Iznaliu
Arbiter
- Joined
- Apr 28, 2016
- Messages
- 3,686
Looking at the recent positive reviews, seems like it's mostly normies who aren't used to reading a lot and are easily impressed by big words.
Like what? "Make America Great Again"?
Looking at the recent positive reviews, seems like it's mostly normies who aren't used to reading a lot and are easily impressed by big words.
I still hink that it could have been really good
I rate this post "Citation needed"...I still hink that it could have been really good
That wouldn't have happened because they were convinced that the game was the next big thing; meaning that they didn't put any work into it.
I still hink that it could have been really good, if they had just cut out, the second act with the tombs and expanded the Bloom as the second half of the game. There were so many possibilities with this location and with more gameplay, it could have been very good. I think there were too much storythreads, that didn't got as deep, as they wanted. I guess, they just wanted too much and couldn't handle the budget properly.
"Nice" Have you seen McCuck's twitter feed lately? Or his snarky response to that one guy here who was right about ToN?
This game could never have been good.
Some other game built on the same premise could have been. The Bloom had promise. I sometimes lay awake at nights, wondering what would have happened if George Ziets had had full, dictatorial creative control over this instead of the crew of nice, well-meaning, dull people who actually made it.
In any case the poor man is broken and bitter now. It's what happens to nice people when niceness isn't enough.
It's never enough.
If you're nice, people will eventually take advantage of you.
I was actually thinking of playing Torment too, maybe hopefully all the patching and balancing at least made gameplay side of things enjoyable but guess I will wait out a bit more for the EE version for the "definitive" Torment since I rarely have time to replay games (other than Souls and Staker series of course)Now that all the hype, controversy, anger, and most importantly, patching, has died down, I finally sat down last night to start playing this game. Not determined to hate it, hoping to enjoy it, but will listen to the little red troll sitting on my shoulder if he has comments throughout.
I liked the opening sequence with all the flashbacks. It set an interesting stage for the protagonist. Less enjoyable was the initial meeting with Aligern and Callistege, not because the characters are a bit bland - I don't hate them - but because of the huge unironic infodump about who and what the Last Castoff and Changing God are. This would have been a great mystery to drip feed. Oh well, I'll roll with it.
Also, I'm finding that the dialogue system is a bit coercive. There are a lot of questions I didn't really want to ask, but so far I feel like I've been forced to seek out a lot of background information I'd be happy to skip. Where's the option for "Yo strangers, where's the recuperation tank?"
This would have been a great mystery to drip feed. Oh well, I'll roll with it.
I will wait out a bit more for the EE version for the "definitive" Torment since I rarely have time to replay games
It's been three months since the big patch that added Oom and the Voluminous Codex and fixed a bunch of stuff, with zero word from inXile on further development. Now they are busting ass on Bard's Tale and Wasteland 3. I see no reason to believe that a 2.0 version of TTON is on the whiteboard.Is there going to be an Enhanced Edition?
Is there a particular place where I should take special care to keep a saved game? Like "make sure you have a hard save from before you enter the bakery"?Let's hope that you don't run into the gamebreaking questbug that has been there since day 1 and has still not been fixed with the Oom patch (you should be fine if you keep a few saves though).
Thanks, I just finished that area. Hope I didn't break anythingBefore you enter the "something something Lanzaret", can't remember the exact name. It's the place you can't get into at first in the Reef of the Fallen Worlds.
Is there a particular place where I should take special care to keep a saved game? Like "make sure you have a hard save from before you enter the bakery"?Let's hope that you don't run into the gamebreaking questbug that has been there since day 1 and has still not been fixed with the Oom patch (you should be fine if you keep a few saves though).
Is there a particular place where I should take special care to keep a saved game? Like "make sure you have a hard save from before you enter the bakery"?Let's hope that you don't run into the gamebreaking questbug that has been there since day 1 and has still not been fixed with the Oom patch (you should be fine if you keep a few saves though).
Despite that quest bug already mentioned (which I didn't encounter) the game was pretty much bugfree the moment it came out.
That's because every time they found a bug , they just removed the bugged content.
The first Crisis with 400 robots, waiting for their turns was annoying, but easy enough to get over with quickly by following the convenient on-screen instructions ... which in this case at least I have no problem with.