Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 13,967
I'm not actually criticizing W3's sidequests, that was more of a generalized criticism of open world games. Witcher 3 is the best possible version of the open world formula we've seen. It's just really obvious to me comparing the best areas from Witcher 2 to the best from 3, Witcher 2 just seems to have a lot more "wow" factor going on, and that's the only merit you really expect from AAA games, the open world formula seems to cannibalize what I enjoy about the big budget games.
I guess I side with Erik Kain's article on Witcher 3. It's a good game and does the open world formula better than most such games, but the things the format demands be sacrificed on the altar of production isn't worth it in my book. Just compare Flotsam's forest to any forest in 3, and you see what is lost in order to be able to run 1,000 meters in any direction.
I wish the AAA market was less me-too, I guess, nothing wrong with there being one developer doing the niche, but it seems like every big singleplayer developer is trending towards the exact same game. Maybe that's the future of big games, no genre distinctions, just The Game: Insert Year.
I guess I side with Erik Kain's article on Witcher 3. It's a good game and does the open world formula better than most such games, but the things the format demands be sacrificed on the altar of production isn't worth it in my book. Just compare Flotsam's forest to any forest in 3, and you see what is lost in order to be able to run 1,000 meters in any direction.
I wish the AAA market was less me-too, I guess, nothing wrong with there being one developer doing the niche, but it seems like every big singleplayer developer is trending towards the exact same game. Maybe that's the future of big games, no genre distinctions, just The Game: Insert Year.