I love Icewind Dale combat. LOVE IT. I'm more than fine with RTwP, if it's of that quality. But the bullshit reasoning needs to stop. Or people need to exhibit they understand the terms and ideas they are putting forth. Like "immersion." So tired of this being put forth as an argument as to why something should or shouldn't be in a game. What do gamers think immersion is, and how do they think it is created? Does it depend on realism? On simulation? Do people believe immersion is an objective quality that works the same for everyone? If so, what evidence do they have to support this? Why do I feel more immersed in Alpha Centauri than I do Crysis 2? Could it have anything to do with the concentration and problem solving and enjoyment involved, to the point where hours seem like minutes? Could it be that consistent, internal logic is just as important as grafix and Hollywood voice acting, so that Morrowind is still more immersive than Skyrim because it doesn't make sense that I can only cast lowest level spells but still be ARCHMAGE OF THE FREAKING MAGE GUILD!!!, and thus make the whole thing look like a farce?
Then there is the "archaic" argument. The word has a real meaning, then there is the gamer pleb definitions, which seem to go A.) I believe in a myth of continual progress, so the idea that something older could be superior in any way upsets me/insults my ego, as if to say my I'm of an inferior generation, so anything that is not like the thing I enjoy today is archaic, B.) game mechanics that have been around longer than Xbox are archaic..which would mean all the FPS I enjoy are archaic, because Wolfenstein 3D was two decades ago, and the action games I enjoy are archaic too because action/arcade play goes back to the 70s but I'm a dumbfuck who can't see this obvious flaw in my logic.
Let's not get started about "realism." Yes, a single person acting as the mind of several is so realistic. Isometric perspective is how I see the world, of course. Magic and alternate planes of existence -Ken Burns should do a documentary about this. Turn based combat? You've gone to far, mister! What do you think this is, a game? An abstraction?
It makes me wonder why, with immersion being the end all be all of video GAMES and hinging on realism/simulation, any game uses a perspective other than FP, and any other action system besides single character real-time at all. Hmmm, maybe people are lying to themselves when they say The Last of Us was immersive. Surely that can't be. I'm supposed to be Joel, yet I can see myself from behind. The fuck? All these other Kickstarter projects should stop fooling themselves and forward their funds to Star Citizen, obviously.