- Joined
- Aug 24, 2008
- Messages
- 1,303
![The Year of Incline [2014] Codex 2014](/forums/smiles/campaign_tags/campaign_incline2014.png)
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I understand their reasons for not adding stretch goals that require money and effort on their part. Of course, those would be the first to go: Oom, Oasis, cause animations. Crafting, cause it's a lot of work. I understand from the designers perspective.
What I think they don't understand is that WE ARE NOT THEM. We didn't pitch the game as doable with 1M budget, we didn't ask backers for more money so that we can do the things that -- who would have thought -- cost fucking money! I'm sorry, but taking backers' money and then not doing stuff because they require money kind of sounds like you're an idiot.
What I think they don't understand is that WE ARE NOT THEM. We didn't pitch the game as doable with 1M budget, we didn't ask backers for more money so that we can do the things that -- who would have thought -- cost fucking money! I'm sorry, but taking backers' money and then not doing stuff because they require money kind of sounds like you're an idiot.
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