Any FMs with GOOD voice acting? I just want to play an FM with the protagonist snarking like in the official missions.
The Cradle is a massively overrated level that has nothing going for it other than "It made me shit my pants when I played it as a 14 year old lad" and it feels completely out of place in a Thief game because it has no connection whatsoever to the overall Thief lore.
I actually thought the following level, the Museum, was even worse - just another generic, bloated and giant glorified FM
Any FMs with GOOD voice acting? I just want to play an FM with the protagonist snarking like in the official missions.
These days I just can't see the appeal of hi-res texture packs for the base game. Sure, it probably seemed important around 2004, but surely the game has retro/nostalgia appeal in its original form now. It'd be like replacing beautiful pixel art with hi-res paintings - just look at how the art style is butchered in the hi-res monkey island games.
These days I just can't see the appeal of hi-res texture packs for the base game. Sure, it probably seemed important around 2004, but surely the game has retro/nostalgia appeal in its original form now. It'd be like replacing beautiful pixel art with hi-res paintings - just look at how the art style is butchered in the hi-res monkey island games.
Bad example. There's a distinct art style difference between Monkey Island of old and the "Special Editions" - to the point that anyone with half a brain and twice the experience called out the idiots behind the art design on the remakes.
The guy behind the ESRGAN texture pack at least is trying to stick to the original look. He can't succeed 100% because some of the sources are of such low quality that any method he uses to improve them will lead to horrendous results, but here we are regardless.
The biggest gripe I have with the texture pack is that it adds 1.1 gigs to the install size of Thief... which is more than the base game itself + TFix!
High res texture packs are bad because the architecture is still low poly, and high res textures look out of place in it.
FM authors using high res custom textures is okay because they also build more complex architecture that melds well with the textures.
I would suggest starting pretty much where I started doing Garrett: https://thiefmissions.com/m/KOTP-Episodes1-9
Did you even try installing the texture pack?
I gave that one a try. Pretty dull in terms of gameplay, but your voice acting was solid. Anything better you've worked on?
I've been playing Death's Turbid Veil. Talk about pushing the dark engine with that one. The advanced lighting really makes it for me.
At this point (where I'm playtesting Cragscleft to try to spot WTF is going on)
At this point (where I'm playtesting Cragscleft to try to spot WTF is going on)
I found it. At the security checkpoint leading to Cell Block 3/4 there's a small hole in the wall that opens up into a small stairwell that leads below to some water-filled rooms. What I was doing was that I would sneak up to the guard at the checkpoint, bonk him with the blackjack, grab his body and crawl with it through the hole and finally dump it into the corner at the top of the stairwell. This made his head clip through the wall, and what I didn't realize is that the area beyond that wall contains water.
Meaning the guard was drowning while on dry land. The wall also blocked his pain sounds, so I couldn't hear him slowly dying.
Fun times at Cragscleft High.
Did you progress past The Enterprise ?
The Enterprise is the first mission Frobber ever made. It's got some cool bits but he made a lot of newbie mistakes in it that he largely improved on later in the series. I'd say that it's worth playing, although it's a little inconsistent. Partway through the campaign there's a mission that takes places on some kind of asteroid thing and while the level design and environment are original I never thought it was very fun to play.Did you progress past The Enterprise ?
Nah man, never even got past that green limbo. It's not that I couldn't beat it, it's just that if a campaign's first mission is THAT dull, it doesn't speak well for the rest of the campaign. Man if I have your word it gets better after that I'll give beating it a shot, but your voice acting was the ONLY good thing about it.
Being opposed too the very idea of texture packs is just stupid fanboy bullshit. It's a 20 year old game engine, there's nothing wrong with trying to make it look better. As long as it doesn't kill the framerate. I wish I had used some when I beat Thief 1 and 2.
This specific texture pack doesn't work well with this FM. Therefore all texture packs are bad.