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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Zed

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Codex USB, 2014
why is hiver taking up so much fucking space in every KS game thread?
 

Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So, where's the fucking Kickstarter? It's next week already. Somebody find the draft page.

There's no Kickstarter draft yet, but I did find something new on inXile's KS profile: http://www.kickstarter.com/profile/inxile

Special thanks to Mason Douglass as CEO of Metric Driven Games, Alexander Brandon as the voice of the Narrator, director Rubidium Wu, and composer Mark Morgan.


Narrator? What narrator? Accidental promo video credits leak?

No comments on this? Mason Douglass is the "publisher kid" from the Wasteland 2 vid. Looks like they're bringing him back.
 

Rake

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Oct 11, 2012
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2,969
So, where's the fucking Kickstarter? It's next week already. Somebody find the draft page.

There's no Kickstarter draft yet, but I did find something new on inXile's KS profile: http://www.kickstarter.com/profile/inxile

Special thanks to Mason Douglass as CEO of Metric Driven Games, Alexander Brandon as the voice of the Narrator, director Rubidium Wu, and composer Mark Morgan.



Narrator? What narrator? Accidental promo video credits leak?

No comments on this? Mason Douglass is the "publisher kid" from the Wasteland 2 vid. Looks like they're bringing him back.
Here we go another Fuck Publisers(TM) campain.Hope it works a second time.
 

Kz3r0

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Messages
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He'd probably get more pledges from here if he called somebody a cunt.
497.jpg
 

hiver

Guest
why is hiver taking up so much fucking space in every KS game thread?
Every? The only ones i support are W2 and this one. I think i made one post in shadowrun thread and made a few posts in grimoire threads (not KS but similar) because i like Cleve very much.
yeah ok PE too, but thats just because of astounding levels of misunderstanding what is clearly said and presented by JS.

You fucks surely need someone to post something constructive every once in a while and generally keep things from sliding into wankery, doom predictions and empty trolling.


what stuff?
Presumably the backend stuff.
Yeah, i wondered what exactly but, thats good. He has to earn "we" anyway.
I firmly believe in the "sweat of your brows" approach to work. Especially any related to PR.

There are few things as good as crazy crunch time. No feeling like it.
Thats when you harvest the true brofists.



Backend stuff, prep, final passes, input on decisions that are being finalized. That and just the act of ticking down the hours.
hah!

not worked over enough - he has time to look at the clocks!
increase the pressure more! full steam ahead!
 

Roguey

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I thought Torment was going to "need less" than Wasteland 2? So why are they asking for one million just the same?
 

Brother None

inXile Entertainment
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I thought Torment was going to "need less" than Wasteland 2? So why are they asking for one million just the same?
I think what I've said a few times is it doesn't need to be the hit Wasteland 2 was. As in, it doesn't need to raise 3 million for us to feel safe about our scope and team. But saying we don't need another huge hit isn't the same as saying we're lowering our minimum. We're not going to ask for less than we need, and that hasn't changed. Asking for less than one needs happens way too much on Kickstarter, it's just dishonest.
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Yeah. I would assume with WL2 they more then likely know the right amount they would need for the project.
 

Roguey

Codex Staff
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I thought Torment was going to "need less" than Wasteland 2? So why are they asking for one million just the same?
I think what I've said a few times is it doesn't need to be the hit Wasteland 2 was. As in, it doesn't need to raise 3 million for us to feel safe about our scope and team. But saying we don't need another huge hit isn't the same as saying we're lowering our minimum. We're not going to ask for less than we need, and that hasn't changed. Asking for less than one needs happens way too much on Kickstarter, it's just dishonest.
What an odd way of thinking. So if Wasteland 2 had only doubled its goal inXile wouldn't "feel safe" about it?
 

Brother None

inXile Entertainment
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Yeah. I would assume with WL2 they more then likely know the right amount they would need for the project.
Yeah. The pre-production to full production roll-over process - created by having two projects like this - allows more flexibility for "future income". We don't really know what WL2's sales figures will be like and we won't budget ahead for them (that's bad business), but it does mean there's less reason to be worried about scope once you have a solid, basic budget to work from, with Kevin building up a good system of modular design so we can be flexible for this. Wasteland 2's situation was different, but the minimum need estimate really just hasn't changed much. That was - and still is - what you need to make this kind of game.

The "risks" section of our KS page will cover all of this too. Kevin wanted to make sure it was more seriously addressed and explained than previous kickstarters have done.
 

Hobz

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Apr 17, 2012
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Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
I thought Torment was going to "need less" than Wasteland 2? So why are they asking for one million just the same?

Because they need less than what they GOT for Wasteland 2. Not necessarily less than what they ASKED.
 

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