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- Jan 28, 2011
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![Enjoy the Revolution! Another revolution around the sun that is. Enjoy the Revolution! Another revolution around the sun that is.](/forums/smiles/campaign_tags/campaign_2024.png)
![Who the fuck is Dawn_? Serpent in the Staglands](/forums/smiles/campaign_tags/campaign_staglands.png)
![I support RPG Zombie Vapourware! Dead State](/forums/smiles/campaign_tags/campaign_deadstate.png)
![I gave money to Larian's relationship simulator. Divinity: Original Sin](/forums/smiles/campaign_tags/campaign_divinityos.png)
![I just love real-time with pause fantasy crap! Project: Eternity](/forums/smiles/campaign_tags/campaign_projecteternity.png)
![What does one badge matter? Torment: Tides of Numenera](/forums/smiles/campaign_tags/campaign_tidesofnumenera_cmcc.png)
![I support prestigious turn-based combat in a post-apocalyptic environment. Wasteland 2](/forums/smiles/campaign_tags/campaign_wasteland2.png)
![I supported HBS actually doing INCLINE. Shadorwun: Hong Kong](/forums/smiles/campaign_tags/campaign_shadowrun_hongkong.jpg)
![I can't get enough of Larian's relationship simulators. Divinity: Original Sin 2](/forums/smiles/campaign_tags/campaign_dos2.jpg)
![I'm easily impressed by pretty graphics of strange giraffe-like creatures. A Beautifully Desolate Campaign](/forums/smiles/campaign_tags/campaign_desolate.jpg)
![I support better than average sequels. Pillars of Eternity 2: Deadfire](/forums/smiles/campaign_tags/campaign_poe2.png)
![It's easy to live life when 'at least they're not Obsidian' is your only criteria for approval Pathfinder: Kingmaker](/forums/smiles/campaign_tags/Campaign_KingMaker.png)
![It's easy to live life when 'at least they're not Obsidian' is your only criteria for approval Pathfinder: Wrath](/forums/smiles/campaign_tags/Campaign_Wrath.png)
![I'm very into cock and ball torture I'm very into cock and ball torture](/forums/smiles/campaign_tags/campaign_knightsofthechalice2.png)
![I helped put crap in Monomyth I helped put crap in Monomyth](/forums/smiles/campaign_tags/campaign_monomyth.png)
MCA Stretch Goal: https://torment.uservoice.com/forum...stretch-goal-get-chris-avellone-to-contribute
It's worth a try, isn't it?
It's worth a try, isn't it?
Well, he's still working on the novella AFAIK, unless he produced that with his usual turn of speed. But y'know, his main job is at Obsidian, working on Eternity and the pitches of their next game. Him being involved here does depend first on his availability, not on stretch goals.How many CRPGS can a man work on at once? Although, I do believe he said he's done working on Wasteland 2.
They'll be tormenting.What's inXile's stance on romances in TTN, by the way?
I'm just hoping they have a firm no-go policy to romances (much better ways spend) before the inevitable romance stretch goal idea pops up on the forums, and gets tonnes of votes.They'll be tormenting.What's inXile's stance on romances in TTN, by the way?
We are pleased to have @thomasbeekers (Brother None) now helping us on production and community support for WL2 and #Torment
Brother None: I think that you should use a more fitting avatar now that you are a community manager.
I'm just hoping they have a firm no-go policy to romances (much better ways spend) before the inevitable romance stretch goal idea pops up on the forums, and gets tonnes of votes.
Right, to clarify myself a bit, I definitely wouldn't like romances that are "optional", and if there are to be romances, I'd want them to be thematically relevant to the plot/story, and form a core part of the experience.I'm just hoping they have a firm no-go policy to romances (much better ways spend) before the inevitable romance stretch goal idea pops up on the forums, and gets tonnes of votes.
That doesn't seem like a good, natural approach to story writing though. Just a general comment, not on Torment specifically, but my feeling is you shouldn't "start out" determined that there has to be romance or there has to be no romance. You write your story, your characters, your followers, determine narrative structure and flow, and just kind of go from there to figure out if romance feels right in the story or not. Pre-defining it doesn't seem smart, to me.
I can only hope.Do you think Roguey will stalk you now?
Thanks. And we're still in the process of nailing it down, things can still change, especially depending on the Torment KS (but that's the case for more people than just me, can't pay people without a budget). But for now, line producer is basically an entry-level producer spot where I am in pretty constant direct contact with Brian, Matt Findley, Chris Keenan, Kevin Saunders etc, and do pretty much anything that needs doing on the production end for WL2 and Torment. The other part of it is on the community end, where I'll help run different public outlets, community events, and deal with Kickstarter-end stuff.Can you expand a bit upon what your role is Brother None? congrats btw
Streamlining and improving communication and interaction is a part of my job but not, like, the only thing.
you should rather ask: where does the line end?Why is it called "line producer"? What's the "line"?
This idea was flagged as inappropriate — we don’t believe it’s inappropriate, but it’s unlikely we would do this for the reasons noted by the commentators. (The cost and the impact it can have on the development timeline.)
Why is it called "line producer"? What's the "line"?