Lurker King
Self-Ejected
- Joined
- Jan 21, 2015
- Messages
- 1,865,419
At the end of the day though, this is a goddamn business. If you can't realize that when you put your money down for kickstarter--remember that is not pre-ordering, it is investing--you shouldn't of put your money down and instead have waited for a final product with a clearer vision.
This is a goddamn business funded by goddamn PC users in order to deliver a product (a goddamn computer roleplaying game) to goddamn PC users. They are the real costumers, not the console users. If they took resources of the original product to satisfy console users, who didn’t even now that Planescape existed in the first place, they were acting in bad faith.
It is curious that every time a developer messes things up some fanboy start with this business talk. This view turns the world upside down because it legitimizes dishonest development practices at the expenses of the best interest of players. It’s trivial that game development is a business. What is not trivial is whether the only way to make a living as developer is by making basthardized cRPGs to satisfy console users. If that is the only for AA studios to keep afloat, they could just as well close their doors.
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