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Total War: PHARAOH

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,966
Pathfinder: Wrath
I saw they even hired Cohhcarnage, the biggest shill on earth, to stream the game. Things must be looking very bad.

Not even Coch can save this DoA game.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
Troy is neither confused nor simply ok. It's the best contemporary TW game since Rome 2.
I am yet to hear any meaningful reasoning of this.
  • Actual faction diversity that matters and factions led by memorable characters
  • Best battles since Shogun 2 due to a lot of factors (faction rosters, terrain, surprisingly in-depth rock/paper/scissors between infantry classes)
- Hector = lack of chargers/flankers, missiles under 180 range, has to melee grind
- Paris = must rely on missiles and protect them with under-average frontlines
- Dardania = lack of top elite units and missiles must compensate with more numbers
- Lycia = lack of melee chariots and missiles are under 180 range, medium units weak to missiles and heavy chariots
- Mycenae = lack of flankers and elite frontline/missiles, must rely on elite chargers and cheap skirmishers
- Sparta = rely on flanking, because other aspects are underperforming
- Phthia = rely on balance of numbers, flanking and protecting Myrmidons, weak missiles though
- Ithaca = rely on ambush, flanking, vanguard deploy, short-range javelin frontline, stalk. Decimated by heavy chariots
- Hippolyta = rely on chargers and chariots, underperforming on other aspects, squishy
- Penthesilea = rely solely on chargers, glass-cannon, skirmishing. Squishy
- Argos = rely on infantry flanking and countering units, lack of speed/stalk/charge
- Salamis = rely on Charge Defence, Slings, Chariots, and unspottable units. Really weak to flanking. Can counter any faction, but must be played well
- Aethiopia = fast light infantry, decimated by chariots, otherwise wins melee fights. Meh skirmishing
- Thrace = rely on Furious (frontal) Charge, weak to missiles
  • 5 resources (8 if Sarpedon) that make the economy a bit more varied and settlements worth holding on to
  • Balanced army compositions are a necessity because you'll get decimated by shield-carrying units if you rely too much on archers like in every TW game since Rome 2
  • Religion mechanics that have opportunity costs attached to them (Aphrodite is a bit too good when playing on higher difficulties and weak on lower difficulties, but there's a mod for that)
  • Strategic successes mean access to cool units that can complement your roster
  • Story-driven campaign objectives that can be safely ignored if you want a classic sandbox campaign
  • There isn't a single weak DLC, Mythos is the best DLC for any TW ever
  • Logistics play a huge role, it's not uncommon to still have a lot of tier 1 units in the endgame if you haven't thought about how you'll transport your troops
  • Administration is the best supply lines mechanic to feature in a TW game
  • A variety of agents (including the 3 big monsters if you want them as agents), the majority of which are worth using
 
Last edited:

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,923
Location
Free City of Warsaw
While Rome 1 was a fun game, especially at the time, and it had a vibrant modding community, it was, objectively speaking, a decline from Shogun 1 and Medieval 1.
I see you are wrong not only on matters of politics, but on general gaming too
And I see just like in matters of politics you are an emotional woman-brain.
as a commie you shouldn't berate women. You fail at leninism, just as at everything else
 

BlackAdderBG

Arcane
Patron
Joined
Apr 24, 2012
Messages
3,241
Location
Little Vienna
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
What is something in Rome and later that you miss in Medieval 1?
Battles man!! Medieval 2 had awesome battles.
Sure the battle engine is better, but anything with the campaign gameplay is worse than in Mediaval 1, maybe except the diplomacy options(but not their actual function). To this day the AI can not handle the movement on the map and there are so many retarded campaign mechanics that were added because of it.
 

