Colin here. This lore update begins to explore some of the backstory of the largest conflict in the castoff community – a conflict that (as the name suggests) still burns a century later. As usual, this update is probably not essential to playing or understanding the game’s story, but it does provide a backdrop for a larger comprehension.
On the broad plains of the Verxulian Waste, south of the Valley of Dead Heroes and far to the east of the Oasis of M’ra Jolios, a battle has raged for centuries. Most wars in the Ninth World are short affairs, heavily dependent on the cyphers and artifacts the combatants
bring to the fight. With the possibility of a single artifact dramatically altering the terrain of the field (whether through reality shaping, gravitics, dimensional warping, time dilation or compression, consciousness alteration, psychic aftershocks, or more), the potential for utter devastation from the poorly understood machines of the past is ever present.
How then does a battle burn for centuries in an age where opposing forces could wipe their foes from the very face of reality and history?
Centuries ago, the Changing God met one of his children for the first time. This castoff, who claimed the status of the First Castoff, the eldest sibling of all his heirs, had been badly hurt in a struggle with the Sorrow, her skin utterly burned away. She wore a mask to conceal the damage, but her castoff regeneration was unequal to the task of restoring her. She sought answers from her sire, tracking him across the Ninth World to find him. She wanted to know why the Sorrow attacked her and the other castoffs, how they could stop it, and how she might earn a new body for herself.
The two of them were inseparable for a time as she awaited his aid in growing her a new body to replace the scarred wreckage of hers – they traveled together, seeking truths and long-buried secrets. But their alliance was shattered when at last she demanded that the Changing God stop deferring her; her body was beginning to decompose. Yet the Changing God refused to transfer her consciousness – he gave her a bottle of embalming fluid and told her to make do with the body she had. They fought, the confrontation teased out greater truths from her sire, and she realized that he had been hiding too much. Rather than share his secrets, he turned his back on her. She demanded his knowledge, and suddenly their personal struggle turned into a larger battle, each pulling their friends and allies into an ever-expanding conflagration.
Their feud created a schism in the castoff community. Dozens of castoffs flocked to both sides, coming to stand for the side they thought right. Some sided with the Changing God, believing that he had a plan to stop the Sorrow’s genocide, or from a loyalty to the man responsible for their creation. Some sided with the First, believing that she had their best interests at heart against a man who had proven himself time and again to be focused solely on himself.
Realizing that the First was an existential threat, surpassed only by the destructive power of the Sorrow, the Changing God marshaled his forces to eliminate his foe, and this is when he discovered she had secrets of her own: she possessed a reality splitter she called Reconciler of the Truth. He discovered that his weapons were worthless – every time he launched a massive attack, she simply replaced the reality with one where the event didn’t occur, and then merged the realities together, collapsing them into a single observable state. Twice a day, she changed the course of the war, pushing ever closer to the Changing God’s headquarters as he struggled to launch multiple stratagems that would divert her attention.
After failing to destroy her several times, he sought a counter and at last managed to discover and repair a similar device that he named Heaven’s Rejoinder. Now time in the Endless Battle is torn, multiple parallel realities rolling and twining around each other, merging and splitting again with the major attacks. The two sides move and counter-move, trying to act secretly in ways that will allow them an undeniable victory, so much of the Endless Battle is fought in shadow, in clandestine tactics and small-squad engagements. They build and layer their feints, giving ground on certain fronts so that they can advance on others in separate realities.
But even this device was not proof against disasters. Over a century ago, the Changing God succeeded in summoning a biological moon and transitioning his consciousness to a body he created remotely within it. The First was occupied in a battle with the Sand Knights, a deadly mercenary company in the employ of the Changing God God who had been stymying the advance of the rebels for over a decade. Her lieutenant, Paj Rekken, was charged with leading an assault on one of the Sand Knights' fortresses, and gained entry just as the First was torn apart in a coruscation of energies. Rekken did not know the First had been destroyed and snapped the realities together quickly to maintain the victory over the Sand Knights. By the time Rekken learned of the First's death, the First was irrevocably lost.
His purpose achieved and his opponent eliminated, the Changing God remained on his moon, above the fray, and returned to his researches. Yet despite the removal of the principals, the battle rages on, its contestants battling for ideologies of transparency, equality, and the common good on the First's side, and for duty, devotion, honor, and the hope of winning the Changing God’s trust on the other – the castoffs on the side of the Changing God do not want the First’s ideology dictating their lives. It is no longer merely a castoffs’ struggle. True, castoffs who are not directly involved in the Endless Battle provide funding to either side, or to both, in order to advance their own agendas – with centuries of knowledge behind them, with organizations of their own to tap, they have no shortage of funds. It is a place where warriors test their mettle, where mercenaries earn coin or renown, and where suppliers of food, flesh, and material can find a buyer of last resort. Though the commanders hold occasional parleys, there are too many here who are invested in seeing the war continue.
There is no chance of peace; the soldiers here are eager warriors and their commanders are intractable, always thinking they have a chance at breaking the stalemate. The battle remains confined to a geographically small area that has been tremendously scarred by the horrors of Ninth-World war; the scars extend through multiple dimensions and timelines. The commanders have found that the reality-bending Reconciler and the Rejoinder have made major destructive weapons worthless, and so they have had to resort to new tactics: hand-to-hand combat, personal reality shields, flights of envenomed arrows, detonations of limited effect and duration, poison gas, and more prosaic mechanical and primitive traps… the best they can hope for is small and incremental progress in their struggle, but they have reached no further than this stalemate. Mazes of trenches crisscross the terrain, with bunkers behind the lines and deep divots of earth torn between them. Portals find occasional use, but the trenches remain the best way to move troops without exposing them to the withering death of pulsing beams and curtains of energy that sweep across the field. Gravitic fluctuations are common in that no-man’s-land, and free-roaming energies crackle and hiss in the air. Quantum slug-throwers pierce the sky day and night, and torn dimensions leave room for ultraterrestrials to step through and wreak havoc.
But they are castoffs. They have lifetimes to learn the craft of war, and they believe that they may yet find a way to destroy their foes.