Declinator
Arbiter
- Joined
- Apr 1, 2013
- Messages
- 542
....
Jedi Knight 2 Lightsaber multiplayer was awesome. Jedi Knight 3 was pretty good too (arguably better but the game didn't 'feel' as good). 3 lightsaber styles and different combos of swings and stuff per combo of movement keys, plus special moves. They were probably the last good melee FPS games made (Rune before that). I remember a 5v5 CTF clan war we had of that at a LAN in 2002, awesome fun.
Though it's probably been a decade since I played it, I'm pretty sure that the lightsaber bits in Jedi Knight 2 were not first person. Was it possible to play them like that?
TBH I've never played JK or JK2 singleplayer. Just MP.
Point with the three games I gave an example of was really fluid action combat designed for PC.
Dark Souls might be an awesome game but it's still a rather clunky game designed for 30 FPS. AFAIK the PC port controls are fucked as well. I did hear there was a fix or something though, I refuse to use a controller.
The console has ruined the action game. I am doubtful I'll ever see another fluid PC action game ... instead we'll just get horrible attempts at it like The Witcher 2 (combat being the worst part of the game IMO).
I never played MP JK2 so I can't really comment on that but I have difficulties believing that it's significantly better than the SP dueling which in my opinion was simplistic and clumsy compared to the miles-better Dark Souls combat which I believe is still too simple.
Indeed I can't say that I've played a PC melee action game that I enjoyed as much as Dark/Demon's Souls though Gothic 2 was semi-enjoyable combat-wise. To me the controller is okay for melee action even if it is horrible for most things.
I believe that consoles may have actually inclined the melee action genre though obviously it's difficult to speculate whether those games or something like them would have been made in improved form on PC if not for the existance of consoles.
Max Payne is a shooter so it's a bit strange to group it with those two and although JK2 obviously also had shooting I remember it being more focused on the lightsaber parts than the shooting. Enter the Matrix also had a lot of shooting if I remember correctly but did feature at least some melee. I would be more inclined to compare Enter and Payne to shooters than to games like Dark Souls or Witcher 2.
Enter the Matrix, Max Payne and JK2 all had some sort of slow-motion mechanics by the way (the force speed in JK2.) Coincidence? Are you sure that's not what creates the impression of "fluidity"?