cvv
Arcane
Let's face it, the consoletard school of game design made combat redundant. Combat is like bloom, it's just flavour and packaging. Nobody wants it to be either interesting, nor challenging, nor anything else but "visually pleasing" and "incl00sive"
So, to summarize, combat is piss easy
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.
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On my first playthrough, I went for "normal" settings.
I don't even.
You know what bro. Next time don't go for easy but Deatch March. Then come back with your revised theory about combat