myoffice91
Novice
- Joined
- Jun 17, 2020
- Messages
- 11
A new version of Fan-Patch 1.28 build 4850 for Russian \ English Wizardry 8 has been released. http://www.postcount.net/forum/show...anniversary)&p=3999759&viewfull=1#post3999759
Good news: in fan patch 1.28, the original "new models" bug is fixed (in the Expanded mod, there was a crash in some locations or during the battle). Now the game doesn't crash!
Feature:
The innovations are: 19+1+1+10+75+3+20=129
Fixed bugs: 25+3+4+18+37+6+(21)=114
Simplifications and modifications of the game: 9+2+7+3+17+0+(27)=65
Stability & Performance: 25+0+0+2+12+0+(3)=42
Total: 350+53
Good news: in fan patch 1.28, the original "new models" bug is fixed (in the Expanded mod, there was a crash in some locations or during the battle). Now the game doesn't crash!
Feature:
- It is possible to add new portraits without replacing the originals
- The possibility of expanding the packages of votes and adding "ticks" 3,4,5
- A lot of settings in Win8.ini and ModInfo.ini
- Added hotkeys to inventory, spell panel, as well as for some other game functions
- Added support for BIK video setup for windowed mode
- The ability to expand the limit of spells studied by the character from 114 to 456
- Increased the limit of monsters in 1 group from 9 to 45
- Improved work with Windows 10
- In battles with a large number of monsters, freezes became approximately 2 times less
- Many other optimizations of the game
- Added the ability for an RPC to put his favorite item in the "Squad Stuff". When the mercenary is fired, he will take away his favorite item.
- Added automatic checking for content mods cfagent.dll ,cfagent.lua, *.cfdat.
- Support of negative elemental resistances for characters, as well as the removal of restrictions on the maximum value of resistances.
- Monsters are now affected by the magic screen spell.
- The weapon with the "Seize" effect now works correctly (it did not work in the original, but there was no corresponding weapon).
- The function of calculating the average level of the party has been changed - finally, mercenaries are taken into account. Also, the level corresponds to the maximum level of the party, not the average.
- Fixed a memory leak bug
- Added support for playing with 7 mercenaries!
- Added localization support for all *dbs
- Added support for the "Parallel World" function, which allows you to conveniently switch mods.
- Added automatic calculation of FOV in the real world, now the image will not stretch at widescreen resolution.
- Added 4 settings pages to "general"
- Added the ability to instantly launch the game
- The ability to include an alternative StringData (from Orachin) - without typos
- Implemented the option of "Transparent radar and plotting"
- Added hotkey CTRL+F10 to view FPS
- Added 4-bit support in NPC.
- Removing the restriction from Fact.dbs
- The render per second is limited for all interfaces except in the real world to reduce the load on video cards.
- The optimization of the assortment of goods from merchants has been implemented, now only 3 of one type of goods are displayed.
- Fixed an original bug related to the spell "return to the portal": with several teleports in a row, incorrect coordinates were recorded and the party could fall into the floor.
- LUA - new features: 45+2
- LUA - new events: 18+2
- New parameters for modders: 52
- Optimization implemented: reducing the load from 0% to 1% on the processor, except for the real world.
- The "Parallel World" form is implemented, where when selecting a fashion from the folder list, information about the fashion is displayed.
- Added support for displaying Russian text for the versions "English disk", "GoG", "Steam".
The innovations are: 19+1+1+10+75+3+20=129
Fixed bugs: 25+3+4+18+37+6+(21)=114
Simplifications and modifications of the game: 9+2+7+3+17+0+(27)=65
Stability & Performance: 25+0+0+2+12+0+(3)=42
Total: 350+53