StaticSpine
Arcane
what kind of a mutated hybrid abomination is that?Looks awesome indeed but why you guys have to schadenfreude PoE people? It not like RTwP and TB are religions of piece, one can enjoy games with both systems.
what kind of a mutated hybrid abomination is that?Looks awesome indeed but why you guys have to schadenfreude PoE people? It not like RTwP and TB are religions of piece, one can enjoy games with both systems.
True, one is the only true religion of ubermankind, the other is some Sesus bullshit.Looks awesome indeed but why you guys have to schadenfreude PoE people? It's not like RTwP and TB are religions of piece, one can enjoy games with both systems (not at the same time, Arcanum. No.)
Because Schadenfreude comes just after the Freude from satisfying the basic most primitive needs like feeding and sex. Any other Freuden need a sophisticated mind, which has a special higher form of needs, that needs to be satisfied. Like the need and the resulting Freude from good music, or sophisticated humor. Or even the Freude of a solving a complicated puzzle or reading an intriguing story. And what someone lacks in knowledge, the person substitutes through believes.Looks awesome indeed but why you guys have to schadenfreude PoE people? It's not like RTwP and TB are religions of piece, one can enjoy games with both systems (not at the same time, Arcanum. No.)
Probably because of Roguey.Looks awesome indeed but why you guys have to schadenfreude PoE people?
Do we have to choose one? I love TB, but i enjoyed IE games too (- BGI). Am i bicurious?True, one is the only true religion of ubermankind, the other is some Sesus bullshit.Looks awesome indeed but why you guys have to schadenfreude PoE people? It's not like RTwP and TB are religions of piece, one can enjoy games with both systems (not at the same time, Arcanum. No.)
yeah...the environments are low-rez, aren't they. and not nitpickily low-rez, like, "I feel like I should be squinting" low-rez. I mean, it's one of those things we'll stop noticing immediately if-and-when the game is worth it, but it's true that Torment was a genre landmark for lovingly detailed backdrop paintings.
As you see did Blaine successfully demonstrated, that the hatred against people who think different has a long and bloody tradition. And while the TBbelievers present only few good cases of good TB against the well established and recognized majority of good RTwP games, they constantly ignore this decisive majority to the point of losing any connection to reality. Like the christians the TBbelivers belive that they are the oppressed group that finally can through inXile and Larian be freed from the oppression of the RTwPractioners. And that the only hindrance for this free TB movement can be only a successful PoE, which endorses the values of RTwP.Do we have to choose one? I love TB, but i enjoyed IE games too (- BGI). Am i bicurious?
And while the TBbelievers present only few good cases of good TB against the well established and recognized majority of good RTwP games
The alpha systems test thread is likely to be delightful.The butthurt brigade pollutes yet another thread.
and recognized majority of good RTwP games
Pity most of them are shit though.RTWP is a footnote (or shitstain) on the history of RPGs. There are barely any within that subgenre and it's mediocre developers who adhere to it (mostly Bioware andObsidianLittle Bioware when it comes to AAA games). The number of turn based and action based real time games dwarfs this crap by an enormous margin.
I'm not arguing the games as a whole as this is irrelevent to the discussion. I'm talking about the combat (system and encounter design). And the percentage of good RTwP combat is higher than the TB one. Granted, there are way more TB games than RTwP, but in my opinion good TB combat in RPGs is as rare, if not more rare, than good RTwP.There are a handful of good cRPGs featuring good RTwP combat—the Icewind Dales, the Baldur's Gates, Darklands, arguably Dragon Age (nothing special in my view, but Codexers seem to accept it as worthwhile), possibly NWN and NWN 2 depending on expansions/mods. Planescape was a good game with mediocre RTwP. KotOR and KotOR II had popamole combat but are worth an honorable mention.
Most of these games would have been further improved by a proper turn-based combat implementation.
On the other hand, there are tons of good cRPGs featuring turn-based combat, including Betrayal at Krondor, the best of the SSI Gold Box games, numerous dungeon crawlers and blobbers (Wizardry, Might and Magic, Realms of Arkania... perhaps you've heard of them), the best of the Spiderweb Software games, ToEE, and lately Divinity: Original Sin. In terms of good games with merely passable combat, various Ultimas, Wasteland, Fallout, and Fallout 2 spring to mind, as does Arcanum. Arcanum's combat was actually garbage but, being Arcanum, it gets a pass. If we expand past "pure" cRPGs we find the almighty X-COM and Jagged Alliance, with systems that could easily have been part of a cRPG (unlike, say, 4X strategy games). Newer entries like Shadowrun Returns/Dragonfall, Expeditions Conquistador, and today's just-released Wasteland 2 are debatable.
So what's the beef some have with voice acting?
First religious act of a True Believer is denial of the opposite that his religion preaches.
Let us take a look at the list of the Top 50+ cRPG list of the RPGCodex as a base. Because an RT RPGs needs some computing power, and that is only given at a certain timepoint. So we can only use the games post-1995. Yes i know that there have been RPGs with RT before 1995.
.