MicoSelva
backlog digger
TToN will have relatively few encounters compared to a combat-heavy game like Project Eternity, so the main argument towards RTwP (it's faster) is invalidated, as we won't need to be swiftly mowing through trash mobs.Now goddamit, the codex is supposed to be loud and opinionated. Where the fuck is an angry and articulate supporter or denouncer of either type?
For me TB combat also usually looks better, as my attention is usually focused on the currently active unit, instead of the whole battlefield moving at once, so I can enjoy the carefully-crafted animations.