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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Blaine

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Grab the Codex by the pussy
>choosing gender is a stretch goal
>stretch goal not met
>a singular male protagonist would be misogynist
>the main character is a polyamorous, gender-fluid, estrogen-enhanced human womyn armed only with a Feelings Shield spell and a mysterious note scrawled on her minge warning her not to trust the cis white hetero male
>mfw

5584-do-you-even-liftkfub2.jpg
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
I mean, he already gave his blessing. Not that I'm complaining about this video.
You know that, because you are a fan of RPGs posting on a RPG specific forum. I'm pretty sure the Codex will not be able to fund the game by itself and what better way to show MCA's support to all the rest of potential backers than by using a cheesy endorsement video?

Blaine
gb2v
 

FeelTheRads

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Nah. It says planned/not planned for a reason. We're just communicating intents.

Why communicate intents through things people can vote on then? Just say "We're starting soon" if votes don't matter on this.

Anyway, I hope it's fucking soon already! :takemyjewgold:
 

Crooked Bee

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
So I take it the campaign is starting soon? I understand InXile's reasons for that, but from what I've read on other forums (like SomethingAwful) most people expect them to only launch the Torment campaign when Wasteland 2 is released or at least close to release. I'm afraid starting it early will turn A LOT of potential backers off pledging. I hope Brian knows what he's doing.

Also, despite MCA "endorsing" the new Torment, I've seen a lot of people say "no MCA, no pledge". Truth be told I fear a bit for this campaign.
 

Gozma

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Yeah, firing this off early could easily fail due to 1) the appearance of presumptuousness and 2) no MCA, and then the bad look will burden Wasteland 2's development (like making it look like you wanted to cash in before the bottom falls out of Kickstarter, and you needed to sell another game as a pig-in-a-poke instead of being confident that WL2 will be so good people will be begging for more).

Unless that is what you are actually doing, then carry on.
 

Blaine

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Realistically, the Torment Kickstarter oughtn't begin until a complete team is prepared to offer daily or every-other-daily updates, and—even more importantly—to begin full-time development immediately following the campaign's conclusion. There are many reasons for this, some of which have been articulated by other Codexians, but they really ought to be self-evident to anyone with a few smatterings of common sense.

Also, while MCA is a legitimately beatified member of the pantheon and worthy of praise, he's still just a seasoned nerd whose ideas and methods happen to not fucking suck. His job could as easily be done by another seasoned nerd whose ideas and methods don't fucking suck. It's really not about being amazing or one-of-a-kind in this business—it's about not fucking sucking.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I've been informed that there are many more things they plan to show before the Kickstarter begins. Art, writing samples, etc.
 

Kirtai

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There are many reasons for this, some of which have been articulated by other Codexians, but they really ought to be self-evident to anyone with a few smatterings of common sense.
Well, that's precisely the problem isn't it.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So I take it the campaign is starting soon? I understand InXile's reasons for that, but from what I've read on other forums (like SomethingAwful) most people expect them to only launch the Torment campaign when Wasteland 2 is released or at least close to release. I'm afraid starting it early will turn A LOT of potential backers off pledging. I hope Brian knows what he's doing.

Also, despite MCA "endorsing" the new Torment, I've seen a lot of people say "no MCA, no pledge". Truth be told I fear a bit for this campaign.

Brother None Your attention is needed here: http://forums.somethingawful.com/showthread.php?threadid=3534783

Ugh, yet another attempt to show love for "oldschool cRPG fans" that just ends up repeating the same mistakes that were made 20 years ago. The Wasteland 2 video looked abjectly awful, with its tedious, shallow, and stagnant combat.
I played the entire Ultima series, I played the entire Fallout series, I played the majority of the AD&D games and went through most of the M&M and Wizardry series, I used to breathe cRPGs daily. Now I don't give a shit, I don't want to play them anymore because the style of play is stagnant, repetitive, tedious, shallow, irritating, and to put it simply, just mechanically stupid.

They were enjoyable in a time when nearly everything on the PC was an ambitious, half-way broken game, but now it's just really uninteresting to play a game created by a team that supposedly were designing it for people "JUST LIKE YOU," without realizing that you probably played those games to death back in the day and playing another one is just going to be like eating the old porridge from last week that tasted good back when it was warm and fresh, but now is just a coagulated slop.

:killit:


I wouldn't take the gut reactions of a few SA hipsters so seriously, though, Bee.
 

Blaine

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Grab the Codex by the pussy
I wouldn't take the gut reactions of a few SA hipsters so seriously, though, Bee.

