Jedi Master Radek
Arcane
- Joined
- Dec 12, 2013
- Messages
- 4,336
It is not the numbers, but rather the game's logic that is hard to figure out. Even if you know all of the information about stats, and understand what they do, there is a chance that a part of them is practically useless. I'd say they should spent time making sure that all skills are necessary, rather than simplifying the character creation window. And Bloodlines already has the auto level up option for retards.Mistake #1 - Steep Learning Curves: Tim thinks character creation in Fallout, Arcanum and other RPGs was too complex. He's experimenting with creating a completely numberless character system that uses geometric shapes to visualize attributes.
Wtf can't people be allowed to fail in games anymore?
Neoliberalism is a prime suspect I would say. It makes people crave power fantasy which influence most mainstream games and movies. If you have a shitty live, then you want to feel not shitty during entertainment.