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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Zeriel

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Wasteland 2 looks very different from things I've seen in the ancient past. If anything, it looked more similar to the new XCOM than Baldur's Gate or Fallout. So I'm not inclined to give that guy the benefit of the doubt, at all. Also, you absolutely can enjoy the same type of gameplay more than once. That's the entire basis of genres, after all. They didn't stop making shooters after Doom, because "hey, THAT'D JUST BE A RETREAD NOW!".

More and more I think you just need to face the fact maybe you don't like RPGs? (Especially traditional ones.) That seems a more likely conclusion than that all old RPGs are garbage.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh, shut up and stalk people Roguey.

Anyway, from what I've heard from Brother None, inXile doesn't need this Kickstarter to be a huge success. 1-2 million dollars + already existing engine and tools + profits from Wasteland 2 (hopefully) = enough to make a decent game.
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Oh, shut up and stalk people Roguey.

Anyway, from what I've heard from Brother None, inXile doesn't need this Kickstarter to be a huge success. 1-2 million dollars + already existing engine and tools + profits from Wasteland 2 (hopefully) = enough to make a decent game.
1-2 mil is a huge success though.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh, shut up and stalk people Roguey.

Anyway, from what I've heard from Brother None, inXile doesn't need this Kickstarter to be a huge success. 1-2 million dollars + already existing engine and tools + profits from Wasteland 2 (hopefully) = enough to make a decent game.
1-2 mil is a huge success though.

Well, I meant "not as huge as Wasteland 2 or PE"
 

Surf Solar

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I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.

2D is a stretch goal.

Wow. Fail.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.

2D is a stretch goal.

Wow. Fail.

Hey, I already showed you that: http://www.rpgcodex.net/forums/inde...t-successor-thread.79051/page-12#post-2453541

Pay up, Surfy. :smug:
 

Surf Solar

cannot into womynz
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I'd honestly rather see Torment 2 than Wasteland 2. (I'm quite positive about Wasteland 2, incidentally, I just am more interested in T2.) So I'm all for them kickstarting it early--and hey, if their pitch is garbage, the game would probably also be garbage, so it's trial by fire. I'm not gonna lie, the implication that T2 will be mostly 3D has me intensely worried, but I'm still hugely interested.

2D is a stretch goal.

Wow. Fail.

Hey, I already showed you that: http://www.rpgcodex.net/forums/inde...t-successor-thread.79051/page-12#post-2453541

Pay up, Surfy. :smug:

Pay up for something that should be in from the very beginning to gather more $$$ ? Yeah, no.

Very Fargo-esque.
 

FeelTheRads

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He's accurate that no one should make actual RPGs any more because first person corridor shooters are just superior in every way? Okay.

Actually seems to be part of those people who think that only games that they like should be made. Reminds me of some other similar post from a retard who was saying something along the lines of "all these rehashes will fail and the developers will shrivel back into obscurity". It's amazing the kind of hate this can generate. Like they're afraid this could impact their popamolers or maybe because they would be proved wrong in their claims that nobody is interested in this anymore.
 

Zeriel

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He's accurate that no one should make actual RPGs any more because first person corridor shooters are just superior in every way? Okay.

Actually seems to be part of those people who think that only games that they like should be made. Reminds me of some other similar post from a retard who was saying something along the lines of "all these rehashes will fail and the developers will shrivel back into obscurity". It's amazing the kind of hate this can generate. Like they're afraid this could impact their popamolers or maybe because they would be proved wrong in their claims that nobody is interested in this anymore.

Admittedly there's a fair amount of that on the Codex side too, with all the mainstream hate where we don't want them to make the games that actually make tons of money, but goddamn, I can't fathom where someone like that guy is coming from. The entire multi-billion-dollar AAA game development industry is on the side of the games he likes (presumedly), but it's a horrible crime if a niche sort of genre finally after years of neglect gets one or two titles?
 

Grunker

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Dunno if i could stomach a 3D torment, the concept boggles the mind.

I dunno. I would obviously prefer 2D, but something like W2's engine isn't a complete impossibility for a Torment-game for me. Specially not if it's turn-based :thumbsup:
 

Kirtai

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I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money.
Doesn't pre-production of Torment have to start long before Wasteland 2 is released though? Otherwise they might have to fire a lot of their pre-production teams who'd otherwise be idle and they can't afford to pay. Assuming they don't get another project in between them of course.
 

