Vault Dweller said:
or with the first patch released in 2-3 weeks after the release
I'm gonna take you to task on this as I think consumers should have every right to demand that a product work out of the box without requiring to wait a few weeks after they bought it just so they can have the priviledge of downloading several hundred more megabytes (or gigabytes these days) to make it work. If they're lucky enough for the first patch to fix the problems that is. More and more often it seems to be the case that games need 4 or 5 patches to even reach "acceptable" status. The argument that "software is teh hard" is lame. If software is so hard for you that you can't make a product work out of the box without another extra months work, then don't release it when it's not ready. Blaming the Evil Publishers™ is also a pathetic excuse. Most of the time developers agree to those deadlines. If they can't reach them with a working product, they shouldn't be agreeing to them.
In 2 -3 weeks you'd be able to finish Bloodlines 4 - 5 times quite easily. Why would someone who's spent money on a product expect to have to wait 3 weeks before they can actually play it? It's the same issue I had with NWN2. I installed it, thinking I had about 3 hours to kill so I'd get into and see what's it like. Instead I spent 3 hours downloading patches.
Yippee! As a customer, don't I have the right to expect your product to work out of the box? Especially when it's a product that I can use and complete in a few days? Why do I have to wait
weeks before I get the working version? Or in the case of the Witcher, a whole year for the "Enhanced" Edition (which reviews are already saying is only "patch-worthy" eg: the re-recorded dialogue apparently isn't exactly 'perfect' as was hyped and was only done to fix the unacceptable translation in the first place).
Worse yet, the Bloodlines bug happened in the last 2/3rds of the game. So you've played it, enjoyed it, got towards the end and CRASH. That's not an acceptable customer experience. Any other product that was faulty, which the company knew about before release (which they did), would be hit with a fine (see recent issue in GD about the graphics card company knowing about a fault). Yet for software, developers get to claim it's all too hard.
Vault Dweller said:
The game became better balanced with add-on, if you remember.
Well, nobody is denying that add-ons and continuous love and affection tend to make games better. However, stating that Gothic and Arcanum are better after an add-on or several years worth of various improvements is one thing, while claiming that they were unplayable is something entirely fucking different.
If you bought a car which was missing a roof and doors, would it make the car undrivable? Not really (you could argue about driving in rain being a problem but I suppose umbrella's would be the work around). Is it
acceptable though? Not on your life. PC developers are simply releasing unacceptable product. Even then, it's not about one or two little things being wrong, it now getting to the point where games come loaded with a vast array of problems. We're not talking a single sound bug in GTA:SA. We're talking lists of 20+ critical items. Console games work fine without any bugs. Yet PC developers apparently don't even bother testing their game on a machine that meets the minimum system requirements. Everybody knows it's happening and it's happening on a level that's simply not acceptable. It's why Stardock have done their <a href="http://www.rpgcodex.net/phpBB/viewtopic.php?t=26072">Bill of Rights thing</a>.
Vault Dweller said:
Some of you righteous faggots expect nothing but perfection. OMG! They shipped a game with a bug! Teh horror!
It's fucking software. It will never, ever be perfect, especially if you consider all the hardware variations.
I think making a game not crash is a reasonable ask of developers. If developers say a game works on X graphics card (which many of them do now), then it should work on that graphics card. If they can't back that promise up, they shouldn't be in the software business.
Jeff Graw said:
You would have been just fine if you would have stopped at "This hype is lame"
Why do you lie?
That's precisely what I said in the first news post I made about this. Your response was to say "
CD Projekt deserve to hype their patch". It's nice to know you've finally come full circle. I guess you just have a funny round-about way of agreeing with me. Does the mere thought of openly coming out and agreeing with me hurt you so much? Deep down inside, there's a little Jeff Graw who's lonely and wanting to be loved. He wants to tell the world "I actually agree with DU" but alas, he can't. He just can't bring himself to cast off his shackles and set himself free. Release yourself brother! Drop the burden you've been carrying so long and open your heart. Let your true feelings come out. Not these false feelings you state because of the shame you hold out of admitting you were wrong in the first place. Brother None and others have already taken the freedom and grasped it with open arms. Do the same and finally set yourself free.
WhiskeyWolf said:
DarkUnderlord said:
At any rate, that is what we are going to try to do. That is the resolve of the Codex. That is the will of the Codex.
WE are also the Codex, just dumbfuck yourself and lets have this over with.
None but members of the Codex may be citizens of the Codex. None but those of Codex blood may be members of the Codex. No Polish Witcher Fanboi's, therefore, may be a member of the Codex. The Fanboi is our greatest enemy! Beware the Polish Witcher Fanboi! His is a bug-ridden game; he is an over-hyper: the Fanbois are a people of hype. They have never founded any forum, though they have destroyed forums by the hundred... everything they have hyped. Foreign RPGs, foreign customers purchase their products, it is foreigners who create work for them, it is foreigners who shed their dollars for them. They look like us but their dirty paws exist in all places. They will corrupt and deceive all they touch. Together they plot to destroy gaming by promising to pay for the new release to support their developer. These actions must not be tolerated else we see the death of the Codex!
This is the first demand we must raise and do: that the Codex must be set free from the Polish Witcher Fanboi, that these chains be burst asunder, that the Codex be once again captain of her soul and master of her destinies, together with all those who want to join the Codex.
And the fulfillment of this first demand will then open up the way for all the other reforms. And here is one thing that perhaps distinguishes us from the Polish Witcher Fanboi as far as our forum is concerned, although it is very much in the spirit of things: our attitude to the Polish Witcher Fanboi problem.
For us, this is not a problem you can turn a blind eye to-one to be solved by small concessions. For us, it is a problem of whether the Codex can ever recover its hype-free standing, whether the Polish Fanboi spirit can ever really be eradicated. Don't be misled into thinking you can fight a disease without killing the carrier, without destroying the bacillus. Don't think you can fight racial tuberculosis without taking care to rid the nation of the carrier of that racial tuberculosis. This Polish Witcher Fanboi contamination will not subside, this poisoning of the Codex will not end, until the carriers themselves, the Polish Witcher Fanbois, have been banished from our midst.
Ander Vinz said:
RainSong said:
Did you play these ''shitty adventures''?
Yes. "The price of neutrality" is already available. The other one is definitely the pinnacle of role-playing judging by the description.
Why the insults? Are you polish?
Did you really have to ask? The way he's defending it, you can tell he only played the Polish voice-over.
Kraszu said:
1GB is hardly taxing to anybody.
According to the requirements on the back of the box, you need 8.5 Gigabytes of HDD for the full game. Assuming you bought the game on release and diligently installed every patch as it was released, you'd have downloaded:
- Patch 1.1a: 113 MB
- Patch 1.2: 113 MB
- Patch 1.2a: 114 MB
- Patch 1.3: 322
- Patch 1.4 (Enhanced Edition): 909 MB
- EE Voice-Overs (each): 500 MB
Total Downloads: 2,071 MB
2 GB / 8.5 GB = 24%. You really only bought three quarters of the game when you paid for it and you're downloading a full quarter of the product (12 months later) on top of that. Why even bother buying games? We should just be buying empty cardboad boxes that give us the priviledge of downloading the working game in 6 - 12 months time.