Cassidy
Arcane
This is like watching The Special Olympics.
Never heard about autists competing in Special Olympics
This is like watching The Special Olympics.
Yaaarr! Yer don't liek yer parrot and pirate's creed?.and the series has gone to shit and utter WTF since AC 2
Yaaarr! Yer don't liek yer parrot and pirate's creed?.and the series has gone to shit and utter WTF since AC 2
When a guard once saw me in lord Bafford's manor i shot a rope arrow to the ceiling climbed it and waited until he would leave.Of course it will have stealth. Even Dishonored could be ghosted the whole game. The question is whether that stealth will be good and functionally interesting.
Also since it will just as surely have decent combat now, the question is how well you can force yourself to reload when caught instead of just whacking your way out.
Well, there's also this thing called level design.Yaaarr! Yer don't liek yer parrot and pirate's creed?.and the series has gone to shit and utter WTF since AC 2
But anyhow, it will take talent to fuck up something as simple in concept as Thief 1 and 2. Just make shadows and shit, make noise important, make AI a little more intelligent or at least better scripted, and that's fucking it.
But anyhow, it will take talent to fuck up something as simple in concept as Thief 1 and 2. Just make shadows and shit, make noise important, make AI a little more intelligent or at least better scripted, and that's fucking it.
When a guard once saw me in lord Bafford's manor i shot a rope arrow to the ceiling climbed it and waited until he would leave.Of course it will have stealth. Even Dishonored could be ghosted the whole game. The question is whether that stealth will be good and functionally interesting.
Also since it will just as surely have decent combat now, the question is how well you can force yourself to reload when caught instead of just whacking your way out.
He didn't. It was like a Tom&Jerry cartoon.
Bros do you remember Eidos hiring "takedown animator" for Thief game?
It will have an Awesome Button for 74k3d0WnZ
But nobody played Deus Ex by skulking around the levels whacking people in the back of the head with their baton, either.
Bros do you remember Eidos hiring "takedown animator" for Thief game?
It will have an Awesome Button for 74k3d0WnZ
If this game has takedowns I will shit an elephant.
Yes, the baton was awesome although the stun prod was more reliable on higher difficulty levels.
What is up with all these people not wanting undead in a Thief game? Down in the Bonehoard, Haunted Cathedral... Great missions whose atmosphere was dependent on the undead. I also like how undead are harder to handle than ordinary guards, forcing you to actually sneak.
What is up with all these people not wanting undead in a Thief game? Down in the Bonehoard, Haunted Cathedral... Great missions whose atmosphere was dependent on the undead. I also like how undead are harder to handle than ordinary guards, forcing you to actually sneak.
I recently started playing Thief Gold for the first time and at first was scared of undead too until I realized that you can just run past them. Maybe it changes in later missions but for now they just make me cringe.Great missions whose atmosphere was dependent on the undead. I also like how undead are harder to handle than ordinary guards, forcing you to actually sneak.
But nobody played Deus Ex by skulking around the levels whacking people in the back of the head with their baton, either.
That's funny, that's exactly what I did.
Hammerites and Apebeasts in T1 are also very hard to tackle, but if you dance around them correctly you can still kill them easily, but make one mistake and you're dead meat. I have seen a playthrough of Thief Gold where the player plays the Swordmaster style, where they just kill everyone with their sword. It's absolutely hilarious.