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Elder Scrolls Todd Howard Appreciation Thread

what do you think of Todd?

  • i like him and i like bethesda

  • he's a nice guy but i'm not getting scammed again

  • i'd play bethesda games, don't care about todd tho

  • i don't like him, i don't like bethesda games, and i only play turn-based games

  • who is todd? (kc)


Results are only viewable after voting.
Joined
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Germoney
I was browsing some mods for Fallout and came across a Reddit thread where one of the guys who ended up working for the new Age of Empires 1-2-3 remasters said that the AoE thing was one attempt from them to get their foot in the door of several companies. One of the others was Bethesda, they asked them if they could work in the old Fallout games. They were told that no, they weren't looking to launch a remaster back then or in the future. For all it's worth, Bethesda just added a launcher, and you have the og games' files on your download.

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Another gem to be paired with the one I've already posted in the Best Thread Ever.


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If only they had *known*.


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Late Bloomer

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Todd Howard says Bethesda’s games are ‘irresponsibly large’, explains why

https://www.videogameschronicle.com...s-games-are-irresponsibly-large-explains-why/
“And obviously, [there’s] all of the writing and the quest design and the level designer, and there’s so many parts to our games that I’m in a really unique position to work with so many amazing people and bring all of that together.”

Smirking, he then added: “Actually, we cut very little from our games at Bethesda, which is why the games are so irresponsibly large.”

communityIcon_1zoz7buokl451.png
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Todd Howard says Bethesda’s games are ‘irresponsibly large’, explains why

https://www.videogameschronicle.com...s-games-are-irresponsibly-large-explains-why/
“And obviously, [there’s] all of the writing and the quest design and the level designer, and there’s so many parts to our games that I’m in a really unique position to work with so many amazing people and bring all of that together.”

Smirking, he then added: “Actually, we cut very little from our games at Bethesda, which is why the games are so irresponsibly large.”

communityIcon_1zoz7buokl451.png
I guess they only cut the good parts off.
 

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