Grunker

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I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money.
Doesn't pre-production of Torment have to start long before Wasteland 2 is released though? Otherwise they might have to fire a lot of their pre-production teams who'd otherwise be idle and they can't afford to pay. Assuming they don't get another project in between them of course.

My thoughts exactly. What they're doing seems pretty reasonable from the perspective that most companies cycle projects to keep all staff working.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money.
Doesn't pre-production of Torment have to start long before Wasteland 2 is released though? Otherwise they might have to fire a lot of their pre-production teams who'd otherwise be idle and they can't afford to pay. Assuming they don't get another project in between them of course.

My thoughts exactly. What they're doing seems pretty reasonable from the perspective that most companies cycle projects to keep all staff working.

Yes, but try explaining that to the average bro on Kickstarter. Not even most "hardcore RPGers" understand how the business works behind the scenes.
 

Gondolin

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Doesn't pre-production of Torment have to start long before Wasteland 2 is released though? Otherwise they might have to fire a lot of their pre-production teams who'd otherwise be idle and they can't afford to pay. Assuming they don't get another project in between them of course.

Yeah, but the Codex wasn't expecting to be milked on a very regular basis to keep inXile's team in business. The Codex has donated, now it wants to see a game before contributing again.

I realize that Fargo needs a steady stream of cash, but...
 

Gondolin

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Yes, but try explaining that to the average bro on Kickstarter. Not even most "hardcore RPGers" understand how the business works behind the scenes.

I refused to accept the "we're a business, you know what that means" argument from Bethesda or Bioware. What makes you think I'll accept it now?
 

Crooked Bee

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I've seen the same sentiments wherever the new Torment game has been discussed - and I would personally prefer InXile to release Wasteland 2 first and then ask for more money.
Doesn't pre-production of Torment have to start long before Wasteland 2 is released though? Otherwise they might have to fire a lot of their pre-production teams who'd otherwise be idle and they can't afford to pay. Assuming they don't get another project in between them of course.

That's true, and I understand their reasons. Still doesn't feel 100% "right" though.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yes, but try explaining that to the average bro on Kickstarter. Not even most "hardcore RPGers" understand how the business works behind the scenes.

I refused to accept the "we're a business, you know what that means" argument from Bethesda or Bioware. What makes you think I'll accept it now?

Come on, you know that's not the same thing.

Actually, one of the reasons big publishers exist is to allow developers more flexibility on such matters. If inXile had a publisher or investor for Torment, they could forgo or delay this Kickstarter.

But anyway, like I said, they aren't expecting this Kickstarter to be as successful as Wasteland 2's. It'll be interesting to see what happens here - it could mean a lot for the future of KS as a business model.
 

FeelTheRads

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I refused to accept the "we're a business, you know what that means" argument from Bethesda or Bioware. What makes you think I'll accept it now?

Well, if not for anything else, then because at least inXile promises to make the kind of games you supposedly would like.
 

Gondolin

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Come on, you know that's not the same thing.

It feels like the same thing from here.

Actually, one of the reasons big publishers exist is to allow developers more flexibility on such matters. If inXile had a publisher or investor for Torment, they could forgo or delay this Kickstarter.

Yeah, I know. But I don't think we can't afford to be their publisher. Nor Obsidian's for that matter.

But anyway, like I said, they aren't expecting this Kickstarter to be as successful as Wasteland 2's. It'll be interesting to see what happens here - it could mean a lot for the future of KS as a business model.

Which raises the question: what is Fargo going to put on the block after Torment (especially if ToN does NOT raise enough money)?
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Which raises the question: what is Fargo going to put on the block after Torment

That'll be next year. By then Wasteland 2 will be out, and everything will have changed.

As for what game - Bard's Tale 4 seems like an obvious choice. Or Wasteland 3.

(especially if ToN does NOT raise enough money)?

If the KS is a failure, I suspect he'll eventually find a way to make the game anyway, although some of the staff he gathered will probably be lost (just like Jason Anderson was lost when the original Wasteland 2 project fell through).
 

FeelTheRads

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It feels like the same thing from here.

Umm, no. Bethesda's take is "We need to make Fallout popamole because that's what sells". inXile's take is "We need money to survive in this niche". If you're interested in their niche donate. If not, don't, I guess.
 

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