If one actually plays this game you will immediately see why it would be dogshit to merge it with the Aegean map. It has totally different campaign mechanics. The campaign mechanics involving the Sea Peoples / collapse would not work in a combined map. The native troops / faction troops setup makes no sense if the map was combined. The existing map is actually pretty huge, with a lot of the province being bigger than Troy / WH provinces. The Troy map was honestly too large with too many dumb minor factions. The tech tree and religion mechanics are totally different from Troy. It would just not make sense to merge the maps even though the time period is the same.I never understood TW fans’ megalomania towards maps sizes. Huge maps can’t improve the stale nothing burger which is total war’s gameplay. Quite the contrary actually.
Oh, so it’s a dlc to Troy, lol. And they charge full tww3 price for it! My, fucking greedy bastards are desperate for money aren’t they.
I never understood TW fans’ megalomania towards maps sizes. Huge maps can’t improve the stale nothing burger which is total war’s gameplay. Quite the contrary actually.
Oh, so it’s a dlc to Troy, lol. And they charge full tww3 price for it! My, fucking greedy bastards are desperate for money aren’t they.
I mean I'm not against the idea of exclusively a myth and magic RTT game but to shove it into what is meant to be a historical game is annoying I do agree.Also fuck myth and magic shenanigans.
This is a bronze age game so the biggest failing is to not implement Mesopotamia.If this were Rome III or Alexander, yes, absolutely, it should have a big map. But just tacking on the Greeks and Trojans with a lazy hack would be a total waste of dev time.
Because there’re no alternativesThere hasn't been a good total war game since 2006 or 2007 how do people even still buy these games?
I never understood TW fans’ megalomania towards maps sizes. Huge maps can’t improve the stale nothing burger which is total war’s gameplay. Quite the contrary actually.
Oh, so it’s a dlc to Troy, lol. And they charge full tww3 price for it! My, fucking greedy bastards are desperate for money aren’t they.
This is why I stopped caring about the series.I never understood TW fans’ megalomania towards maps sizes. Huge maps can’t improve the stale nothing burger which is total war’s gameplay. Quite the contrary actually.
Oh, so it’s a dlc to Troy, lol. And they charge full tww3 price for it! My, fucking greedy bastards are desperate for money aren’t they.
Map size and spectacle is all we got bro now that the battles are glorified spreadsheet vs spreadsheet rather than physics, momentum, unit cohesion based etc.
The only thing I would care about is a Medieval 2 Remaster in the same way as Rome Remastered.
Rome Remastered may have had a disappointing launch but Feral (the developer that made it, it wasn't done by CA themselves) kept patching it and listened to fan demands. They removed a lot of hardcoded limits, unlocking great things for modders.
Mods for Rome 1 and Medieval 2 is the only new TW content I care about.
You can’t just miss a chance to mention it, can you?Troy
I like free movement in my TW games. Just like it was in the best part of the series, Rome:Total War.Honestly considering how poor strategic AI has been in modern TW games, moving back to "board and chesspiece" style Strategic Map ala Medieval 1 is probably a good thing.
I see you are wrong not only on matters of politics, but on general gaming tooWhile Rome 1 was a fun game, especially at the time, and it had a vibrant modding community, it was, objectively speaking, a decline from Shogun 1 and Medieval 1.
I am yet to hear any meaningful reasoning of this.Troy is neither confused nor simply ok. It's the best contemporary TW game since Rome 2.
Lame take. Shogun 1 was a very simplistic proof of concept. Imo the series developed steadily up until Rome 2.While Rome 1 was a fun game, especially at the time, and it had a vibrant modding community, it was, objectively speaking, a decline from Shogun 1 and Medieval 1.