Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 14,267
Single model units only scale their health with unit size and become increasingly overpowered the lower unit size you use.
Any large unit that knocks down units becomes stronger against infantry at lower unit sizes since not enough troops exist to slow them down.
Magic totally doesn't scale at all and spells are very overpowered at smaller sizes, often taking down lords in a few direct damage spells, AoE spells wiping out half an army, and heal spells healing way percentage wise than they should.
Ranged units get stronger at large unit size since they can mass more firepower in a confined area against melee units that have a lot of reserve troops in the back not doing anything but catching arrows.
I'd say the largest unit size is the best balanced but this does make normal cavalry weaker than it would be on, say, medium size. Cavalry ends up needing to run further around the enemy lines to flank, gets stuck in every enemy unit, and doesn't get great charges off since 2/3rds of the cavalry is in the 2nd and 3rd row not really hitting anything. But if you go to lower unit sizes then chariots and the big monsters or strong lords just pulverize infantry.
Any large unit that knocks down units becomes stronger against infantry at lower unit sizes since not enough troops exist to slow them down.
Magic totally doesn't scale at all and spells are very overpowered at smaller sizes, often taking down lords in a few direct damage spells, AoE spells wiping out half an army, and heal spells healing way percentage wise than they should.
Ranged units get stronger at large unit size since they can mass more firepower in a confined area against melee units that have a lot of reserve troops in the back not doing anything but catching arrows.
I'd say the largest unit size is the best balanced but this does make normal cavalry weaker than it would be on, say, medium size. Cavalry ends up needing to run further around the enemy lines to flank, gets stuck in every enemy unit, and doesn't get great charges off since 2/3rds of the cavalry is in the 2nd and 3rd row not really hitting anything. But if you go to lower unit sizes then chariots and the big monsters or strong lords just pulverize infantry.