Gromoer

Educated
Patron
Joined
Jan 26, 2023
Messages
238
Location
Vault 15
Codex+ Now Streaming!
Troy is neither confused nor simply ok. It's the best contemporary TW game since Rome 2.
I am yet to hear any meaningful reasoning of this.
  • Actual faction diversity that matters and factions led by memorable characters
  • Best battles since Shogun 2 due to a lot of factors (faction rosters, terrain, surprisingly in-depth rock/paper/scissors between infantry classes)
- Hector = lack of chargers/flankers, missiles under 180 range, has to melee grind
- Paris = must rely on missiles and protect them with under-average frontlines
- Dardania = lack of top elite units and missiles must compensate with more numbers
- Lycia = lack of melee chariots and missiles are under 180 range, medium units weak to missiles and heavy chariots
- Mycenae = lack of flankers and elite frontline/missiles, must rely on elite chargers and cheap skirmishers
- Sparta = rely on flanking, because other aspects are underperforming
- Phthia = rely on balance of numbers, flanking and protecting Myrmidons, weak missiles though
- Ithaca = rely on ambush, flanking, vanguard deploy, short-range javelin frontline, stalk. Decimated by heavy chariots
- Hippolyta = rely on chargers and chariots, underperforming on other aspects, squishy
- Penthesilea = rely solely on chargers, glass-cannon, skirmishing. Squishy
- Argos = rely on infantry flanking and countering units, lack of speed/stalk/charge
- Salamis = rely on Charge Defence, Slings, Chariots, and unspottable units. Really weak to flanking. Can counter any faction, but must be played well
- Aethiopia = fast light infantry, decimated by chariots, otherwise wins melee fights. Meh skirmishing
- Thrace = rely on Furious (frontal) Charge, weak to missiles
  • 5 resources (8 if Sarpedon) that make the economy a bit more varied and settlements worth holding on to
  • Balanced army compositions are a necessity because you'll get decimated by shield-carrying units if you rely too much on archers like in every TW game since Rome 2
  • Religion mechanics that have opportunity costs attached to them (Aphrodite is a bit too good when playing on higher difficulties and weak on lower difficulties, but there's a mod for that)
  • Strategic successes mean access to cool units that can complement your roster
  • Story-driven campaign objectives that can be safely ignored if you want a classic sandbox campaign
  • There isn't a single weak DLC, Mythos is the best DLC for any TW ever
  • Logistics play a huge role, it's not uncommon to still have a lot of tier 1 units in the endgame if you haven't thought about how you'll transport your troops
  • Administration is the best supply lines mechanic to feature in a TW game
  • A variety of agents (including the 3 big monsters if you want them as agents), the majority of which are worth using
The only impactful thing of all these is economy which is the good stuff and should be used in the future titles.
 

AdamReith

Magister
Patron
Joined
Oct 21, 2019
Messages
2,109
Enjoy the Revolution! Another revolution around the sun that is.
I'm so excited that the faggots at CA might be forced to make something good again.

I'm actually trying stuff like Atilla (big mistake) in excitement.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
5k peak players, just like I predicted it's going to be. Sad, but not surprising, obviously.
 

AdamReith

Magister
Patron
Joined
Oct 21, 2019
Messages
2,109
Enjoy the Revolution! Another revolution around the sun that is.
It's been very amusing following this whole saga and seeing a caustic reddit pariah finally vindicated.

 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
Volound is technically correct about most things, so there's no need for him to be vindicated. I don't like his videos much, though, because he tends to be petty.
 

AdamReith

Magister
Patron
Joined
Oct 21, 2019
Messages
2,109
Enjoy the Revolution! Another revolution around the sun that is.
He was vindicated in respect to the fact that his opinion has suddenly become the prevailing one.

Yes, he is a petty fucker and I love him for it.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
HUGE SUCCESS
2t916o4nnqtb1.png
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,125
Location
Adelaide
HUGE SUCCESS
2t916o4nnqtb1.png
https://steamdb.info/app/1937780/charts/

The full data makes it even worse lol

CA is dead. There is no way after they wasted $50-$70M on a shitty Hero Shooter Live Service game that they recover from this.
They have too much staff as is and the majority of them are useless ESG hires.

Remarkable how little interest people had in this title, I think they burned a lot of people with WH3 and people are just done with CA in general, good bout time people got the point that CA are a bunch of hacks.

CA's Turnaround is about what they spent of Hyena's development meaning that this year they were already trending a massive loss, this will only exacerbate that.
And you wonder why they're charging how they are, its because they can't afford to operate like this and are clawing what ever dollars they can grab to keep the lights on. Absolute morons.
 
Last edited:

Gromoer

Educated
Patron
Joined
Jan 26, 2023
Messages
238
Location
Vault 15
Codex+ Now Streaming!
Haven’t CA received some boost finances from the UK government? Can anybody remember how much they got?
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,125
Location
Adelaide

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
I'm sure this game will find its fans after all the DLCs are out and the ultimate edition is on sale for 30 Euro.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,708
I still cannot wrap my head around WH3. Literally a golden goose, where you can release new content basically forever and people will buy it, and instead of capitalizing on that like anyone sane would, they decide to put it on life support while going to make some retarded shit nobody cares about.
 

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