The Ipso, The Inquisition & The Order of St Latra.
- 2 more ship types to purchase and sail around Eyjar.
$2,000,000 Goal
- Multiplayer support allowing friends to join the player in a drop-in/drop-out co-op fashion.
- Brew your own unique potions with the addition of the Alchemy system.
- 5 new temple & cult factions to join: The Temple of Daelle, The Temple of Ondreka, The Temple of Umbria, The Eyes of the Raven & a mysterious Malora Cult.