SA is chock-full of white knights, pretentious tryhards, and console peasants who get terribly excited over the latest corridor shooter. There appears to be a vestigial sense within communities such as RPG Codex that SA is a respectable Internet community with grand old traditions, but as far as I'm concerned, they're largely a bunch of useless hambeasts.

Source: Played EVE Online for seven years, associated with Goons, read the SA forums irregularly, and had been reading their forums and "comedy" articles off and on before I even began playing EVE. I've never paid my tenbux because I've never felt the slightest urge to discuss anything at that shithole, especially now that the self-flagellating man-feminists have become much more prominent.
 

Crooked Bee

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I wouldn't take the gut reactions of a few SA hipsters so seriously, though, Bee.

I do think they raise some valid and widespread concerns (not the bit you quoted, obviously, but the things I mentioned in my earlier post). I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money. I will still go for the minimum digital tier, but not more than that (and I donated $250 to Wasteland 2 + a whole lot to P:E and the two Codex fundraisers).
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I wouldn't take the gut reactions of a few SA hipsters so seriously, though, Bee.

I do think they raise some valid and widespread concerns (not the bit you quoted, obviously, but the things I mentioned in my earlier post). I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money. I will still go for the minimum digital tier, but not more than that.

Et tu, Beetus?

BTW, I had a look at the Wasteland 2 thread on SA: http://forums.somethingawful.com/showthread.php?threadid=3471856&pagenumber=153#post412720115
Quarex said:
I do enjoy how the InXile-haters who do not feel welcome to be hyper-skeptical in this thread are getting their hate on over there.

Haters gonna hate.

Anyway, I think a slick promo video with lots of prepared material (unlike the Wasteland 2 and PE videos which had nothing) will do much to change the minds of people.
 

Zeriel

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I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.

2D is a stretch goal.
 

Zeriel

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I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.

2D is a stretch goal.

Not sure how I feel about that. It's like if Obsidian Kickstarted Baldur's Gate 3, and "Set in the Faerun D&D setting" was a stretch goal instead of a core feature. For me 2D is as integral to Torment as the writing, but I realize I may be in the minority here.
 

Roguey

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Brother None Your attention is needed here: http://forums.somethingawful.com/showthread.php?threadid=3534783
Ugh, yet another attempt to show love for "oldschool cRPG fans" that just ends up repeating the same mistakes that were made 20 years ago. The Wasteland 2 video looked abjectly awful, with its tedious, shallow, and stagnant combat.
I played the entire Ultima series, I played the entire Fallout series, I played the majority of the AD&D games and went through most of the M&M and Wizardry series, I used to breathe cRPGs daily. Now I don't give a shit, I don't want to play them anymore because the style of play is stagnant, repetitive, tedious, shallow, irritating, and to put it simply, just mechanically stupid.

They were enjoyable in a time when nearly everything on the PC was an ambitious, half-way broken game, but now it's just really uninteresting to play a game created by a team that supposedly were designing it for people "JUST LIKE YOU," without realizing that you probably played those games to death back in the day and playing another one is just going to be like eating the old porridge from last week that tasted good back when it was warm and fresh, but now is just a coagulated slop.
I might be misremembering but I believe SA banned BN during the great Fallout 3 debate.

Also that guy is partially accurate though even I wasn't nearly as harsh as he is. ;) He sure does love his synonymous adjectives.

Did the Usual Suspects actually complain about that? Good God, between the fences, the signs and the many, many warnings from NPCs, only a complete moron wouldn't realize...oh, wait.
The sign-posting doesn't matter. Their issue is that they want to be able to go anywhere at any time, without any difficulty. Josh's thoughts:
as is evidenced in the F:NV games thread, most people respond to challenge with frustration and assume that something is impossible if it's at all difficult.
 

Zeriel

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He's accurate that no one should make actual RPGs any more because first person corridor shooters are just superior in every way? Okay.
 

Roguey

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Accurate parts:
"repeating the same mistakes that were made 20 years ago."
"the style of play is stagnant, repetitive, tedious, shallow, irritating, and to put it simply, just mechanically stupid." (mostly accurate when it comes to describing Ultima, Fallout, AD&D, M&M, and Wizardry)
"playing another one is just going to be like eating the old porridge from last week that tasted good back when it was warm and fresh, but now is just a coagulated slop." Can't go home again or step into the same river twice. :)

I'm not that pessimistic about it being a complete retread. I mean they have a bash skill and a reasonable damage number range.
 

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