Jaesun
Fabulous Ex-Moderator
Squad based combat seems overkill for a Torment game. Are we playing XCOM or Torment?
Phase-based simply means the combat is divided in phases. Grimoire for example. There's the phase were you decide what your characters will do and the phase where the combat resolves.W8 is both TB and Phase based. Phase based IS a strange combination of RT and TB, as I see it. Never really got the hang of it completely, I never played Frozen Synapse and I am not sure I want to. I never played LSN. But the wiki page tells me it is TB. Is it phase based?
PB can be much faster, and in a game in which the focus is not on combat, I consider that having fast combat is somewhat of a prerequisite. If I had to go through JA2/Icewind Dale level of combat in PS:T, I would have gone mental.Patronizing attitude aside, can you think of any valid reason why Phase based may be better than TB? I can right now think of several why it is terrible. But I am most definitely biased at the moment and too busy to actually give a fuck. So go ahead illuminate me.Well now you got the hang of it.
Retard.Fluid and faster are other ways of saying popamole.
Squad based combat seems overkill for a Torment game. Are we playing XCOM or Torment?
old.
Try harder next time though.
I doubt it got deleted, but Kickstarter is kind of struggling right now, so it might not show up immediately.Fuck, tried to fight this bullshit feminism thing and my post was deleted.
Yeah, i know. But the butthurt would be supperb. Imagine the comments... that alone would worth the 10$
The second one has to do directly with writing.
skuphundaku and Excidium
NB : I am talking of well designed encounters and mechanics since everything can be done terribly.
PB is really suboptimal because it brings with itself the obvious problems of TB combat: It is slow. TB is really made for those computer games that focus on tactical combat with strong enemies. It requires small mobs and better AI. So that you have to spend time deciding which move is better.
The good thing about TB is that its result is immediate in the sense that every characters actions occur right after the orders. On the contrary In PB the actions occur MOSTLY out of your control (in a separate phase prolonging your game not because the enemy was smarter but rather because he does unexpected moves that may or may not be advantageous. The example is always of casting AoE spells only to find that your enemy already moved.
This means that the RT aspect of PB does not in fact bring in the RTwP benefits (fast action based combat) but forgoes the benefits of TB in the process.
The second one has to do directly with writing.
Or it has to do with Fargo pledging to random stuff. I doubt their games will have a femnazi agenda. He also pledged to voice activated watches (I don't even...). Guess their games will be voice activated now?
that highly depends on the frequency of the phases.